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Network live 11,859 servers online 101,852 players aboard 538 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
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Tracking details

RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]

Online 216.39.240.13:28018 checked 8m ago

1000x weekly wipes moddedcarbonpve
Tracking number · connect
Wipe progress · wiped 6d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA Fri 30 Oct, 14:42 UK Fri 30 Oct, 14:42 UTC in 18h · high confidence
0/ 101 players now 0% full
27-day averagepeak 8
#2,173ranktop 10%
6d agolast wipeweekly schedule
18hnext wipeFri 30 Oct, 14:42 UTC
Delivery history

Players, performance and rank

Players

AveragePeak
0246821:0006:0015:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

01020304021:0006:0015:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 10% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays
Next delivery expected

Next wipe Friday 30 October, 14:42 UTC · 14:42 UK, in 18h.

Every Friday at 14:42 UTC · high confidence
7 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
7wipe-day peakplayers, last three wipes
20%crowd heldelse halves by day 5.5

Coming wipes

  1. 18hFri 30 Oct, 14:42 UTC14:42 UK
  2. 6d 22hThu 5 Nov, 19:00 UTC19:00 UKFW
  3. 7d 18hFri 6 Nov, 14:42 UTC14:42 UK
  4. 14d 18hFri 13 Nov, 14:42 UTC14:42 UK
  5. 21d 18hFri 20 Nov, 14:42 UTC14:42 UK
  6. 28d 18hFri 27 Nov, 14:42 UTC14:42 UK
  7. 34d 22hThu 3 Dec, 19:00 UTC19:00 UKFW
  8. 35d 18hFri 4 Dec, 14:42 UTC14:42 UK

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 3 hours in.

Wipes

every wipe as a delivery, newest first
  1. Fri 30 Oct, 14:42 UTC14:42 UK · in 18h
    Next wipe expected · every Friday at 14:42 UTC
  2. Fri 23 Oct, 14:42 UTC 15:42 UK · 6d ago
    Wipe delivered
    Peak
    8
    Crowd
    –
    Lasted
    running
    Players before
    2
  3. Fri 16 Oct, 13:50 UTC 14:50 UK · 13d ago
    Wipe delivered
    Peak
    7
    Crowd
    halved by day 5
    Lasted
    7 days
    Players before
    2
  4. Fri 9 Oct, 13:51 UTC 14:51 UK · 20d ago
    Wipe delivered
    Peak
    7
    Crowd
    halved by day 6
    Lasted
    7 days
    Players before
    3
  5. Thu 1 Oct, 18:03 UTC FW 19:03 UK · 28d ago
    Force wipe delivered
    Peak
    7
    Crowd
    halved by day 6
    Lasted
    7.8 days
    Players before
    1
  6. Fri 25 Sep, 15:13 UTC 16:13 UK · 34d ago
    Wipe delivered
    Peak
    8
    Crowd
    halved by day 4
    Lasted
    6.1 days
    Players before
    1
  7. Fri 18 Sep, 14:02 UTC 15:02 UK · 41d ago
    Wipe delivered
    Peak
    6
    Crowd
    held half
    Lasted
    7 days
    Players before
    3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. CREED PVE | 1000X | NO BP | KITS | SHOP | THURSDAYSNA · groups of 8+ · 1000x · weekly · 2 on average 3 / 100
  2. RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]groups of 8+ · 1000x · weekly · 2 on average 3 / 101
  3. RGN 1000x PvE [Events|Purge|Zombies|SkillTree]NA · groups of 8+ · 1000x · weekly · 1 on average 4 / 100
  4. RGN 1000x HAPIS PvE [Events|Purge|Zombies|SkillTree]NA · groups of 8+ · 1000x · weekly · 1 on average 1 / 100
  5. |PVE|UNSTOPPABLE|RUS|X10|QUEST|SKINDROPS|ARENA|EU · groups of 10+ · 10x · weekly · 6 on average 7 / 200
  6. [SEA] CrustyRusty | 10x PvEEA · groups of 8+ · 10x · weekly · 5 on average 1 / 50
Help desk

Quick answers

From the figures on this page.

Player activity

How does RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] compare with other Rust servers in the rankings?

Over the past seven days, RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] has climbed to #2,173 for player hours, putting it in the top 10% of all ranked servers.

Is RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] busy at the moment?

At the moment 0 players are on RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree], which has 101 slots. The seven-day figures show an average of 2 players and a peak of 8. The busiest hour over the last 48 hours was 00:00 UTC, averaging 5 players.

Server rules

Which map is active on RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]?

Generated by the game with seed 14886769, the procedural map on RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] is size 5,000. Identical size and seed give an identical map: view it on RustMaps from this page.

Which settings and rules apply on RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]?

Gather rate on RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] is 1000x, as its name says. The game's default applies: 8 players to a group at most. It runs roleplay, roleplay rules with towns and jobs. The server browser lists it as Modded, because plugins or settings alter the game. Carbon supplies the plugins. The VAC anti-cheat from Valve is enabled.

About the server

What location does RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] run from?

No region is published by RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 216.39.240.13:28018.

Does RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] perform well?

The 48-hour average for server fps stands at 29, never dipping below 21. The world held as many as 176,980 entities: buildings, deployables and the rest. 5,253 MB of memory was its top figure. Players feel a rising entity count and low fps as lag.

What is the uptime of RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree], and is it online?

Right now, RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] is online. The uptime it reports puts its last restart at about 7 hours ago. It was up 165 of 168 hours over the last 7 full days, 98% of the time. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.

What Rust version is RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] using?

On Linux, RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] runs Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.

Wipe schedule

What happens on RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] when wipe day arrives?

7 players is the average peak across its recent wipes. On the latest wipe, 3 hours passed before the crowd peaked. Until the next wipe, the crowd stayed over half the peak in 20% of recent cases. In the other cases it sank under half by day 5.5.

When does RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] wipe? What schedule does it follow?

Wipes at RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] come every Friday at 14:42 UTC. Due on Friday 30 October at 14:42 UTC: its next wipe. 6 days 5 hours have passed since this world was made. Its tags list the wipe schedule as weekly.

Tags and filters

Where does RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] appear across the Rust Wipe Tracker lists and filters?

You will find RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] on the following Rust Wipe Tracker lists: Rust servers above 10x gather, Modded Rust servers, Best Rust PvE servers, Roleplay Rust servers and their wipes and Rust zombie servers. On the server list, apply Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x and it appears.

How should you read the tags on RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]?

Read off the game's server browser, the tags for RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] are: gmrust (Game mode): Survival in standard Rust; mp101 (Max players): The server has 101 slots; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^w (Weekly): It wipes weekly; ^r (Roleplay): Roleplay server; ^p (PvE): There's no player combat; the world itself is the threat; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon, a plugin framework, is installed here. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

Getting started

What is the process to join RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 216.39.240.13:28018. https://www.rust-gaming-nation.com/ is its website.

Server tags

what each one means

Published as mp101,ptrak,$r?,v2635,^z,^y,^w,^r,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp101
Max players The server has 101 slots.
ts8
Group limit Team limit: 8, the standard default.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly It wipes weekly.

Gameplay

^r
Roleplay Roleplay server.
^p
PvE There's no player combat; the world itself is the threat.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon Carbon, a plugin framework, is installed here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.