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Network live 11,701 servers online 46,298 players aboard 102 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

test

Offline 45.140.129.66:11300 checked 19d ago

teams off moddedoxidehardcore
Tracking number · connect
Wipe progress · wiped 19d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
0/ 20 players now 0% full
07-day averagepeak –
#15,863ranktop 72%
19d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct10 Oct12 Oct13 Oct15 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. TheLastOfRust Hardcore PvE Zombie Survivalno group limit · 7 on average 7 / 100
  2. Nikki & Yuni Hardcore Solo/Duo | Wiped 10/15 | No Tech Tree | RNA · no group limit · biweekly · 3 on average 5 / 50
  3. Alone & AfraidOC · no group limit · biweekly · 2 on average 1 / 50
  4. [BR/LATAM] Evolution PVE | Hardcore Zombie SurvivalSA · groups of 15+ · biweekly · 2 on average 2 / 50
  5. TheLastOfRust Premium Hardcore PvE Zombie Survivalno group limit · 2 on average 1 / 100
  6. ShockRust | Blue | NoLimitno group limit · 156 on average 36 / 500
Help desk

Quick answers

From the figures on this page.

Player count

What is the ranking of test against other Rust servers?

In the top 72% of all ranked servers sits test, at #15,863 on hours played over seven days.

Is test busy at the moment?

At the moment test is offline, having last been seen 19 days 10 hours ago.

Server rules

What is the current map on test?

Size 4,000 is the procedural map on test, which the game generates. Its name for the map: Custom Map.

What are the rules on test, and what settings does it run?

The name of test gives no gather rate. No group limit is published. You get hardcore here, Facepunch's most punishing ruleset. Fighting and raiding between players is allowed. The server browser lists it as Modded, because plugins or settings alter the game. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.

Server details

What location does test run from?

There is no region published for test. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 45.140.129.66:11300.

What is the uptime of test, and is it online?

Offline for now: test was last seen 19 days 10 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 9 October 2026.

On what Rust version does test operate?

On Windows, test runs Rust network protocol 2634 and build 167398. Steam keeps your game updated; it has to be on the same protocol to join.

Wipe times

When does test wipe? What schedule does it follow?

Its rhythm cannot yet be told: too few of test's wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 19 days 11 hours.

Server tags

On Rust Wipe Tracker, which lists and filters is test part of?

The Rust Wipe Tracker lists that include test are: Modded Rust servers. On the server list, apply Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o and it appears.

How should you read the tags on test?

The game's server browser picks up these test tags: gmhardcore (Game mode): A harsher ruleset, Hardcore; mp20 (Max players): It holds 20 slots; ts0 (Group limit): You can't form teams here; v2634 (Protocol): Join only if your game runs protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Connecting

How do you connect to test?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 45.140.129.66:11300.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmhardcore,cs167398,ts0,^o^z

Game

gmhardcore
Game mode A harsher ruleset, Hardcore.
mp20
Max players It holds 20 slots.
ts0
Group limit You can't form teams here.
v2634
Protocol Join only if your game runs protocol 2634.
cs167398
Build The game build is 167398.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code isn't set.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.