Creative / Build 2
Offline 209.198.153.85:28065 checked 26d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 【南瓜】Build-Test 13 / 101
- Raichu Staging | F1 Spawn | Noclip | DLC Unlocked 5 / 25
- [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | 269 / 999
- [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | 76 / 999
- [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes 35 / 150
- Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA 22 / 100
Quick answers
From the figures on this page.
Player activity
Where does Creative / Build 2 place among Rust servers?
In the top 70% of all ranked servers sits Creative / Build 2, at #15,934 on hours played over seven days.
What is the current population on Creative / Build 2?
At the moment Creative / Build 2 is offline, having last been seen 26 days 2 hours ago.
Server rules
What are the rules on Creative / Build 2, and what settings does it run?
No gather rate appears in the name of Creative / Build 2. The game's default applies: 8 players to a group at most. survival is the mode, the usual game: build, gather, raid. Fighting and raiding between players is allowed. You will find it listed under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is switched on.
Server details
What is the location of Creative / Build 2?
There is no region published for Creative / Build 2. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 209.198.153.85:28065.
Is Creative / Build 2 up, and how good is its uptime?
Offline for now: Creative / Build 2 was last seen 26 days 2 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 2 October 2026.
On what Rust version does Creative / Build 2 operate?
The version on Creative / Build 2 is Rust network protocol 2634 and build 166586, running on Windows. The same protocol is required to join, and Steam takes care of updating it.
Wipe schedule
On what schedule does Creative / Build 2 reset its map?
To tell its rhythm we would need more of Creative / Build 2's wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 26 days 4 hours.
Server tags
On Rust Wipe Tracker, which lists and filters is Creative / Build 2 part of?
The Rust Wipe Tracker lists that include Creative / Build 2 are: Rust build servers, Rust community servers, unmodded and Creative Rust servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the server tags on Creative / Build 2?
gmvanilla (Game mode): Survival in vanilla form; mp1 (Max players): It holds 1 slots; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): Join only if your game runs protocol 2634; cs166586 (Build): The game build is 166586; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set are the tags Creative / Build 2 publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
What steps do you take to join Creative / Build 2?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 209.198.153.85:28065.