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Network live 11,829 servers online 89,289 players aboard 113 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Fallout | Staging | low Upkeep Cost

Online 206.172.48.75:28024 checked 1h ago

monthly wipes vanilla
Tracking number · connect
Wipe progress · wiped 34d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA Thu 5 Nov, 19:00 UK Thu 5 Nov, 19:00 UTC FW in 8d 0h · high confidence
0/ 300 players now 0% full
07-day averagepeak 3
#5,040ranktop 23%
34d agolast wipemonthly schedule
8d 0hnext wipeThu 5 Nov, 19:00 UTC FW
Delivery history

Players, performance and rank

Players

AveragePeak
00.250.50.75119:0004:0013:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

05010015020019:0004:0013:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next delivery expected

Next wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 8d 0h.

The force wipe · high confidence
3wipe-day peakplayers, last three wipes

Coming wipes

  1. 8d 0hThu 5 Nov, 19:00 UTC19:00 UKFW
  2. 36d 0hThu 3 Dec, 19:00 UTC19:00 UKFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 20 hours in.

Wipes

every wipe as a delivery, newest first
  1. Thu 5 Nov, 19:00 UTC FW19:00 UK · in 8d 0h
    Next wipe expected · the force wipe
  2. Thu 24 Sep, 15:27 UTC 16:27 UK · 34d ago
    Wipe delivered
    Peak
    3
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average 485 / 525
  2. Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 215 on average 309 / 350
  3. [EU East] Facepunch 4EU · groups of 8+ · monthly · 178 on average 152 / 350
  4. [EU] Facepunch 1EU · groups of 8+ · monthly · 159 on average 222 / 400
  5. Rustopia.gg - US LargeNA · groups of 16+ · monthly · 135 on average 90 / 200
  6. Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 129 on average 161 / 225
Help desk

Quick answers

From the figures on this page.

Player count

What is the ranking of Fallout | Staging | low Upkeep Cost against other Rust servers?

A seven-day player-hours count places Fallout | Staging | low Upkeep Cost at #5,040: the top 23% of every ranked server.

What is the current population on Fallout | Staging | low Upkeep Cost?

Checking now: 0 players on 300 slots at Fallout | Staging | low Upkeep Cost. Averaged over the past week: 0 players, peaking at 3. Over the last 48 hours, the peak hour came at 14:00 UTC with an average of 1 players.

Rules and settings

Which map is active on Fallout | Staging | low Upkeep Cost?

The game generates the procedural map on Fallout | Staging | low Upkeep Cost at size 5,500 with seed 1337. Identical size and seed give an identical map: view it on RustMaps from this page.

What are the rules on Fallout | Staging | low Upkeep Cost, and what settings does it run?

You will not find a gather rate in the name of Fallout | Staging | low Upkeep Cost. The game's default applies: 8 players to a group at most. It runs survival, the usual game: build, gather, raid. You can raid and fight other players. You will find it listed under Community in the server browser: it is a community server. By its own description it is vanilla: unchanged rates, kits and rules: Facepunch's standard game. VAC, Valve's anti-cheat, is switched on.

About the server

What location does Fallout | Staging | low Upkeep Cost run from?

There is no region published for Fallout | Staging | low Upkeep Cost. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 206.172.48.75:28024.

Does Fallout | Staging | low Upkeep Cost perform well?

The 48-hour average for server fps stands at 90, never dipping below 46. The world held as many as 186,000 entities: buildings, deployables and the rest. 2,792 MB of memory was its top figure. Lag, to players, means low fps alongside an entity count on the rise.

Is Fallout | Staging | low Upkeep Cost up, and how good is its uptime?

You can find Fallout | Staging | low Upkeep Cost online at present. About 15 hours ago is when it last restarted, judged by the uptime it gives. 100% is the uptime for the last 7 full days, up for 168 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.

On what Rust version does Fallout | Staging | low Upkeep Cost operate?

Rust network protocol 2635 and build 169438 on Windows is what Fallout | Staging | low Upkeep Cost runs. The same protocol is required to join, and Steam takes care of updating it.

Wipe schedule

What happens on Fallout | Staging | low Upkeep Cost when wipe day arrives?

The average busiest point of its recent wipes was 3 players. On the latest wipe, 20 hours passed before the crowd peaked.

How often does Fallout | Staging | low Upkeep Cost wipe, and at what times?

Fallout | Staging | low Upkeep Cost wipes with the force wipe and at no other time, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next one. 34 days 2 hours have passed since this world was made. In its tags it publishes the wipe schedule: monthly.

Tags and filters

Where does Fallout | Staging | low Upkeep Cost appear across the Rust Wipe Tracker lists and filters?

You will find Fallout | Staging | low Upkeep Cost on the following Rust Wipe Tracker lists: Rust community servers, unmodded and Vanilla Rust servers. These are the filters that bring it up on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the tags on Fallout | Staging | low Upkeep Cost?

The game's server browser picks up these Fallout | Staging | low Upkeep Cost tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp300 (Max players): The server has 300 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Join only if your game runs protocol 2635; cs169438 (Build): The game build is 169438; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset; ^m (Monthly): Monthly wipes, timed to Facepunch's force wipe; ^v (Vanilla): Unchanged rates, kits and rules: Facepunch's standard game. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Getting started

What steps do you take to join Fallout | Staging | low Upkeep Cost?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 206.172.48.75:28024.

Server tags

what each one means

Published as mp300,ptrak,$r?,v2635,^m,^v,gmrust,cs169438,ts8

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp300
Max players The server has 300 slots.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol Join only if your game runs protocol 2635.
cs169438
Build The game build is 169438.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is unset.

Wipe schedule

^m
Monthly Monthly wipes, timed to Facepunch's force wipe.

Difficulty

^v
Vanilla Unchanged rates, kits and rules: Facepunch's standard game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.