[EU] Raid Simulator 2.0 (Raidsim)
Online 64.40.9.35:28014 checked 10m ago
Resets: 9 new worlds this week, a reset every few hours rather than a wipe schedule.
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 0.2% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe-
Tue 27 Oct, 04:01 UTC 04:01 UK · 13h agoWorld reset
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 80
-
Mon 26 Oct, 04:01 UTC 04:01 UK · 1d agoWorld reset
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 83
-
Sun 25 Oct, 13:32 UTC 13:32 UK · 2d agoWorld reset
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 320
-
Sun 25 Oct, 04:00 UTC 04:00 UK · 2d agoWorld reset
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 124
-
Sat 24 Oct, 04:00 UTC 05:00 UK · 3d agoWorld reset
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 128
-
Fri 23 Oct, 04:00 UTC 05:00 UK · 4d agoWorld reset
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 73
-
Thu 22 Oct, 18:04 UTC 19:04 UK · 4d agoWorld reset
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 369
-
Thu 22 Oct, 04:01 UTC 05:01 UK · 5d agoWorld reset
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 118
-
Wed 21 Oct, 04:01 UTC 05:01 UK · 6d agoWorld reset
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 85
-
Tue 20 Oct, 04:00 UTC 05:00 UK · 7d agoWorld reset
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 61
Show all 20 wipes
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Mon 19 Oct, 04:00 UTC 05:00 UK · 8d agoWorld reset
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 64
-
Sun 18 Oct, 04:00 UTC 05:00 UK · 9d agoWorld reset
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 83
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Sat 17 Oct, 04:00 UTC 05:00 UK · 10d agoWorld reset
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 110
-
Fri 16 Oct, 04:00 UTC 05:00 UK · 11d agoWorld reset
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 82
-
Thu 15 Oct, 08:35 UTC 09:35 UK · 12d agoWorld reset
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 100
-
Wed 14 Oct, 04:01 UTC 05:01 UK · 13d agoWorld reset
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 98
-
Tue 13 Oct, 04:00 UTC 05:00 UK · 14d agoWorld reset
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 73
-
Mon 12 Oct, 04:00 UTC 05:00 UK · 15d agoWorld reset
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 99
-
Sun 11 Oct, 04:00 UTC 05:00 UK · 16d agoWorld reset
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 104
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Sat 10 Oct, 08:31 UTC 09:31 UK · 17d agoWorld reset
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 184
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- [EU] Rusticated.com - Creative | Bedwars | CREATIVE 4.0 OUT NOW 371 / 500
- UKN.GG - EU Training Grounds - Main 97 / 250
- EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets 76 / 200
- US Hub 01 8 / 3300
- UKN.GG - EU Training Grounds - Main 2 18 / 250
- [EU-1] Hazzy.gg | Raid Simulator | Bed Wars | Aim | Wiped 10/27 13 / 200
Quick answers
From the figures on this page.
Population
Where does [EU] Raid Simulator 2.0 (Raidsim) place among Rust servers?
A seven-day player-hours count places [EU] Raid Simulator 2.0 (Raidsim) at #39: the top 0.2% of every ranked server.
Is [EU] Raid Simulator 2.0 (Raidsim) busy at the moment?
The current count is 364 players on 500 slots for [EU] Raid Simulator 2.0 (Raidsim). Averaged over the past week: 218 players, peaking at 449. Over the last 48 hours, the peak hour came at 19:00 UTC with an average of 405 players.
Map and rules
What is the current map on [EU] Raid Simulator 2.0 (Raidsim)?
Size 4,096 and seed 1337 define the procedural map [EU] Raid Simulator 2.0 (Raidsim) runs, generated by the game. Size and seed match means the map matches, so you can view it on RustMaps from this page. Its name for the map: discord.gg/raidsim.
Which settings and rules apply on [EU] Raid Simulator 2.0 (Raidsim)?
You will not find a gather rate in the name of [EU] Raid Simulator 2.0 (Raidsim). The group limit is 100 players. It runs minigames & battle royale, parkour, battle royale, arenas and Bedwars. The server browser lists it as Modded, because plugins or settings alter the game. Plugins come from Oxide. VAC, Valve's anti-cheat, is switched on.
About the server
What location does [EU] Raid Simulator 2.0 (Raidsim) run from?
No region tag comes from [EU] Raid Simulator 2.0 (Raidsim), but the name points to Europe. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 64.40.9.35:28014 is its address.
What is the performance like on [EU] Raid Simulator 2.0 (Raidsim)?
The 48-hour average for server fps stands at 98, never dipping below 62. The world held as many as 329,155 entities: buildings, deployables and the rest. Memory use peaked at 8,734 MB. What players call lag is the mix of low fps and an entity count that keeps climbing.
Is [EU] Raid Simulator 2.0 (Raidsim) up, and how good is its uptime?
You can find [EU] Raid Simulator 2.0 (Raidsim) online at present. The uptime it reports puts its last restart at about 11 hours ago. It was up 168 of 168 hours over the last 7 full days, 100% of the time. 13 September 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does [EU] Raid Simulator 2.0 (Raidsim) operate?
The version on [EU] Raid Simulator 2.0 (Raidsim) is Rust network protocol 2635 and build 168909, running on Linux. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe times
How often does [EU] Raid Simulator 2.0 (Raidsim) wipe, and at what times?
No wipe schedule here: [EU] Raid Simulator 2.0 (Raidsim) changes world every few hours, and none of those resets counts as a wipe.
Tags and listings
Where does [EU] Raid Simulator 2.0 (Raidsim) appear across the Rust Wipe Tracker lists and filters?
You will find [EU] Raid Simulator 2.0 (Raidsim) on the following Rust Wipe Tracker lists: Rust servers in Europe, Modded Rust servers and Aim training servers, live. You will find it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours; Players now: At least 200; Average players: 200+ on average.
What is the meaning of the server tags on [EU] Raid Simulator 2.0 (Raidsim)?
The game's server browser picks up these [EU] Raid Simulator 2.0 (Raidsim) tags: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): It holds 500 slots; ts100 (Group limit): Team size caps at 100; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set; ^e (Minigames): Parkour, Bedwars, arenas and more minigames; ^d (Combat training): Loot is handed to you for aim and PvP practice; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
What is the process to join [EU] Raid Simulator 2.0 (Raidsim)?
Enter client.connect 64.40.9.35:28014 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you. https://raidsimulator.com is its website.