Creative / Build
Offline 190.20.239.40:28015 checked 40d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 【南瓜】Build-Test 8 / 101
- Raichu Staging | F1 Spawn | Noclip | DLC Unlocked 0 / 25
- [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | 114 / 999
- [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | 174 / 999
- [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes 56 / 150
- Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA 20 / 100
Quick answers
From the figures on this page.
Population
How does Creative / Build compare with other Rust servers in the rankings?
A seven-day player-hours count places Creative / Build at #13,305: the top – of every ranked server.
What is the current population on Creative / Build?
The last sighting of Creative / Build was 40 days 3 hours ago; it is offline right now.
Map and rules
On what map does Creative / Build take place?
The map on Creative / Build is procedural, produced by the game.
What settings and rules should you know for Creative / Build?
No gather rate appears in the name of Creative / Build. Up to 8 players can join a group, the default for the game. It runs survival, gather, build and raid, as the standard game goes. Raiding and PvP are both on. The server browser files it under Community, as a community server. The VAC anti-cheat from Valve is enabled.
Server details
In which region is Creative / Build based?
You will find no region published by Creative / Build. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 190.20.239.40:28015 is its address.
How reliable is Creative / Build, and is it currently online?
Offline for now: Creative / Build was last seen 40 days 3 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 18 September 2026.
On what Rust version does Creative / Build operate?
The version on Creative / Build is Rust network protocol 2633 and build 164530, running on Windows. The same protocol is required to join, and Steam takes care of updating it.
Map resets
How often does Creative / Build wipe, and at what times?
To tell its rhythm we would need more of Creative / Build's wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 45 days 1 hours.
Tags and filters
On Rust Wipe Tracker, which lists and filters is Creative / Build part of?
You will find Creative / Build on the following Rust Wipe Tracker lists: Rust build servers, Rust community servers, unmodded and Creative Rust servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the server tags on Creative / Build?
Read off the game's server browser, the tags for Creative / Build are: gmvanilla (Game mode): This is vanilla survival; mp1 (Max players): It holds 1 slots; ts8 (Group limit): 8 per team, which is the default; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): It runs game build 164530; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
How to join
What is the process to join Creative / Build?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 190.20.239.40:28015.