EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets
Online 64.40.9.37:28010 checked 10m ago
Resets: 8 new worlds this week, a reset every few hours rather than a wipe schedule.
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 2% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe-
Wed 28 Oct, 04:33 UTC 04:33 UK · 5h agoWorld reset
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- Players before
- 9
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Tue 27 Oct, 04:33 UTC 04:33 UK · 1d agoWorld reset
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- Players before
- 4
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Mon 26 Oct, 04:33 UTC 04:33 UK · 2d agoWorld reset
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- Players before
- 6
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Sun 25 Oct, 04:33 UTC 04:33 UK · 3d agoWorld reset
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- 8
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Sat 24 Oct, 03:33 UTC 04:33 UK · 4d agoWorld reset
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- 1
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Fri 23 Oct, 11:38 UTC 12:38 UK · 4d agoWorld reset
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- 1
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Fri 23 Oct, 03:33 UTC 04:33 UK · 5d agoWorld reset
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- 1
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Thu 22 Oct, 03:33 UTC 04:33 UK · 6d agoWorld reset
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- Players before
- 9
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Wed 21 Oct, 03:33 UTC 04:33 UK · 7d agoWorld reset
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- Players before
- 4
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Tue 20 Oct, 03:33 UTC 04:33 UK · 8d agoWorld reset
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- 2
Show all 20 wipes
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Mon 19 Oct, 03:33 UTC 04:33 UK · 9d agoWorld reset
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- 2
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Sun 18 Oct, 03:33 UTC 04:33 UK · 10d agoWorld reset
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- Players before
- 7
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Sat 17 Oct, 03:33 UTC 04:33 UK · 11d agoWorld reset
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- Players before
- 10
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Fri 16 Oct, 03:33 UTC 04:33 UK · 12d agoWorld reset
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- Players before
- 6
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Thu 15 Oct, 03:33 UTC 04:33 UK · 13d agoWorld reset
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- Players before
- 5
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Wed 14 Oct, 03:33 UTC 04:33 UK · 14d agoWorld reset
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- Players before
- 5
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Tue 13 Oct, 03:33 UTC 04:33 UK · 15d agoWorld reset
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- Players before
- 8
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Mon 12 Oct, 03:33 UTC 04:33 UK · 16d agoWorld reset
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- Players before
- 8
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Sun 11 Oct, 03:33 UTC 04:33 UK · 17d agoWorld reset
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- Players before
- 9
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Sat 10 Oct, 03:33 UTC 04:33 UK · 18d agoWorld reset
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- Players before
- 6
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
Where does EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets place among Rust servers?
Over the past seven days, EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets has climbed to #439 for player hours, putting it in the top 2% of all ranked servers.
What is the current population on EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets?
The current count is 31 players on 200 slots for EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets. The seven-day figures show an average of 36 players and a peak of 132. Over the last 48 hours, the peak hour came at 18:00 UTC with an average of 73 players.
Rules and settings
Which map is active on EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets?
The game generates the procedural map on EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets at size 3,500 with seed 1337. Size and seed match means the map matches, so you can view it on RustMaps from this page. Its name for the map: PAT Map FPS+.
Which settings and rules apply on EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets?
The name of EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets gives no gather rate. A group holds no more than 10 players. You get minigames & battle royale here, parkour, battle royale, arenas and Bedwars. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Oxide supplies the plugins. The VAC anti-cheat from Valve is enabled.
Operator and location
What is the location of EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets?
No region tag comes from EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets, but the name points to Europe. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 64.40.9.37:28010 is its address.
Does EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets perform well?
Server fps over the last 48 hours averaged 59; the lowest was 59. Buildings, deployables and all the rest of the world pushed its entity count as high as 2,798. Memory use peaked at 1,771 MB. Players feel a rising entity count and low fps as lag.
What is the uptime of EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets, and is it online?
EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets is up and online at the moment. Its reported uptime suggests a restart roughly 3 hours ago. 100% is the uptime for the last 7 full days, up for 168 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.
On what Rust version does EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets operate?
Rust network protocol 2635 and build 168909 on Windows is what EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets runs. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe schedule
When does EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets wipe? What schedule does it follow?
No wipe schedule here: EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets changes world every few hours, and none of those resets counts as a wipe.
Tags and filters
Where does EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets appear in Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets: Rust servers in Europe, Modded Rust servers, Aim training servers, live and Rust battlefield servers. These are the filters that bring it up on the server list: Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours; Players now: At least 10; Average players: 25+ on average.
Who is behind EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets?
EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets and 3 other servers we track both publish a perfect-rust.com hostname, which points to the same operator in all likelihood.
What is the meaning of the server tags on EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets?
gmrust (Game mode): Survival in standard Rust; mp200 (Max players): Slot count: 200; ts10 (Group limit): The team limit is 10; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^e (Minigames): Parkour, Bedwars, arenas and more minigames; ^d (Combat training): This is aim and PvP practice: loot comes supplied; ^i (Battlefield): Kits and high rates drive fast PvP here; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing are the tags EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
How to join
What steps do you take to join EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 64.40.9.37:28010. You will find its website at https://www.perfect-rust.com/.
