hivedev mono bench (local only)
Offline 194.46.57.73:28215 checked 12h ago
Resets: 6 new worlds this week, a reset every few hours rather than a wipe schedule.
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 2% of all ranked servers, and #43 of the duo servers (top 10%). Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe-
Fri 23 Oct, 17:53 UTC 18:53 UK · 5d agoWorld reset
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 350
-
Fri 23 Oct, 17:42 UTC 18:42 UK · 5d agoWorld reset
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 351
-
Fri 23 Oct, 17:27 UTC 18:27 UK · 5d agoWorld reset
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 501
-
Fri 23 Oct, 17:12 UTC 18:12 UK · 5d agoWorld reset
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 100
-
Fri 23 Oct, 16:55 UTC 17:55 UK · 5d agoWorld reset
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
-
Fri 23 Oct, 16:48 UTC 17:48 UK · 5d agoWorld reset
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 21
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- RustSalinas [LATAM] 22/10 | Solo/Duo | Monthly | Vanilla+ | 50% 4 / 50
- Rabbit Hole 1 / 40
- РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 28.10 64 / 300
- EU Hub 01 14 / 3300
- RaidLab 200 / 50
- -2stoned 2x | Monthly | Solos | Beginner Friendly | Low Decay 4 / 150
Quick answers
From the figures on this page.
Population
How does hivedev mono bench (local only) compare with other Rust servers in the rankings?
In the top 2% of all ranked servers sits hivedev mono bench (local only), at #496 on hours played over seven days. The duo group puts it at #43.
How many players are on hivedev mono bench (local only) right now?
The last sighting of hivedev mono bench (local only) was 12 hours ago; it is offline right now. The seven-day figures show an average of 342 players and a peak of 723. Over the last 48 hours, the peak hour came at 00:00 UTC with an average of 401 players.
Rules and settings
On what map does hivedev mono bench (local only) take place?
The game generates the procedural map on hivedev mono bench (local only) at size 4,000 with seed 12345. Identical size and seed give an identical map: view it on RustMaps from this page.
What settings and rules should you know for hivedev mono bench (local only)?
The name of hivedev mono bench (local only) gives no gather rate. 2 players is the most a group can hold (duo). It runs survival, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Oxide supplies the plugins. VAC, the anti-cheat from Valve, is not active.
Server details
What location does hivedev mono bench (local only) run from?
There is no region published for hivedev mono bench (local only). Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 194.46.57.73:28215.
How reliable is hivedev mono bench (local only), and is it currently online?
Offline for now: hivedev mono bench (local only) was last seen 12 hours ago. 7% is the uptime for the last 5 full days, up for 8 of 120 hours. The first sighting of it by Rust Wipe Tracker came on 23 October 2026.
On what Rust version does hivedev mono bench (local only) operate?
The version on hivedev mono bench (local only) is Rust network protocol 2634 and build 166652, running on Windows. Steam keeps your game updated; it has to be on the same protocol to join.
Map resets
When does hivedev mono bench (local only) wipe? What schedule does it follow?
No wipe schedule here: hivedev mono bench (local only) changes world every few hours, and none of those resets counts as a wipe.
Tags and listings
Where does hivedev mono bench (local only) appear across the Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take hivedev mono bench (local only): Duo Rust servers and Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Duo; Last wipe: In the last week; Players now: At least 200; Average players: 200+ on average.
How should you read the tags on hivedev mono bench (local only)?
The game's server browser picks up these hivedev mono bench (local only) tags: gmrust (Game mode): Survival in standard Rust; mp1000 (Max players): It holds 1,000 slots; ts2 (Group limit): Teams are limited to 2 players; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): It runs game build 166652; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Connecting
What is the process to join hivedev mono bench (local only)?
Enter client.connect 194.46.57.73:28215 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.