Rusty Test Server
Online 184.170.202.190:25565 checked 6m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 45% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 6d 20h.
The force wipe · high confidenceComing wipes
- 6d 20hThu 5 Nov, 19:00 UTC19:00 UKFW
- 34d 20hThu 3 Dec, 19:00 UTC19:00 UKFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
every wipe as a delivery, newest first-
Thu 5 Nov, 19:00 UTC FW19:00 UK · in 6d 20hNext wipe expected · the force wipe
-
Thu 29 Oct, 11:04 UTC 11:04 UK · 11h agoWipe delivered
- Peak
- –
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Sun 25 Oct, 22:58 UTC 22:58 UK · 3d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- –
- Players before
- 0
-
Tue 29 Sep, 00:12 UTC 01:12 UK · 30d agoWipe delivered
- Peak
- 3
- Crowd
- halved by day 1
- Lasted
- 26.9 days
- Players before
- 0
-
Thu 24 Sep, 16:24 UTC 17:24 UK · 35d agoWipe delivered
- Peak
- 1
- Crowd
- held half
- Lasted
- 4.3 days
- Players before
- 0
-
Tue 22 Sep, 00:54 UTC 01:54 UK · 37d agoWipe delivered
- Peak
- 0
- Crowd
- –
- Lasted
- 2.6 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rustoria.co - EU East Long 188 / 250
- Rusty Moose |EU Monthly| 132 / 200
- [EU] Facepunch 1 129 / 400
- [EU East] Facepunch 4 68 / 350
- Rustopia.gg - US Large 121 / 200
- Rustafied.com - EU Long - Large 68 / 100
Quick answers
From the figures on this page.
Population
How does Rusty Test Server compare with other Rust servers in the rankings?
A seven-day player-hours count places Rusty Test Server at #9,957: the top 45% of every ranked server.
What is the current population on Rusty Test Server?
Checking now: 0 players on 15 slots at Rusty Test Server. The seven-day figures show an average of 0 players and a peak of 2. Over the last 48 hours, the peak hour came at 11:00 UTC with an average of 2 players.
Server rules
On what map does Rusty Test Server take place?
Size 4,750 and seed 2107397758 define the procedural map Rusty Test Server runs, generated by the game. You can see the map on RustMaps from this page, since one size and seed give one map.
Which settings and rules apply on Rusty Test Server?
The name of Rusty Test Server gives no gather rate. The game's default applies: 8 players to a group at most. You get survival here, the usual game: build, gather, raid. You can raid and fight other players. You will find it listed under Community in the server browser: it is a community server. Vanilla is the label it uses for itself: unchanged rates, kits and rules: Facepunch's standard game. The VAC anti-cheat from Valve is enabled.
About the server
In which region is Rusty Test Server based?
You will find no region published by Rusty Test Server. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 184.170.202.190:25565 is its address.
What is the performance like on Rusty Test Server?
Server fps over the last 48 hours averaged 158; the lowest was 104. Buildings, deployables and all the rest of the world pushed its entity count as high as 127,000. Memory use peaked at 3,105 MB. What players call lag is the mix of low fps and an entity count that keeps climbing.
How reliable is Rusty Test Server, and is it currently online?
Rusty Test Server is up and online at the moment. The uptime it reports puts its last restart at about 10 hours ago. 99% is the uptime for the last 7 full days, up for 167 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.
On what Rust version does Rusty Test Server operate?
Rust network protocol 2636 and build 169629 on Linux is what Rusty Test Server runs. Steam keeps your game updated; it has to be on the same protocol to join.
Map resets
What should you expect from wipe day on Rusty Test Server?
The average busiest point of its recent wipes was 2 players. 1 hours after the latest wipe, the crowd reached its peak. Until the next wipe, the crowd stayed over half the peak in 33% of recent cases. By day 1 it had fallen below half where the crowd did not hold.
On what schedule does Rusty Test Server reset its map?
Once a month is all Rusty Test Server wipes, along with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next one. 11 hours have passed since this world was made. A wipe every month is the schedule given in its tags.
Tags and filters
On Rust Wipe Tracker, which lists and filters is Rusty Test Server part of?
You will find Rusty Test Server on the following Rust Wipe Tracker lists: Rust community servers, unmodded and Vanilla Rust servers. You will find it under these filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.
What is the meaning of the server tags on Rusty Test Server?
Read off the game's server browser, the tags for Rusty Test Server are: gmrust (Game mode): Survival in standard Rust; mp15 (Max players): It holds 15 slots; ts8 (Group limit): 8 per team, which is the default; v2636 (Protocol): To join, your game must match protocol 2636; cs169629 (Build): Build number: 169629; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set; ^m (Monthly): Monthly wipes, timed to Facepunch's force wipe; ^v (Vanilla): Unchanged rates, kits and rules: Facepunch's standard game. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Connecting
What steps do you take to join Rusty Test Server?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 184.170.202.190:25565.