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Network live 11,718 servers online 59,183 players aboard 176 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Shockbyte

Offline 157.85.91.179:26703 checked 3d ago

teams off moddedoxidehardcore
Tracking number · connect
Wipe progress · wiped 3d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no rhythm it keeps
1/ 1 players now 100% full
07-day averagepeak 1
#12,077ranktop 54%
3d agolast wipeno schedule published
–next wipeno rhythm it keeps
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct8 Oct13 Oct19 Oct24 Oct29 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.2 daysusual gapbetween real wipes
25%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 25 OctSun 18 OctFri 16 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

every wipe as a delivery, newest first
  1. Sun 25 Oct, 11:58 UTC 11:58 UK · 3d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Sun 18 Oct, 13:08 UTC 14:08 UK · 10d ago
    Wipe delivered
    Peak
    1
    Crowd
    held half
    Lasted
    7 days
    Players before
    1
  3. Fri 16 Oct, 23:16 UTC 00:16 UK · 12d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    1.6 days
    Players before
    0
  4. Wed 14 Oct, 22:28 UTC 23:28 UK · 14d ago
    Wipe delivered
    Peak
    1
    Crowd
    held half
    Lasted
    2 days
    Players before
    1
  5. Tue 13 Oct, 22:53 UTC 23:53 UK · 15d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    1 days
    Players before
    1
  6. Mon 12 Oct, 21:41 UTC 22:41 UK · 16d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    1 days
    Players before
    0
  7. Sun 11 Oct, 12:41 UTC 13:41 UK · 17d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    1.4 days
    Players before
    1
  8. Sat 10 Oct, 12:52 UTC 13:52 UK · 18d ago
    Wipe delivered
    Peak
    2
    Crowd
    –
    Lasted
    1 days
    Players before
    1
  9. Fri 9 Oct, 22:33 UTC 23:33 UK · 19d ago
    Wipe delivered
    Peak
    2
    Crowd
    –
    Lasted
    0.6 days
    Players before
    1
  10. Thu 8 Oct, 23:59 UTC 00:59 UK · 20d ago
    Wipe delivered
    Peak
    2
    Crowd
    –
    Lasted
    0.9 days
    Players before
    1
Show all 14 wipes
  1. Tue 6 Oct, 23:13 UTC 00:13 UK · 22d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    2 days
    Players before
    1
  2. Mon 5 Oct, 22:24 UTC 23:24 UK · 23d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    1 days
    Players before
    1
  3. Sun 4 Oct, 18:27 UTC 19:27 UK · 24d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    1.2 days
    Players before
    1
  4. Sun 4 Oct, 11:22 UTC 12:22 UK · 24d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    0.3 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  3. Alone & AfraidOC · no group limit · biweekly · 2 on average 3 / 50
  4. [BR/LATAM] Evolution PVE | Hardcore Zombie SurvivalSA · groups of 15+ · biweekly · 2 on average 0 / 50
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Help desk

Quick answers

From the figures on this page.

Player count

What is the ranking of Shockbyte against other Rust servers?

A seven-day player-hours count places Shockbyte at #12,077: the top 54% of every ranked server.

What is the current population on Shockbyte?

At the moment Shockbyte is offline, having last been seen 3 days 22 hours ago. The seven-day figures show an average of 0 players and a peak of 1.

Rules and settings

Which map is active on Shockbyte?

The procedural map on Shockbyte is size 3,000, generated by the game.

Which settings and rules apply on Shockbyte?

No gather rate appears in the name of Shockbyte. No group limit is published. You get hardcore here, The toughest mode Facepunch runs. You can raid and fight other players. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Plugins come from Oxide. VAC, Valve's anti-cheat, is switched on.

Server details

In which region is Shockbyte based?

You will find no region published by Shockbyte. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 157.85.91.179:26703.

What is the uptime of Shockbyte, and is it online?

Offline for now: Shockbyte was last seen 3 days 22 hours ago. It was up 37 of 168 hours over the last 7 full days, 22% of the time. It was first seen by Rust Wipe Tracker on 3 October 2026.

On what Rust version does Shockbyte operate?

The version on Shockbyte is Rust network protocol 2635 and build 168909, running on Linux. The same protocol is required to join, and Steam takes care of updating it.

Wipe schedule

How does Shockbyte handle its wipe days?

1 players is the average peak across its recent wipes. After 1 hours the latest wipe's crowd hit its peak. Until the next wipe, the crowd stayed over half the peak in 100% of recent cases.

How often does Shockbyte wipe, and at what times?

Shockbyte wipes when it chooses, not on a fixed rhythm, so there is no next wipe to predict. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 3 days 22 hours.

Server tags

Where does Shockbyte appear across the Rust Wipe Tracker lists and filters?

The Rust Wipe Tracker lists that include Shockbyte are: Modded Rust servers. On the server list, apply Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o; Last wipe: In the last week and it appears.

What is the meaning of the server tags on Shockbyte?

Read off the game's server browser, the tags for Shockbyte are: gmhardcore (Game mode): A harsher ruleset, Hardcore; mp1 (Max players): It holds 1 slots; ts0 (Group limit): You can't form teams here; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Connecting

What steps do you take to join Shockbyte?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 157.85.91.179:26703.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmhardcore,cs168909,ts0,^o^z

Game

gmhardcore
Game mode A harsher ruleset, Hardcore.
mp1
Max players It holds 1 slots.
ts0
Group limit You can't form teams here.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code isn't set.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is installed here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.