Creative / Build
Offline 217.31.171.194:28015 checked 30d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 【南瓜】Build-Test 12 / 101
- Raichu Staging | F1 Spawn | Noclip | DLC Unlocked 0 / 25
- [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | 114 / 999
- [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | 34 / 999
- [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes 80 / 150
- Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA 17 / 100
Quick answers
From the figures on this page.
Player count
How does Creative / Build compare with other Rust servers in the rankings?
Over the past seven days, Creative / Build has climbed to #14,548 for player hours, putting it in the top 61% of all ranked servers.
What is the current population on Creative / Build?
The last sighting of Creative / Build was 30 days 18 hours ago; it is offline right now.
Rules and settings
Which map is active on Creative / Build?
The game generates the procedural map that Creative / Build runs.
Which settings and rules apply on Creative / Build?
You will not find a gather rate in the name of Creative / Build. The game's default applies: 8 players to a group at most. survival is the mode, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. The server browser files it under Community, as a community server. The VAC anti-cheat from Valve is enabled.
About the server
In which region is Creative / Build based?
You will find no region published by Creative / Build. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 217.31.171.194:28015.
How reliable is Creative / Build, and is it currently online?
The current status for Creative / Build is offline, last seen 30 days 18 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 28 September 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does Creative / Build operate?
The version on Creative / Build is Rust network protocol 2633 and build 165217, running on Windows. The same protocol is required to join, and Steam takes care of updating it.
Map resets
When does Creative / Build wipe? What schedule does it follow?
To tell its rhythm we would need more of Creative / Build's wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 30 days 19 hours.
Tags and listings
Where does Creative / Build appear in Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include Creative / Build are: Rust build servers, Rust community servers, unmodded and Creative Rust servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the server tags on Creative / Build?
gmvanilla (Game mode): Vanilla survival gameplay; mp1 (Max players): Slot count: 1; ts8 (Group limit): Team limit: 8, the standard default; v2633 (Protocol): Join only if your game runs protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set are the tags Creative / Build publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Connecting
What steps do you take to join Creative / Build?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 217.31.171.194:28015.