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Network live 11,705 servers online 41,937 players aboard 101 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Magic World #1 - Long (Classic x1 | Vanilla)

Online EU 212.22.93.15:28024 checked 10m ago

1x monthly wipes vanillaoxide
Tracking number · connect
Wipe progress · wiped 22d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA Thu 5 Nov, 19:00 UK Thu 5 Nov, 19:00 UTC FW in 7d 17h · high confidence
0/ 300 players now 0% full
27-day averagepeak 10
#1,966ranktop 9% · #763 in EU
22d agolast wipemonthly schedule
7d 17hnext wipeThu 5 Nov, 19:00 UTC FW
Delivery history

Players, performance and rank

Players

AveragePeak
0246802:0011:0020:0005:0014:0000:00

Hourly average and peak, UTC.

Server performance

02040608002:0011:0020:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 9% of all ranked servers, top 26% in EU. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next delivery expected

Next wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 7d 17h.

The force wipe · high confidence
3.8 daysusual gapbetween real wipes
11wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

Coming wipes

  1. 7d 17hThu 5 Nov, 19:00 UTC19:00 UKFW
  2. 35d 17hThu 3 Dec, 19:00 UTC19:00 UKFW

The first 48 hours of its last wipes

Tue 6 OctFri 2 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 9, 12 hours in.

Wipes

every wipe as a delivery, newest first
  1. Thu 5 Nov, 19:00 UTC FW19:00 UK · in 7d 17h
    Next wipe expected · the force wipe
  2. Tue 6 Oct, 07:01 UTC 08:01 UK · 22d ago
    Wipe delivered
    Peak
    9
    Crowd
    –
    Lasted
    running
    Players before
    1
  3. Fri 2 Oct, 11:29 UTC 12:29 UK · 26d ago
    Wipe delivered
    Peak
    13
    Crowd
    held half
    Lasted
    3.8 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average 123 / 200
  2. Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 216 on average 98 / 200
  3. [EU East] Facepunch 4EU · groups of 8+ · monthly · 174 on average 36 / 350
  4. [EU] Facepunch 1EU · groups of 8+ · monthly · 160 on average 89 / 400
  5. Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 128 on average 59 / 100
  6. Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 125 on average 28 / 300
Help desk

Quick answers

From the figures on this page.

Player activity

What is the ranking of Magic World #1 - Long (Classic x1 | Vanilla) against other Rust servers?

Ranked #1,966 on player hours over the last seven days, Magic World #1 - Long (Classic x1 | Vanilla) is #763 in Europe and in the top 9% of all ranked servers.

How many players are on Magic World #1 - Long (Classic x1 | Vanilla) right now?

At the moment 0 players are on Magic World #1 - Long (Classic x1 | Vanilla), which has 300 slots. Averaged over the past week: 2 players, peaking at 10. The busiest hour over the last 48 hours was 13:00 UTC, averaging 6 players.

Map and rules

On what map does Magic World #1 - Long (Classic x1 | Vanilla) take place?

The game generates the procedural map on Magic World #1 - Long (Classic x1 | Vanilla) at size 4,500 with seed 1615018777. Identical size and seed give an identical map: view it on RustMaps from this page.

What settings and rules should you know for Magic World #1 - Long (Classic x1 | Vanilla)?

The name of Magic World #1 - Long (Classic x1 | Vanilla) announces 1x gathering. The game's default applies: 8 players to a group at most. It runs survival, gather, build and raid, as the standard game goes. Raiding and PvP are both on. You will find it listed under Community in the server browser: it is a community server. Oxide supplies the plugins. Vanilla is the label it uses for itself: no altered rates, kits or rules: the game as shipped by Facepunch. VAC, the anti-cheat from Valve, is active.

Operator and location

What is the location of Magic World #1 - Long (Classic x1 | Vanilla)?

The EU tag is how Magic World #1 - Long (Classic x1 | Vanilla) lists its location: Europe. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 212.22.93.15:28024 is its address.

How smoothly does Magic World #1 - Long (Classic x1 | Vanilla) run?

Server fps over the last 48 hours averaged 33; the lowest was 23. The world held as many as 227,596 entities: buildings, deployables and the rest. The highest memory reading was 5,317 MB. Players feel a rising entity count and low fps as lag.

Is Magic World #1 - Long (Classic x1 | Vanilla) up, and how good is its uptime?

Magic World #1 - Long (Classic x1 | Vanilla) is up and online at the moment. Its reported uptime suggests a restart roughly 22 hours ago. It was up 167 of 168 hours over the last 7 full days, 99% of the time. It was first seen by Rust Wipe Tracker on 13 September 2026.

What Rust version is Magic World #1 - Long (Classic x1 | Vanilla) using?

Rust network protocol 2635 and build 168909 on Windows is what Magic World #1 - Long (Classic x1 | Vanilla) runs. Steam keeps your game updated; it has to be on the same protocol to join.

Wipe times

What happens on Magic World #1 - Long (Classic x1 | Vanilla) when wipe day arrives?

The average busiest point of its recent wipes was 11 players. After 12 hours the latest wipe's crowd hit its peak. Until the next wipe, the crowd stayed over half the peak in 100% of recent cases.

On what schedule does Magic World #1 - Long (Classic x1 | Vanilla) reset its map?

Once a month is all Magic World #1 - Long (Classic x1 | Vanilla) wipes, along with the force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe, the force wipe that every Rust server shares. The world it is running was made 22 days 18 hours. Its tags carry a monthly wipe schedule.

Server tags

Where does Magic World #1 - Long (Classic x1 | Vanilla) appear in Rust Wipe Tracker lists and filters?

These Rust Wipe Tracker lists take Magic World #1 - Long (Classic x1 | Vanilla): Rust servers in Europe, Rust community servers, unmodded and Vanilla Rust servers. These are the filters that bring it up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 1x.

What is the meaning of the server tags on Magic World #1 - Long (Classic x1 | Vanilla)?

Read off the game's server browser, the tags for Magic World #1 - Long (Classic x1 | Vanilla) are: gmvanilla (Game mode): This is vanilla survival; mp300 (Max players): The server has 300 slots; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset; ^m (Monthly): Monthly wipes, timed to Facepunch's force wipe; ^v (Vanilla): No altered rates, kits or rules: the game as shipped by Facepunch; ^o (Oxide): The plugin framework here is Oxide (uMod); EU (Europe): Server browser category: Europe; jp0 (Custom tag): Set by the owner or a plugin, it isn't a standard Rust tag. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

Getting started

What is the process to join Magic World #1 - Long (Classic x1 | Vanilla)?

Enter client.connect 212.22.93.15:28024 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you. Its website can be found at https://magic-world.gamestores.app.

Server tags

what each one means

Published as mp300,ptrak,jp0,$r?,v2635,^m,^v,EU,gmvanilla,cs168909,ts8,^o

Game

gmvanilla
Game mode This is vanilla survival.
mp300
Max players The server has 300 slots.
ts8
Group limit Team limit: 8, the standard default.
v2635
Protocol Protocol 2635 is required; a different version can't join.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is unset.

Wipe schedule

^m
Monthly Monthly wipes, timed to Facepunch's force wipe.

Difficulty

^v
Vanilla No altered rates, kits or rules: the game as shipped by Facepunch.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).

Region

EU
Europe Server browser category: Europe.

Other

jp0
Custom tag Set by the owner or a plugin, it isn't a standard Rust tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.