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Network live 11,705 servers online 41,937 players aboard 101 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
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Tracking details

Crate Elevator 10 Player Survival Building Minigame

Online 45.143.197.162:28080 checked 6m ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 27d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
0/ 50 players now 0% full
07-day averagepeak –
#15,349ranktop 69%
27d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
0123402:0011:0020:0005:0014:0000:00

Hourly average and peak, UTC.

Server performance

010020030040002:0011:0020:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct7 Oct13 Oct18 Oct24 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. RustReborn.gg EU - Bedwars | AimTrain | Creative | Arena | FFAEU · no group limit · 720 on average 468 / 500
  2. R2 - Aim training / Matchmaking / Facechecks - RU MainEU · groups of 12+ · 218 on average 41 / 400
  3. RustGames.gg | Lucky Pillars - EU 1EU · groups of 100+ · 83 on average 24 / 400
  4. DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVPgroups of 30+ · weekly · 67 on average 27 / 250
  5. R2 - Aim training / Matchmaking / Facechecks - EU MainEU · groups of 12+ · 37 on average 15 / 400
  6. [EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLDEU · no group limit · 30 on average 13 / 50
Help desk

Quick answers

From the figures on this page.

Population

How does Crate Elevator 10 Player Survival Building Minigame compare with other Rust servers in the rankings?

In the top 69% of all ranked servers sits Crate Elevator 10 Player Survival Building Minigame, at #15,349 on hours played over seven days.

What is the current population on Crate Elevator 10 Player Survival Building Minigame?

The current count is 0 players on 50 slots for Crate Elevator 10 Player Survival Building Minigame. For the last seven days the average player count was 0.

Server rules

Which map is active on Crate Elevator 10 Player Survival Building Minigame?

Size 1,000 and seed 481981 define the procedural map Crate Elevator 10 Player Survival Building Minigame runs, generated by the game. Size and seed match means the map matches, so you can view it on RustMaps from this page. Its name for the map: Custom Map.

What are the rules on Crate Elevator 10 Player Survival Building Minigame, and what settings does it run?

No gather rate appears in the name of Crate Elevator 10 Player Survival Building Minigame. The game's default applies: 8 players to a group at most. You get minigames & battle royale here, parkour, battle royale, arenas and Bedwars. The server browser lists it as Modded, because plugins or settings alter the game. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.

Operator and location

What location does Crate Elevator 10 Player Survival Building Minigame run from?

You will find no region published by Crate Elevator 10 Player Survival Building Minigame. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 45.143.197.162:28080 is its address.

Does Crate Elevator 10 Player Survival Building Minigame perform well?

Averaged over the last 48 hours, server fps was 239, with a low of 218. Buildings, deployables and all the rest of the world pushed its entity count as high as 2,196. The highest memory reading was 6,289 MB. Lag, to players, means low fps alongside an entity count on the rise.

How reliable is Crate Elevator 10 Player Survival Building Minigame, and is it currently online?

Crate Elevator 10 Player Survival Building Minigame is up and online at the moment. About 17 hours ago is when it last restarted, judged by the uptime it gives. 99% is the uptime for the last 7 full days, up for 167 of 168 hours. 2 October 2026 is when Rust Wipe Tracker first recorded it.

What Rust version is Crate Elevator 10 Player Survival Building Minigame using?

On Windows, Crate Elevator 10 Player Survival Building Minigame runs Rust network protocol 2634 and build 166494. Steam keeps your game updated; it has to be on the same protocol to join.

Map resets

How often does Crate Elevator 10 Player Survival Building Minigame wipe, and at what times?

Its rhythm cannot yet be told: too few of Crate Elevator 10 Player Survival Building Minigame's wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 27 days 1 hours have passed since this world was made.

Server tags

On Rust Wipe Tracker, which lists and filters is Crate Elevator 10 Player Survival Building Minigame part of?

The Rust Wipe Tracker lists that include Crate Elevator 10 Player Survival Building Minigame are: Modded Rust servers and Rust build servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Minigames ^e, Modded ^z and Oxide ^o; Group limit: 5 or more.

What is the meaning of the server tags on Crate Elevator 10 Player Survival Building Minigame?

gmrust (Game mode): Standard Rust survival is the game mode here; mp50 (Max players): It holds 50 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Join only if your game runs protocol 2634; cs166494 (Build): It runs game build 166494; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset; ^e (Minigames): Minigames include arenas, Bedwars and parkour; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, hence the Modded listing are the tags Crate Elevator 10 Player Survival Building Minigame publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

How to join

How do you connect to Crate Elevator 10 Player Survival Building Minigame?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 45.143.197.162:28080.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^e,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp50
Max players It holds 50 slots.
ts8
Group limit 8 per team, which is the default.
v2634
Protocol Join only if your game runs protocol 2634.
cs166494
Build It runs game build 166494.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is unset.

Gameplay

^e
Minigames Minigames include arenas, Bedwars and parkour.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.