Creative / Build
Offline 190.20.228.159:28015 checked 45d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 【南瓜】Build-Test 9 / 101
- Raichu Staging | F1 Spawn | Noclip | DLC Unlocked 0 / 25
- [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | 59 / 999
- [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | 71 / 999
- [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes 97 / 150
- Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA 3 / 100
Quick answers
From the figures on this page.
Population
Where does Creative / Build place among Rust servers?
Over the past seven days, Creative / Build has climbed to #13,757 for player hours, putting it in the top – of all ranked servers.
How many players are on Creative / Build right now?
The last sighting of Creative / Build was 45 days 7 hours ago; it is offline right now.
Server rules
On what map does Creative / Build take place?
The map on Creative / Build is procedural, produced by the game.
What settings and rules should you know for Creative / Build?
You will not find a gather rate in the name of Creative / Build. Up to 8 players can join a group, the default for the game. You get survival here, gather and build and raid: the standard game. You can raid and fight other players. It appears in the server browser under Community, being a community server. The VAC anti-cheat from Valve is enabled.
Server details
What location does Creative / Build run from?
There is no region published for Creative / Build. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 190.20.228.159:28015.
How reliable is Creative / Build, and is it currently online?
The current status for Creative / Build is offline, last seen 45 days 7 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.
On what Rust version does Creative / Build operate?
Rust network protocol 2633 and build 163794 on Windows is what Creative / Build runs. The same protocol is required to join, and Steam takes care of updating it.
Map resets
On what schedule does Creative / Build reset its map?
There are too few of Creative / Build's wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 45 days 8 hours.
Tags and filters
Where does Creative / Build appear in Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include Creative / Build are: Rust build servers, Rust community servers, unmodded and Creative Rust servers. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.
What is the meaning of the server tags on Creative / Build?
The game's server browser picks up these Creative / Build tags: gmvanilla (Game mode): Survival in vanilla form; mp1 (Max players): It holds 1 slots; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): Protocol 2633 is required; a different version can't join; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Getting started
How do you connect to Creative / Build?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 190.20.228.159:28015.