Magic World #1 - Long (Classic x1 | Vanilla)
Online EU 212.22.93.15:28024 checked 10m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 9% of all ranked servers, top 26% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 7d 17h.
The force wipe · high confidenceComing wipes
- 7d 17hThu 5 Nov, 19:00 UTC19:00 UKFW
- 35d 17hThu 3 Dec, 19:00 UTC19:00 UKFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 9, 12 hours in.
Wipes
every wipe as a delivery, newest first-
Thu 5 Nov, 19:00 UTC FW19:00 UK · in 7d 17hNext wipe expected · the force wipe
-
Tue 6 Oct, 07:01 UTC 08:01 UK · 22d agoWipe delivered
- Peak
- 9
- Crowd
- –
- Lasted
- running
- Players before
- 1
-
Fri 2 Oct, 11:29 UTC 12:29 UK · 26d agoWipe delivered
- Peak
- 13
- Crowd
- held half
- Lasted
- 3.8 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rustoria.co - EU East Long 123 / 200
- Rusty Moose |EU Monthly| 98 / 200
- [EU East] Facepunch 4 36 / 350
- [EU] Facepunch 1 89 / 400
- Rustafied.com - EU Long - Large 59 / 100
- Magic Rust — Long | Kлaccикa x1 | Pyccкий 28 / 300
Quick answers
From the figures on this page.
Player activity
What is the ranking of Magic World #1 - Long (Classic x1 | Vanilla) against other Rust servers?
Ranked #1,966 on player hours over the last seven days, Magic World #1 - Long (Classic x1 | Vanilla) is #763 in Europe and in the top 9% of all ranked servers.
How many players are on Magic World #1 - Long (Classic x1 | Vanilla) right now?
At the moment 0 players are on Magic World #1 - Long (Classic x1 | Vanilla), which has 300 slots. Averaged over the past week: 2 players, peaking at 10. The busiest hour over the last 48 hours was 13:00 UTC, averaging 6 players.
Map and rules
On what map does Magic World #1 - Long (Classic x1 | Vanilla) take place?
The game generates the procedural map on Magic World #1 - Long (Classic x1 | Vanilla) at size 4,500 with seed 1615018777. Identical size and seed give an identical map: view it on RustMaps from this page.
What settings and rules should you know for Magic World #1 - Long (Classic x1 | Vanilla)?
The name of Magic World #1 - Long (Classic x1 | Vanilla) announces 1x gathering. The game's default applies: 8 players to a group at most. It runs survival, gather, build and raid, as the standard game goes. Raiding and PvP are both on. You will find it listed under Community in the server browser: it is a community server. Oxide supplies the plugins. Vanilla is the label it uses for itself: no altered rates, kits or rules: the game as shipped by Facepunch. VAC, the anti-cheat from Valve, is active.
Operator and location
What is the location of Magic World #1 - Long (Classic x1 | Vanilla)?
The EU tag is how Magic World #1 - Long (Classic x1 | Vanilla) lists its location: Europe. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 212.22.93.15:28024 is its address.
How smoothly does Magic World #1 - Long (Classic x1 | Vanilla) run?
Server fps over the last 48 hours averaged 33; the lowest was 23. The world held as many as 227,596 entities: buildings, deployables and the rest. The highest memory reading was 5,317 MB. Players feel a rising entity count and low fps as lag.
Is Magic World #1 - Long (Classic x1 | Vanilla) up, and how good is its uptime?
Magic World #1 - Long (Classic x1 | Vanilla) is up and online at the moment. Its reported uptime suggests a restart roughly 22 hours ago. It was up 167 of 168 hours over the last 7 full days, 99% of the time. It was first seen by Rust Wipe Tracker on 13 September 2026.
What Rust version is Magic World #1 - Long (Classic x1 | Vanilla) using?
Rust network protocol 2635 and build 168909 on Windows is what Magic World #1 - Long (Classic x1 | Vanilla) runs. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe times
What happens on Magic World #1 - Long (Classic x1 | Vanilla) when wipe day arrives?
The average busiest point of its recent wipes was 11 players. After 12 hours the latest wipe's crowd hit its peak. Until the next wipe, the crowd stayed over half the peak in 100% of recent cases.
On what schedule does Magic World #1 - Long (Classic x1 | Vanilla) reset its map?
Once a month is all Magic World #1 - Long (Classic x1 | Vanilla) wipes, along with the force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe, the force wipe that every Rust server shares. The world it is running was made 22 days 18 hours. Its tags carry a monthly wipe schedule.
Server tags
Where does Magic World #1 - Long (Classic x1 | Vanilla) appear in Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take Magic World #1 - Long (Classic x1 | Vanilla): Rust servers in Europe, Rust community servers, unmodded and Vanilla Rust servers. These are the filters that bring it up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 1x.
What is the meaning of the server tags on Magic World #1 - Long (Classic x1 | Vanilla)?
Read off the game's server browser, the tags for Magic World #1 - Long (Classic x1 | Vanilla) are: gmvanilla (Game mode): This is vanilla survival; mp300 (Max players): The server has 300 slots; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset; ^m (Monthly): Monthly wipes, timed to Facepunch's force wipe; ^v (Vanilla): No altered rates, kits or rules: the game as shipped by Facepunch; ^o (Oxide): The plugin framework here is Oxide (uMod); EU (Europe): Server browser category: Europe; jp0 (Custom tag): Set by the owner or a plugin, it isn't a standard Rust tag. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Getting started
What is the process to join Magic World #1 - Long (Classic x1 | Vanilla)?
Enter client.connect 212.22.93.15:28024 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you. Its website can be found at https://magic-world.gamestores.app.
