[EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2
Online EU · uk1 194.69.160.32:28015 checked 14m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 12% of all ranked servers, top 34% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 7d 16h.
The force wipe · high confidenceComing wipes
- 7d 16hThu 5 Nov, 19:00 UTC19:00 UKFW
- 35d 16hThu 3 Dec, 19:00 UTC19:00 UKFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 22 hours in.
Wipes
every wipe as a delivery, newest first-
Thu 5 Nov, 19:00 UTC FW19:00 UK · in 7d 16hNext wipe expected · the force wipe
-
Thu 1 Oct, 18:11 UTC FW 19:11 UK · 27d agoForce wipe delivered
- Peak
- 7
- Crowd
- –
- Lasted
- running
- Players before
- 3
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How does [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2 compare with other Rust servers in the rankings?
On player hours over the last seven days, [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2 ranks #2,590 overall and #990 in Europe, in the top 12% of all ranked servers.
Is [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2 busy at the moment?
At the moment 0 players are on [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2, which has 100 slots. The seven-day figures show an average of 1 players and a peak of 6. The busiest hour over the last 48 hours was 07:00 UTC, averaging 3 players.
Map and rules
What is the current map on [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2?
The game generates the procedural map on [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2 at size 5,096 with seed 1337. You can see the map on RustMaps from this page, since one size and seed give one map. Its name for the map: Monsters Land.
Which settings and rules apply on [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2?
The name of [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2 announces 10x gathering. 8 players is the group limit, since the game's default applies. It runs pve, fighting between players is off. Plugins or settings alter the game on this one, which sits under Modded in the server browser. The plugins run on Oxide. VAC, the anti-cheat from Valve, is active.
Server details
In which region is [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2 based?
Its EU tag puts [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2 in Europe, and the region code is uk1. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 194.69.160.32:28015 is its address.
Does [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2 perform well?
Averaged over the last 48 hours, server fps was 72, with a low of 1. Buildings, deployables and all the rest of the world pushed its entity count as high as 126,102. Memory use peaked at 4,839 MB. What players call lag is the mix of low fps and an entity count that keeps climbing.
How reliable is [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2, and is it currently online?
[EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2 is up and online at the moment. Its reported uptime suggests a restart roughly 11 hours ago. It was up 167 of 168 hours over the last 7 full days, 99% of the time. 23 September 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2 using?
On Linux, [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2 runs Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.
Wipe schedule
What should you expect from wipe day on [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2?
The average busiest point of its recent wipes was 7 players. After 22 hours the latest wipe's crowd hit its peak.
How often does [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2 wipe, and at what times?
Once a month is all [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2 wipes, along with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 27 days 8 hours have passed since this world was made. A wipe every month is the schedule given in its tags.
Server tags
Where does [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2 appear in Rust Wipe Tracker lists and filters?
You will find [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2 on the following Rust Wipe Tracker lists: 10x Rust servers, Rust servers in Europe, Modded Rust servers, Rust build servers and Best Rust PvE servers. On the server list, apply Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 10x and it appears.
How should you read the tags on [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2?
Read off the game's server browser, the tags for [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2 are: gmrust (Game mode): Survival in standard Rust; mp100 (Max players): The server has 100 slots; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $ruk1 (Region code): Region code for this server: uk1; ^m (Monthly): Monthly wipes, timed to Facepunch's force wipe; ^p (PvE): There's no player combat; the world itself is the threat; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EU (Europe): Server browser category: Europe. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Getting started
What steps do you take to join [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 194.69.160.32:28015.