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Network live 11,620 servers online 32,393 players aboard 69 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Facepunch Staging Hourly Autowipe | Nav Disabled

Online 57.128.211.49:28023 checked 10m ago

Tracking number · connect
Wipe progress

Resets: 221 new worlds this week, a reset every few hours rather than a wipe schedule.

Next wipe · ETA resets, no wipes
0/ ? players now
07-day averagepeak –
#15,351ranktop 69%
resetsno wipes221 new worlds this week: a reset every few hours, not a wipe schedule
–next wiperesets, no wipes
Delivery history

Players, performance and rank

Players

AveragePeak
0123406:0015:0000:0008:0017:0003:00

Hourly average and peak, UTC.

Server performance

010020030040006:0015:0000:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe
  1. Thu 29 Oct, 04:34 UTC 04:34 UK · 35m ago
    World reset
    Peak
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    Crowd
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    Players before
    0
  2. Thu 29 Oct, 03:50 UTC 03:50 UK · 1h ago
    World reset
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    0
  3. Thu 29 Oct, 03:04 UTC 03:04 UK · 2h ago
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    0
  4. Thu 29 Oct, 02:19 UTC 02:19 UK · 2h ago
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    0
  5. Thu 29 Oct, 01:34 UTC 01:34 UK · 3h ago
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    0
  6. Thu 29 Oct, 00:49 UTC 00:49 UK · 4h ago
    World reset
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    0
  7. Thu 29 Oct, 00:05 UTC 00:05 UK · 5h ago
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    0
  8. Wed 28 Oct, 23:19 UTC 23:19 UK · 5h ago
    World reset
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    0
  9. Wed 28 Oct, 22:34 UTC 22:34 UK · 6h ago
    World reset
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    0
  10. Wed 28 Oct, 21:49 UTC 21:49 UK · 7h ago
    World reset
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    Players before
    0
Show all 20 wipes
  1. Wed 28 Oct, 21:04 UTC 21:04 UK · 8h ago
    World reset
    Peak
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    Crowd
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    Lasted
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    Players before
    0
  2. Wed 28 Oct, 20:20 UTC 20:20 UK · 8h ago
    World reset
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    Players before
    0
  3. Wed 28 Oct, 19:34 UTC 19:34 UK · 9h ago
    World reset
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    0
  4. Wed 28 Oct, 16:35 UTC 16:35 UK · 12h ago
    World reset
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    Lasted
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    Players before
    0
  5. Wed 28 Oct, 15:49 UTC 15:49 UK · 13h ago
    World reset
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    Crowd
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    Lasted
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    Players before
    0
  6. Wed 28 Oct, 15:04 UTC 15:04 UK · 14h ago
    World reset
    Peak
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    Players before
    0
  7. Wed 28 Oct, 14:19 UTC 14:19 UK · 14h ago
    World reset
    Peak
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    Lasted
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    Players before
    0
  8. Wed 28 Oct, 13:34 UTC 13:34 UK · 15h ago
    World reset
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    Lasted
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    Players before
    0
  9. Wed 28 Oct, 12:49 UTC 12:49 UK · 16h ago
    World reset
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    Crowd
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    Lasted
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    Players before
    0
  10. Wed 28 Oct, 12:04 UTC 12:04 UK · 17h ago
    World reset
    Peak
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    Crowd
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    Lasted
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    Players before
    0
Similar parcels

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The same kind of game, then region, group limit, rate and wipes.

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  3. Rustoria.co - EU East Medium | JUST WIPED 29.10EU · no group limit · 64 on average 76 / 100
  4. -2stoned | Solo/Duo/Trios | Beginner Friendly | Low DecayEU · groups of 8+ · monthly · 29 on average 6 / 150
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Help desk

Quick answers

From the figures on this page.

Player count

What is the ranking of Facepunch Staging Hourly Autowipe | Nav Disabled against other Rust servers?

In the top 69% of all ranked servers sits Facepunch Staging Hourly Autowipe | Nav Disabled, at #15,351 on hours played over seven days.

Is Facepunch Staging Hourly Autowipe | Nav Disabled busy at the moment?

Facepunch Staging Hourly Autowipe | Nav Disabled is showing 0 players at the moment. Averaged over the past week: 0 players.

Server rules

On what map does Facepunch Staging Hourly Autowipe | Nav Disabled take place?

The game generates the procedural map on Facepunch Staging Hourly Autowipe | Nav Disabled at size 4,500 with seed 1622256623. Identical size and seed give an identical map: view it on RustMaps from this page.

What settings and rules should you know for Facepunch Staging Hourly Autowipe | Nav Disabled?

The name of Facepunch Staging Hourly Autowipe | Nav Disabled gives no gather rate. 8 players is the group limit, since the game's default applies. survival is the mode, gather, build and raid, as the standard game goes. You can raid and fight other players. The in-game Official tab lists it. VAC, Valve's anti-cheat, is switched on.

Server details

What location does Facepunch Staging Hourly Autowipe | Nav Disabled run from?

There is no region published for Facepunch Staging Hourly Autowipe | Nav Disabled. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 57.128.211.49:28023.

Does Facepunch Staging Hourly Autowipe | Nav Disabled perform well?

The 48-hour average for server fps stands at 230, never dipping below 66. The world held as many as 118,000 entities: buildings, deployables and the rest. 2,534 MB of memory was its top figure. Lag, to players, means low fps alongside an entity count on the rise.

What is the uptime of Facepunch Staging Hourly Autowipe | Nav Disabled, and is it online?

You can find Facepunch Staging Hourly Autowipe | Nav Disabled online at present. About 30 minutes ago is when it last restarted, judged by the uptime it gives. 97% is the uptime for the last 7 full days, up for 163 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.

On what Rust version does Facepunch Staging Hourly Autowipe | Nav Disabled operate?

On Windows, Facepunch Staging Hourly Autowipe | Nav Disabled runs Rust network protocol 2635 and build 169619. The same protocol is required to join, and Steam takes care of updating it.

Wipe times

When does Facepunch Staging Hourly Autowipe | Nav Disabled wipe? What schedule does it follow?

No wipe schedule here: Facepunch Staging Hourly Autowipe | Nav Disabled changes world every few hours, and none of those resets counts as a wipe.

Tags and filters

Where does Facepunch Staging Hourly Autowipe | Nav Disabled appear across the Rust Wipe Tracker lists and filters?

The Rust Wipe Tracker lists that include Facepunch Staging Hourly Autowipe | Nav Disabled are: Official Rust servers. You will find it under these filters on the server list: Type: No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours; Boxes: Official only.

Who operates Facepunch Staging Hourly Autowipe | Nav Disabled?

Facepunch Staging Hourly Autowipe | Nav Disabled and 124 other servers we track both publish a playrust.com hostname, which points to the same operator in all likelihood.

How should you read the tags on Facepunch Staging Hourly Autowipe | Nav Disabled?

The game's server browser picks up these Facepunch Staging Hourly Autowipe | Nav Disabled tags: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival in standard Rust; mp0 (Max players): It holds 0 slots; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): Join only if your game runs protocol 2635; cs169619 (Build): The game build is 169619; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Getting started

What steps do you take to join Facepunch Staging Hourly Autowipe | Nav Disabled?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 57.128.211.49:28023.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,gmrust,cs169619,ts8

On Rust Wipe Tracker

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival in standard Rust.
mp0
Max players It holds 0 slots.
ts8
Group limit Team limit: 8, the standard default.
v2635
Protocol Join only if your game runs protocol 2635.
cs169619
Build The game build is 169619.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.