Skeet
Offline 51.222.255.198:60407 checked 16d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 7d 4h.
The force wipeWipes
every wipe as a delivery, newest first-
Thu 5 Nov, 19:00 UTC FW19:00 UK · in 7d 4hNext wipe expected · the force wipe
- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rustoria.co - EU East Long 411 / 450
- Rusty Moose |EU Monthly| 265 / 300
- [EU East] Facepunch 4 100 / 350
- [EU] Facepunch 1 153 / 400
- Rustopia.gg - US Large 53 / 200
- Rustafied.com - EU Long - Large 94 / 100
Quick answers
From the figures on this page.
Player count
What is the ranking of Skeet against other Rust servers?
Over the past seven days, Skeet has climbed to #15,503 for player hours, putting it in the top 71% of all ranked servers.
Is Skeet busy at the moment?
At the moment Skeet is offline, having last been seen 16 days 21 hours ago.
Map and rules
What is the current map on Skeet?
The game generates the procedural map on Skeet at size 3,500 with seed 1323575775. You can see the map on RustMaps from this page, since one size and seed give one map.
What are the rules on Skeet, and what settings does it run?
You will not find a gather rate in the name of Skeet. The game's default applies: 8 players to a group at most. You get survival here, the usual game: build, gather, raid. Fighting and raiding between players is allowed. You will find it listed under Community in the server browser: it is a community server. By its own description it is vanilla: played as Facepunch ships it, with rates, kits and rules unchanged. The VAC anti-cheat from Valve is enabled.
Operator and location
What location does Skeet run from?
No region is published by Skeet. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 51.222.255.198:60407.
Is Skeet up, and how good is its uptime?
Offline for now: Skeet was last seen 16 days 21 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 2 October 2026.
On what Rust version does Skeet operate?
The version on Skeet is Rust network protocol 2634 and build 166586, running on Linux. The same protocol is required to join, and Steam takes care of updating it.
Wipe schedule
On what schedule does Skeet reset its map?
The estimate for Skeet's next wipe comes from the force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe, the force wipe that every Rust server shares. You are playing a world created 26 days 22 hours. In its tags it publishes the wipe schedule: monthly.
Server tags
Where does Skeet appear in Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include Skeet are: Rust community servers, unmodded and Vanilla Rust servers. These are the filters that bring it up on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the tags on Skeet?
The game's server browser picks up these Skeet tags: gmvanilla (Game mode): Survival in vanilla form; mp100 (Max players): Slot count: 100; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs166586 (Build): The game build is 166586; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set; ^m (Monthly): It wipes monthly, together with the force wipe from Facepunch; ^v (Vanilla): Played as Facepunch ships it, with rates, kits and rules unchanged. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
What steps do you take to join Skeet?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 51.222.255.198:60407.