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Tracking details

RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]

Online 216.39.240.13:28068 checked 7m ago

1000x weekly wipes moddedcarbonpve
Tracking number · connect
Wipe progress · wiped 6d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA Fri 30 Oct, 14:41 UK Fri 30 Oct, 14:41 UTC in 17h · high confidence
2/ 101 players now 2% full
27-day averagepeak 7
#2,446ranktop 11%
6d agolast wipeweekly schedule
17hnext wipeFri 30 Oct, 14:41 UTC
Delivery history

Players, performance and rank

Players

AveragePeak
0123421:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

01020304021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 11% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays
Next delivery expected

Next wipe Friday 30 October, 14:41 UTC · 14:41 UK, in 17h.

Every Friday at 14:41 UTC · high confidence
7 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
6wipe-day peakplayers, last three wipes
40%crowd heldelse halves by day 5

Coming wipes

  1. 17hFri 30 Oct, 14:41 UTC14:41 UK
  2. 6d 22hThu 5 Nov, 19:00 UTC19:00 UKFW
  3. 7d 17hFri 6 Nov, 14:41 UTC14:41 UK
  4. 14d 17hFri 13 Nov, 14:41 UTC14:41 UK
  5. 21d 17hFri 20 Nov, 14:41 UTC14:41 UK
  6. 28d 17hFri 27 Nov, 14:41 UTC14:41 UK
  7. 34d 22hThu 3 Dec, 19:00 UTC19:00 UKFW
  8. 35d 17hFri 4 Dec, 14:41 UTC14:41 UK

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 29 hours in.

Wipes

every wipe as a delivery, newest first
  1. Fri 30 Oct, 14:41 UTC14:41 UK · in 17h
    Next wipe expected · every Friday at 14:41 UTC
  2. Fri 23 Oct, 14:41 UTC 15:41 UK · 6d ago
    Wipe delivered
    Peak
    7
    Crowd
    –
    Lasted
    running
    Players before
    0
  3. Fri 16 Oct, 13:49 UTC 14:49 UK · 13d ago
    Wipe delivered
    Peak
    5
    Crowd
    halved by day 5
    Lasted
    7 days
    Players before
    0
  4. Fri 9 Oct, 13:52 UTC 14:52 UK · 20d ago
    Wipe delivered
    Peak
    7
    Crowd
    halved by day 6
    Lasted
    7 days
    Players before
    1
  5. Thu 1 Oct, 18:11 UTC FW 19:11 UK · 28d ago
    Force wipe delivered
    Peak
    6
    Crowd
    held half
    Lasted
    7.8 days
    Players before
    1
  6. Fri 25 Sep, 15:11 UTC 16:11 UK · 34d ago
    Wipe delivered
    Peak
    7
    Crowd
    halved by day 3
    Lasted
    6.1 days
    Players before
    3
  7. Fri 18 Sep, 14:04 UTC 15:04 UK · 41d ago
    Wipe delivered
    Peak
    6
    Crowd
    held half
    Lasted
    7 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

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The same kind of game, then region, group limit, rate and wipes.

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  3. RGN 1000x PvE [Events|Purge|Zombies|SkillTree]NA · groups of 8+ · 1000x · weekly · 1 on average 2 / 100
  4. RGN 1000x HAPIS PvE [Events|Purge|Zombies|SkillTree]NA · groups of 8+ · 1000x · weekly · 1 on average 2 / 100
  5. |PVE|UNSTOPPABLE|RUS|X10|QUEST|SKINDROPS|ARENA|EU · groups of 10+ · 10x · weekly · 6 on average 4 / 200
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Help desk

Quick answers

From the figures on this page.

Player activity

What is the ranking of RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] against other Rust servers?

A seven-day player-hours count places RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] at #2,446: the top 11% of every ranked server.

How many players are on RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] right now?

Checking now: 2 players on 101 slots at RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]. The seven-day figures show an average of 2 players and a peak of 7. The busiest hour over the last 48 hours was 16:00 UTC, averaging 3 players.

Map and rules

Which map is active on RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]?

The game generates the procedural map on RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] at size 4,500 with seed 674966623. Size and seed match means the map matches, so you can view it on RustMaps from this page.

Which settings and rules apply on RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]?

You get 1000x gather on RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree], going by its name. The game's default applies: 8 players to a group at most. You get roleplay here, roleplay rules with towns and jobs. Because plugins or settings change the game, it is filed under Modded in the server browser. The plugins run on Carbon. VAC, the anti-cheat from Valve, is active.

About the server

In which region is RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] based?

No region is published by RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 216.39.240.13:28068 is its address.

Does RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] perform well?

Server fps over the last 48 hours averaged 29; the lowest was 7. The world held as many as 147,837 entities: buildings, deployables and the rest. Memory use peaked at 4,817 MB. What players call lag is the mix of low fps and an entity count that keeps climbing.

What is the uptime of RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree], and is it online?

Right now, RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] is online. About 8 hours ago is when it last restarted, judged by the uptime it gives. 98% is the uptime for the last 7 full days, up for 165 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.

On what Rust version does RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] operate?

On Linux, RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] runs Rust network protocol 2635 and build 168909. Steam keeps your game updated; it has to be on the same protocol to join.

Wipe schedule

What should you expect from wipe day on RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]?

6 players is the average peak across its recent wipes. After 29 hours the latest wipe's crowd hit its peak. The crowd stayed above half that peak until the next wipe in 40% of recent wipes. Where that did not hold, it dropped below half by day 5.

How often does RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] wipe, and at what times?

The wipe rhythm at RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] is every Friday at 14:41 UTC. You can expect its next wipe on Friday 30 October at 14:41 UTC. The world it is running was made 6 days 6 hours. Its tags give a wipe schedule of once a week.

Tags and filters

Where does RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] appear in Rust Wipe Tracker lists and filters?

You will find RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] on the following Rust Wipe Tracker lists: Rust servers above 10x gather, Modded Rust servers, Best Rust PvE servers, Roleplay Rust servers and their wipes and Rust zombie servers. You will find it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.

What is the meaning of the server tags on RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]?

Read off the game's server browser, the tags for RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] are: gmrust (Game mode): The game mode is standard Rust survival; mp101 (Max players): It holds 101 slots; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^w (Weekly): A wipe every week; ^r (Roleplay): This is a roleplay server; ^p (PvE): No PvP here: the world is what threatens you; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): The plugin framework here is Carbon. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Connecting

What steps do you take to join RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 216.39.240.13:28068. You will find its website at https://www.rust-gaming-nation.com/.

Server tags

what each one means

Published as mp101,ptrak,$r?,v2635,^z,^y,^w,^r,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp101
Max players It holds 101 slots.
ts8
Group limit 8 per team, which is the default.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly A wipe every week.

Gameplay

^r
Roleplay This is a roleplay server.
^p
PvE No PvP here: the world is what threatens you.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.