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Network live 11,665 servers online 53,198 players aboard 84 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets

Online 64.40.9.37:28010 checked 10m ago

moddedoxide
Tracking number · connect
Wipe progress

Resets: 8 new worlds this week, a reset every few hours rather than a wipe schedule.

Next wipe · ETA resets, no wipes
31/ 200 players now 16% full
367-day averagepeak 132
#439ranktop 2%
resetsno wipes8 new worlds this week: a reset every few hours, not a wipe schedule
–next wiperesets, no wipes
Delivery history

Players, performance and rank

Players

AveragePeak
025507510010:0019:0004:0014:0023:0008:00

Hourly average and peak, UTC.

Server performance

02040608010:0019:0004:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
120040060080020 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 2% of all ranked servers. Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe
  1. Wed 28 Oct, 04:33 UTC 04:33 UK · 5h ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    9
  2. Tue 27 Oct, 04:33 UTC 04:33 UK · 1d ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    4
  3. Mon 26 Oct, 04:33 UTC 04:33 UK · 2d ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    6
  4. Sun 25 Oct, 04:33 UTC 04:33 UK · 3d ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    8
  5. Sat 24 Oct, 03:33 UTC 04:33 UK · 4d ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  6. Fri 23 Oct, 11:38 UTC 12:38 UK · 4d ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  7. Fri 23 Oct, 03:33 UTC 04:33 UK · 5d ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  8. Thu 22 Oct, 03:33 UTC 04:33 UK · 6d ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    9
  9. Wed 21 Oct, 03:33 UTC 04:33 UK · 7d ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    4
  10. Tue 20 Oct, 03:33 UTC 04:33 UK · 8d ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    2
Show all 20 wipes
  1. Mon 19 Oct, 03:33 UTC 04:33 UK · 9d ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    2
  2. Sun 18 Oct, 03:33 UTC 04:33 UK · 10d ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    7
  3. Sat 17 Oct, 03:33 UTC 04:33 UK · 11d ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    10
  4. Fri 16 Oct, 03:33 UTC 04:33 UK · 12d ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    6
  5. Thu 15 Oct, 03:33 UTC 04:33 UK · 13d ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    5
  6. Wed 14 Oct, 03:33 UTC 04:33 UK · 14d ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    5
  7. Tue 13 Oct, 03:33 UTC 04:33 UK · 15d ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    8
  8. Mon 12 Oct, 03:33 UTC 04:33 UK · 16d ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    8
  9. Sun 11 Oct, 03:33 UTC 04:33 UK · 17d ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    9
  10. Sat 10 Oct, 03:33 UTC 04:33 UK · 18d ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    6
Similar parcels

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The same kind of game, then region, group limit, rate and wipes.

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  3. UKN.GG - EU Training Grounds - MainEU · groups of 500+ · 56 on average 29 / 250
  4. UKN.GG - EU Training Grounds - Main 2EU · groups of 500+ · 14 on average 5 / 250
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  6. [EU-1] Hazzy.gg | Raid Simulator | Bed Wars | Aim | Wiped 10/28EU · groups of 100+ · 11 on average 4 / 200
Help desk

Quick answers

From the figures on this page.

Player count

Where does EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets place among Rust servers?

Over the past seven days, EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets has climbed to #439 for player hours, putting it in the top 2% of all ranked servers.

What is the current population on EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets?

The current count is 31 players on 200 slots for EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets. The seven-day figures show an average of 36 players and a peak of 132. Over the last 48 hours, the peak hour came at 18:00 UTC with an average of 73 players.

Rules and settings

Which map is active on EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets?

The game generates the procedural map on EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets at size 3,500 with seed 1337. Size and seed match means the map matches, so you can view it on RustMaps from this page. Its name for the map: PAT Map FPS+.

Which settings and rules apply on EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets?

The name of EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets gives no gather rate. A group holds no more than 10 players. You get minigames & battle royale here, parkour, battle royale, arenas and Bedwars. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Oxide supplies the plugins. The VAC anti-cheat from Valve is enabled.

Operator and location

What is the location of EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets?

No region tag comes from EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets, but the name points to Europe. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 64.40.9.37:28010 is its address.

Does EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets perform well?

Server fps over the last 48 hours averaged 59; the lowest was 59. Buildings, deployables and all the rest of the world pushed its entity count as high as 2,798. Memory use peaked at 1,771 MB. Players feel a rising entity count and low fps as lag.

What is the uptime of EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets, and is it online?

EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets is up and online at the moment. Its reported uptime suggests a restart roughly 3 hours ago. 100% is the uptime for the last 7 full days, up for 168 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.

On what Rust version does EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets operate?

Rust network protocol 2635 and build 168909 on Windows is what EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets runs. Steam keeps your game updated; it has to be on the same protocol to join.

Wipe schedule

When does EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets wipe? What schedule does it follow?

No wipe schedule here: EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets changes world every few hours, and none of those resets counts as a wipe.

Tags and filters

Where does EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets appear in Rust Wipe Tracker lists and filters?

These Rust Wipe Tracker lists take EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets: Rust servers in Europe, Modded Rust servers, Aim training servers, live and Rust battlefield servers. These are the filters that bring it up on the server list: Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours; Players now: At least 10; Average players: 25+ on average.

Who is behind EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets?

EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets and 3 other servers we track both publish a perfect-rust.com hostname, which points to the same operator in all likelihood.

What is the meaning of the server tags on EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets?

gmrust (Game mode): Survival in standard Rust; mp200 (Max players): Slot count: 200; ts10 (Group limit): The team limit is 10; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^e (Minigames): Parkour, Bedwars, arenas and more minigames; ^d (Combat training): This is aim and PvP practice: loot comes supplied; ^i (Battlefield): Kits and high rates drive fast PvP here; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing are the tags EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

How to join

What steps do you take to join EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 64.40.9.37:28010. You will find its website at https://www.perfect-rust.com/.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^e,^d,^i,gmrust,cs168909,ts10,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp200
Max players Slot count: 200.
ts10
Group limit The team limit is 10.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Gameplay

^e
Minigames Parkour, Bedwars, arenas and more minigames.
^d
Combat training This is aim and PvP practice: loot comes supplied.
^i
Battlefield Kits and high rates drive fast PvP here.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is installed here.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.