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Network live 11,694 servers online 52,148 players aboard 109 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

iTactless Private

Online 169.155.120.129:9140 checked 10m ago

monthly wipes vanilla
Tracking number · connect
Wipe progress · wiped 13d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA Thu 5 Nov, 19:00 UK Thu 5 Nov, 19:00 UTC FW in 6d 17h · high confidence
0/ 10 players now 0% full
07-day averagepeak –
#15,284ranktop 69%
13d agolast wipemonthly schedule
6d 17hnext wipeThu 5 Nov, 19:00 UTC FW
Delivery history

Players, performance and rank

Players

AveragePeak
0123402:0011:0021:0006:0015:0000:00

Hourly average and peak, UTC.

Server performance

010020030040002:0011:0021:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct19 Oct22 Oct24 Oct27 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next delivery expected

Next wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 6d 17h.

The force wipe · high confidence
5wipe-day peakplayers, last three wipes

Coming wipes

  1. 6d 17hThu 5 Nov, 19:00 UTC19:00 UKFW
  2. 34d 17hThu 3 Dec, 19:00 UTC19:00 UKFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 22 hours in.

Wipes

every wipe as a delivery, newest first
  1. Thu 5 Nov, 19:00 UTC FW19:00 UK · in 6d 17h
    Next wipe expected · the force wipe
  2. Fri 16 Oct, 02:06 UTC 03:06 UK · 13d ago
    Wipe delivered
    Peak
    5
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average 101 / 200
  2. Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 212 on average 50 / 200
  3. [EU] Facepunch 1EU · groups of 8+ · monthly · 161 on average 73 / 400
  4. [EU East] Facepunch 4EU · groups of 8+ · monthly · 158 on average 28 / 350
  5. Rustopia.gg - US LargeNA · groups of 16+ · monthly · 124 on average 139 / 200
  6. Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 123 on average 45 / 100
Help desk

Quick answers

From the figures on this page.

Player activity

What is the ranking of iTactless Private against other Rust servers?

In the top 69% of all ranked servers sits iTactless Private, at #15,284 on hours played over seven days.

What is the current population on iTactless Private?

At the moment 0 players are on iTactless Private, which has 10 slots. For the last seven days the average player count was 0.

Map and rules

Which map is active on iTactless Private?

Size 2,000 and seed 1000 define the procedural map iTactless Private runs, generated by the game. Size and seed match means the map matches, so you can view it on RustMaps from this page.

Which settings and rules apply on iTactless Private?

No gather rate appears in the name of iTactless Private. Up to 8 players can join a group, the default for the game. You get survival here, the usual game: build, gather, raid. You can raid and fight other players. The server browser files it under Community, as a community server. The vanilla label is one it applies to itself: unchanged rates, kits and rules: Facepunch's standard game. The VAC anti-cheat from Valve is enabled.

Server details

In which region is iTactless Private based?

No region is published by iTactless Private. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 169.155.120.129:9140 is its address.

How smoothly does iTactless Private run?

Server fps over the last 48 hours averaged 207; the lowest was 188. The world held as many as 16,542 entities: buildings, deployables and the rest. Memory use peaked at 2,168 MB. Lag, to players, means low fps alongside an entity count on the rise.

How reliable is iTactless Private, and is it currently online?

iTactless Private is up and online at the moment. About 13 days 19 hours ago is when it last restarted, judged by the uptime it gives. 99% is the uptime for the last 7 full days, up for 167 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 16 October 2026.

What Rust version is iTactless Private using?

Rust network protocol 2634 and build 167781 on Linux is what iTactless Private runs. To join, your game must be on the same protocol; Steam handles that update for you.

Wipe schedule

How does iTactless Private handle its wipe days?

The average busiest point of its recent wipes was 5 players. 22 hours after the latest wipe, the crowd reached its peak.

How often does iTactless Private wipe, and at what times?

Once a month is all iTactless Private wipes, along with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next one. 13 days 23 hours have passed since this world was made. A wipe every month is the schedule given in its tags.

Tags and listings

Where does iTactless Private appear in Rust Wipe Tracker lists and filters?

You will find iTactless Private on the following Rust Wipe Tracker lists: Rust community servers, unmodded and Vanilla Rust servers. On the server list, apply Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks and it appears.

What is the meaning of the server tags on iTactless Private?

gmrust (Game mode): Survival in standard Rust; mp10 (Max players): It holds 10 slots; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set; ^m (Monthly): It wipes monthly, together with the force wipe from Facepunch; ^v (Vanilla): Unchanged rates, kits and rules: Facepunch's standard game are the tags iTactless Private publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Connecting

What steps do you take to join iTactless Private?

Enter client.connect 169.155.120.129:9140 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^m,^v,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp10
Max players It holds 10 slots.
ts8
Group limit Team limit: 8, the standard default.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build It runs game build 167781.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code A region code isn't set.

Wipe schedule

^m
Monthly It wipes monthly, together with the force wipe from Facepunch.

Difficulty

^v
Vanilla Unchanged rates, kits and rules: Facepunch's standard game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.