- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 25% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 453 / 475
- Rustoria.co - EU East Long 376 / 375
- Rusty Moose |EU Main| 48 / 250
- Rustoria.co - EU Main 32 / 250
- Rustafied.com - EU Friday 48 / 100
- Rustoria.co - EU East Medium 149 / 200
Quick answers
From the figures on this page.
Player count
How does Facepunch Release compare with other Rust servers in the rankings?
Over the past seven days, Facepunch Release has climbed to #5,630 for player hours, putting it in the top 25% of all ranked servers.
How many players are on Facepunch Release right now?
The current count is 0 players on 500 slots for Facepunch Release. The seven-day figures show an average of 0 players and a peak of 5. Over the last 48 hours, the peak hour came at 12:00 UTC with an average of 1 players.
Rules and settings
Which map is active on Facepunch Release?
Generated by the game with seed 6974352, the procedural map on Facepunch Release is size 4,500. Identical size and seed give an identical map: view it on RustMaps from this page.
Which settings and rules apply on Facepunch Release?
The name of Facepunch Release gives no gather rate. Up to 8 players can join a group, the default for the game. survival is the mode, the usual game: build, gather, raid. Fighting and raiding between players is allowed. It sits in the Official tab inside Rust. The VAC anti-cheat from Valve is enabled.
Server details
In which region is Facepunch Release based?
No region is published by Facepunch Release. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 198.244.177.77:28017.
How smoothly does Facepunch Release run?
Server fps over the last 48 hours averaged 92; the lowest was 29. The world held as many as 116,429 entities: buildings, deployables and the rest. 4,525 MB of memory was its top figure. Players feel a rising entity count and low fps as lag.
How reliable is Facepunch Release, and is it currently online?
Right now, Facepunch Release is online. The uptime it reports puts its last restart at about 22 hours ago. 99% is the uptime for the last 7 full days, up for 167 of 168 hours. 13 September 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is Facepunch Release using?
On Windows, Facepunch Release runs Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.
Map resets
On what schedule does Facepunch Release reset its map?
Its rhythm cannot yet be told: too few of Facepunch Release's wipes are on record. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 29 days 23 hours.
Tags and listings
Where does Facepunch Release appear across the Rust Wipe Tracker lists and filters?
You will find Facepunch Release on the following Rust Wipe Tracker lists: Official Rust servers. These are the filters that bring it up on the server list: Type: No plugins at all; Group limit: 5 or more; Boxes: Official only.
Who operates Facepunch Release?
A playrust.com hostname is published by Facepunch Release, and by 124 other servers we track, so one operator most likely runs them all.
What is the meaning of the server tags on Facepunch Release?
The game's server browser picks up these Facepunch Release tags: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): The server has 500 slots; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Getting started
How do you connect to Facepunch Release?
Enter client.connect 198.244.177.77:28017 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.