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Network live 11,675 servers online 48,366 players aboard 102 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

RAID LAB | Build. Test. Repeat.

Offline EU 179.255.185.126:28015 checked 3d ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 3d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 12 players now 0% full
07-day averagepeak 1
#12,957ranktop 58% · #2396 in EU
3d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct30 Oct

Top 58% of all ranked servers, top 82% in EU. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 7 hours in.

Wipes

every wipe as a delivery, newest first
  1. Mon 26 Oct, 04:39 UTC 04:39 UK · 3d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [EU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1EU · no group limit · 4 on average 0 / 100
  2. Q1 - Aim Training / Matchmaking / Facechecks - EU MainEU · groups of 8+ · 3 on average 0 / 16
  3. EU | Deadzone Aimtrain | Facechecks/1v1/SpeargunEU · groups of 8+ · 3 on average 0 / 16
  4. MelonRust.ru #2 X1000000 [NOLIM | FPS+ | BF | BARREN]EU · groups of 8+ · 1e+06x · weekly · 107 on average 6 / 300
  5. AZARUST#3 [ X100000 | KITS | BATTLEFIELD | PVP ] 26.10EU · groups of 50+ · 100000x · 64 on average 12 / 200
  6. HIVE X1000000000 #1 MILLION|LOOT++|KITS++|SHOP|EU · groups of 15+ · 1e+09x · 44 on average 14 / 300
Help desk

Quick answers

From the figures on this page.

Player count

What is the ranking of RAID LAB | Build. Test. Repeat. against other Rust servers?

On player hours over the last seven days, RAID LAB | Build. Test. Repeat. ranks #12,957 overall and #2,396 in Europe, in the top 58% of all ranked servers.

What is the current population on RAID LAB | Build. Test. Repeat.?

At the moment RAID LAB | Build. Test. Repeat. is offline, having last been seen 3 days 10 hours ago. Averaged over the past week: 0 players, peaking at 1.

Rules and settings

Which settings and rules apply on RAID LAB | Build. Test. Repeat.?

No gather rate appears in the name of RAID LAB | Build. Test. Repeat.. The game's default applies: 8 players to a group at most. It runs combat training, practice your aim and PvP, loot supplied. The server browser lists it as Modded, because plugins or settings alter the game. Oxide supplies the plugins. VAC, Valve's anti-cheat, is switched on.

Operator and location

What location does RAID LAB | Build. Test. Repeat. run from?

The EU tag is how RAID LAB | Build. Test. Repeat. lists its location: Europe. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 179.255.185.126:28015.

Is RAID LAB | Build. Test. Repeat. up, and how good is its uptime?

Offline for now: RAID LAB | Build. Test. Repeat. was last seen 3 days 10 hours ago. It was up 5 of 96 hours over the last 4 full days, 5% of the time. It was first seen by Rust Wipe Tracker on 25 October 2026.

On what Rust version does RAID LAB | Build. Test. Repeat. operate?

On Windows, RAID LAB | Build. Test. Repeat. runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles that update for you.

Map resets

What happens on RAID LAB | Build. Test. Repeat. when wipe day arrives?

1 players is the average peak across its recent wipes. After 7 hours the latest wipe's crowd hit its peak.

When does RAID LAB | Build. Test. Repeat. wipe? What schedule does it follow?

To tell its rhythm we would need more of RAID LAB | Build. Test. Repeat.'s wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 3 days 21 hours.

Tags and listings

On Rust Wipe Tracker, which lists and filters is RAID LAB | Build. Test. Repeat. part of?

The Rust Wipe Tracker lists that include RAID LAB | Build. Test. Repeat. are: Rust servers in Europe, Modded Rust servers, Aim training servers, live and Rust build servers. On the server list, apply Region: Europe; Type: Modded; Server tag: Combat training ^d, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week and it appears.

How should you read the tags on RAID LAB | Build. Test. Repeat.?

The game's server browser picks up these RAID LAB | Build. Test. Repeat. tags: gmrust (Game mode): The game mode is standard Rust survival; mp12 (Max players): It holds 12 slots; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset; ^d (Combat training): Practise aim and PvP, with loot given to you; ^k (Build server): Design and practise base building; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; EU (Europe): Server browser category: Europe. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

Connecting

What is the process to join RAID LAB | Build. Test. Repeat.?

Enter client.connect 179.255.185.126:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp12,ptrak,$r?,v2635,^d,^k,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp12
Max players It holds 12 slots.
ts8
Group limit Team limit: 8, the standard default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code The region code is unset.

Gameplay

^d
Combat training Practise aim and PvP, with loot given to you.
^k
Build server Design and practise base building.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is installed here.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Region

EU
Europe Server browser category: Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.