EVERYONE'S RUST
Online OC 51.161.145.182:28015 checked 12m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 38% of all ranked servers, top 76% in OC. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 7d 21h.
The force wipe · high confidenceComing wipes
- 7d 21hThu 5 Nov, 19:00 UTC19:00 UKFW
- 35d 21hThu 3 Dec, 19:00 UTC19:00 UKFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 1 hours in.
Wipes
every wipe as a delivery, newest first-
Thu 5 Nov, 19:00 UTC FW19:00 UK · in 7d 21hNext wipe expected · the force wipe
-
Tue 6 Oct, 23:09 UTC 00:09 UK · 21d agoWipe delivered
- Peak
- 4
- Crowd
- –
- Lasted
- running
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rustafied.com - AU Long 13 / 100
- [AU] Facepunch Premium 1 3 / 250
- [AU] Facepunch 1 5 / 250
- AUSSIE MAFIA.AU | ORIGINAL | VANILLA PVP | MONTHLY |50% UPKEEP 3 / 500
- ClearRust - Monthly/PVE[AUS] For NOOBS 2 / 100
- [NZ] Vanilla Rust 1 3 / 75
Quick answers
From the figures on this page.
Player count
How does EVERYONE'S RUST compare with other Rust servers in the rankings?
On player hours over the last seven days, EVERYONE'S RUST ranks #8,405 overall and #156 in Oceania, in the top 38% of all ranked servers.
What is the current population on EVERYONE'S RUST?
At the moment 1 players are on EVERYONE'S RUST, which has 145 slots. The seven-day figures show an average of 0 players and a peak of 1. Over the last 48 hours, the peak hour came at 16:00 UTC with an average of 1 players.
Map and rules
Which map is active on EVERYONE'S RUST?
Size 4,100 and seed 50000 define the procedural map EVERYONE'S RUST runs, generated by the game. Size and seed match means the map matches, so you can view it on RustMaps from this page.
Which settings and rules apply on EVERYONE'S RUST?
You will not find a gather rate in the name of EVERYONE'S RUST. The game's default applies: 8 players to a group at most. You get survival here, the usual game: build, gather, raid. You can raid and fight other players. You will find it listed under Community in the server browser: it is a community server. Vanilla is the label it uses for itself: unchanged rates, kits and rules: Facepunch's standard game. VAC, Valve's anti-cheat, is switched on.
Operator and location
What is the location of EVERYONE'S RUST?
The OC tag is how EVERYONE'S RUST lists its location: Oceania. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 51.161.145.182:28015 is its address.
What is the performance like on EVERYONE'S RUST?
Server fps over the last 48 hours averaged 151; the lowest was 129. Buildings, deployables and all the rest of the world pushed its entity count as high as 99,448. 6,086 MB of memory was its top figure. What players call lag is the mix of low fps and an entity count that keeps climbing.
How reliable is EVERYONE'S RUST, and is it currently online?
EVERYONE'S RUST is up and online at the moment. Its reported uptime suggests a restart roughly 5 days 17 hours ago. 100% is the uptime for the last 7 full days, up for 168 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 6 October 2026.
What Rust version is EVERYONE'S RUST using?
On Linux, EVERYONE'S RUST runs Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.
Wipe times
What happens on EVERYONE'S RUST when wipe day arrives?
At their busiest, its recent wipes drew an average of 4 players. 1 hours after the latest wipe, the crowd reached its peak.
On what schedule does EVERYONE'S RUST reset its map?
Once a month is all EVERYONE'S RUST wipes, along with the force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe, the force wipe that every Rust server shares. 21 days 22 hours have passed since this world was made. In its tags it publishes the wipe schedule: monthly.
Tags and listings
Where does EVERYONE'S RUST appear across the Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include EVERYONE'S RUST are: Oceania Rust servers, Rust community servers, unmodded and Vanilla Rust servers. These are the filters that bring it up on the server list: Region: Oceania; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.
What is the meaning of the server tags on EVERYONE'S RUST?
gmrust (Game mode): Survival in standard Rust; mp145 (Max players): The server has 145 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, timed to Facepunch's force wipe; ^v (Vanilla): Unchanged rates, kits and rules: Facepunch's standard game; OC (Oceania): Server browser category: Oceania are the tags EVERYONE'S RUST publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
How to join
How do you connect to EVERYONE'S RUST?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 51.161.145.182:28015.