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Network live 11,625 servers online 41,682 players aboard 86 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Facepunch Staging Creators

Online 198.244.177.77:28023 checked 8m ago

Tracking number · connect
Wipe progress · wiped 34d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ ? players now
07-day averagepeak 3
#6,068ranktop 27%
34d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
0123408:0017:0002:0011:0021:0006:00

Hourly average and peak, UTC.

Server performance

010020030040008:0017:0002:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 28 hours in, with 1 in the queue.

Wipes

every wipe as a delivery, newest first
  1. Thu 24 Sep, 10:55 UTC 11:55 UK · 34d ago
    Wipe delivered
    Peak
    2 +1 queue
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 526 on average 271 / 300
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average 229 / 250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average 19 / 250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 278 on average 24 / 250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average 24 / 100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 247 on average 95 / 200
Help desk

Quick answers

From the figures on this page.

Population

Where does Facepunch Staging Creators place among Rust servers?

A seven-day player-hours count places Facepunch Staging Creators at #6,068: the top 27% of every ranked server.

Is Facepunch Staging Creators busy at the moment?

The current player count on Facepunch Staging Creators is 0. The seven-day figures show an average of 0 players and a peak of 3. Over the last 48 hours, the peak hour came at 20:00 UTC with an average of 2 players.

Server rules

On what map does Facepunch Staging Creators take place?

Size 4,500 and seed 73737312 define the procedural map Facepunch Staging Creators runs, generated by the game. Size and seed match means the map matches, so you can view it on RustMaps from this page.

Which settings and rules apply on Facepunch Staging Creators?

The name of Facepunch Staging Creators gives no gather rate. 8 players is the group limit, since the game's default applies. You get survival here, gather, build and raid, as the standard game goes. You can raid and fight other players. The in-game Official tab lists it. VAC, Valve's anti-cheat, is switched on.

Operator and location

What is the location of Facepunch Staging Creators?

You will find no region published by Facepunch Staging Creators. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 198.244.177.77:28023.

Does Facepunch Staging Creators perform well?

Server fps over the last 48 hours averaged 140; the lowest was 70. Buildings, deployables and all the rest of the world pushed its entity count as high as 120,000. 4,068 MB of memory was its top figure. Players feel a rising entity count and low fps as lag.

Is Facepunch Staging Creators up, and how good is its uptime?

Right now, Facepunch Staging Creators is online. The uptime it reports puts its last restart at about 20 hours ago. 99% is the uptime for the last 7 full days, up for 167 of 168 hours. It was first seen by Rust Wipe Tracker on 13 September 2026.

What Rust version is Facepunch Staging Creators using?

The version on Facepunch Staging Creators is Rust network protocol 2635 and build 169488, running on Windows. The same protocol is required to join, and Steam takes care of updating it.

Map resets

How does Facepunch Staging Creators handle its wipe days?

At their busiest, its recent wipes drew an average of 2 players. At its peak on the latest wipe, 28 hours in, the queue held 1 more.

When does Facepunch Staging Creators wipe? What schedule does it follow?

To tell its rhythm we would need more of Facepunch Staging Creators's wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 34 days 21 hours.

Tags and listings

Where does Facepunch Staging Creators appear across the Rust Wipe Tracker lists and filters?

These Rust Wipe Tracker lists take Facepunch Staging Creators: Official Rust servers. You will find it under these filters on the server list: Type: No plugins at all; Group limit: 5 or more; Boxes: Official only.

Who operates Facepunch Staging Creators?

A playrust.com hostname is published by Facepunch Staging Creators, and by 124 other servers we track, so one operator most likely runs them all.

What is the meaning of the server tags on Facepunch Staging Creators?

The game's server browser picks up these Facepunch Staging Creators tags: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival in standard Rust; mp0 (Max players): The server has 0 slots; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs169488 (Build): The game build is 169488; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Getting started

What is the process to join Facepunch Staging Creators?

Enter client.connect 198.244.177.77:28023 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,gmrust,cs169488,ts8

On Rust Wipe Tracker

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival in standard Rust.
mp0
Max players The server has 0 slots.
ts8
Group limit Team limit: 8, the standard default.
v2635
Protocol Protocol 2635 is required; a different version can't join.
cs169488
Build The game build is 169488.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.