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Network live 11,646 servers online 42,725 players aboard 89 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Trust Issues

Online EU 208.115.206.26:28215 checked 8m ago

monthly wipes vanilla
Tracking number · connect
Wipe progress · wiped 27d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA Thu 5 Nov, 19:00 UK Thu 5 Nov, 19:00 UTC FW in 7d 10h · high confidence
0/ 50 players now 0% full
07-day averagepeak 1
#15,183ranktop 68% · #2544 in EU
27d agolast wipemonthly schedule
7d 10hnext wipeThu 5 Nov, 19:00 UTC FW
Delivery history

Players, performance and rank

Players

AveragePeak
0123409:0018:0003:0011:0021:0006:00

Hourly average and peak, UTC.

Server performance

05010015020009:0018:0003:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 68% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next delivery expected

Next wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 7d 10h.

The force wipe · high confidence
1wipe-day peakplayers, last three wipes

Coming wipes

  1. 7d 10hThu 5 Nov, 19:00 UTC19:00 UKFW
  2. 35d 10hThu 3 Dec, 19:00 UTC19:00 UKFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Thu 5 Nov, 19:00 UTC FW19:00 UK · in 7d 10h
    Next wipe expected · the force wipe
  2. Fri 2 Oct, 04:04 UTC 05:04 UK · 27d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average 228 / 250
  2. Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 216 on average 120 / 200
  3. [EU East] Facepunch 4EU · groups of 8+ · monthly · 172 on average 57 / 350
  4. [EU] Facepunch 1EU · groups of 8+ · monthly · 161 on average 62 / 400
  5. Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 128 on average 54 / 100
  6. Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 124 on average 81 / 300
Help desk

Quick answers

From the figures on this page.

Player count

Where does Trust Issues place among Rust servers?

On player hours over the last seven days, Trust Issues ranks #15,183 overall and #2,544 in Europe, in the top 68% of all ranked servers.

Is Trust Issues busy at the moment?

The current count is 0 players on 50 slots for Trust Issues. The seven-day figures show an average of 0 players and a peak of 1.

Server rules

What is the current map on Trust Issues?

The game generates the procedural map on Trust Issues at size 4,250 with seed 1332784174. Identical size and seed give an identical map: view it on RustMaps from this page.

What are the rules on Trust Issues, and what settings does it run?

You will not find a gather rate in the name of Trust Issues. 8 players is the group limit, since the game's default applies. survival is the mode, gather and build and raid: the standard game. Fighting and raiding between players is allowed. You will find it listed under Community in the server browser: it is a community server. By its own description it is vanilla: no altered rates, kits or rules: the game as shipped by Facepunch. The VAC anti-cheat from Valve is enabled.

Operator and location

What is the location of Trust Issues?

The EU tag is how Trust Issues lists its location: Europe. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 208.115.206.26:28215.

What is the performance like on Trust Issues?

The 48-hour average for server fps stands at 109, never dipping below 78. Buildings, deployables and all the rest of the world pushed its entity count as high as 99,596. 3,031 MB of memory was its top figure. What players call lag is the mix of low fps and an entity count that keeps climbing.

Is Trust Issues up, and how good is its uptime?

Trust Issues is up and online at the moment. About 1 hours ago is when it last restarted, judged by the uptime it gives. 99% is the uptime for the last 7 full days, up for 167 of 168 hours. It was first seen by Rust Wipe Tracker on 13 September 2026.

What Rust version is Trust Issues using?

Rust network protocol 2634 and build 167584 on Windows is what Trust Issues runs. The same protocol is required to join, and Steam takes care of updating it.

Wipe times

How does Trust Issues handle its wipe days?

At their busiest, its recent wipes drew an average of 1 players. 0 hours after the latest wipe, the crowd reached its peak.

How often does Trust Issues wipe, and at what times?

Once a month is all Trust Issues wipes, along with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it is running was made 27 days 4 hours. Its tags carry a monthly wipe schedule.

Tags and listings

On Rust Wipe Tracker, which lists and filters is Trust Issues part of?

These Rust Wipe Tracker lists take Trust Issues: Rust servers in Europe, Rust community servers, unmodded and Vanilla Rust servers. You will find it under these filters on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.

What is the meaning of the server tags on Trust Issues?

The game's server browser picks up these Trust Issues tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp50 (Max players): It holds 50 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): To join, your game must match protocol 2634; cs167584 (Build): Build number: 167584; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set; ^m (Monthly): It wipes monthly, together with the force wipe from Facepunch; ^v (Vanilla): No altered rates, kits or rules: the game as shipped by Facepunch; EU (Europe): The server browser files it under Europe. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Getting started

What steps do you take to join Trust Issues?

Enter client.connect 208.115.206.26:28215 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,^v,EU,gmrust,cs167584,ts8

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp50
Max players It holds 50 slots.
ts8
Group limit 8 per team, which is the default.
v2634
Protocol To join, your game must match protocol 2634.
cs167584
Build Build number: 167584.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly It wipes monthly, together with the force wipe from Facepunch.

Difficulty

^v
Vanilla No altered rates, kits or rules: the game as shipped by Facepunch.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.