Apollos Wasteland
Online NA 66.51.96.53:28055 checked 13m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 43% of all ranked servers, top 67% in NA, and #329 of the duo servers (top 79%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 9d 0h.
The force wipeWipes
every wipe as a delivery, newest first-
Thu 5 Nov, 19:00 UTC FW19:00 UK · in 9d 0hNext wipe expected · the force wipe
- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How does Apollos Wasteland compare with other Rust servers in the rankings?
Ranked #9,486 on player hours over the last seven days, Apollos Wasteland is #1,256 in North America and in the top 43% of all ranked servers. Ranked against other duo servers, it comes in at #329.
How many players are on Apollos Wasteland right now?
The current count is 0 players on 75 slots for Apollos Wasteland. Averaged over the past week: 0 players, peaking at 1. Over the last 48 hours, the peak hour came at 19:00 UTC with an average of 0 players.
Map and rules
On what map does Apollos Wasteland take place?
Size 4,500 and seed 1 define the procedural map Apollos Wasteland runs, generated by the game. Size and seed match means the map matches, so you can view it on RustMaps from this page.
Which settings and rules apply on Apollos Wasteland?
You will not find a gather rate in the name of Apollos Wasteland. 2 players is the most a group can hold (duo). It runs build & creative, building in a sandbox, gathering off. The server browser lists it as Modded, because plugins or settings alter the game. Oxide supplies the plugins. The VAC anti-cheat from Valve is enabled.
Server details
In which region is Apollos Wasteland based?
Its NA tag puts Apollos Wasteland in North America. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 66.51.96.53:28055.
What is the performance like on Apollos Wasteland?
Server fps over the last 48 hours averaged 6; the lowest was 5. The world held as many as 119,916 entities: buildings, deployables and the rest. Memory use peaked at 3,459 MB. What players call lag is the mix of low fps and an entity count that keeps climbing.
What is the uptime of Apollos Wasteland, and is it online?
Apollos Wasteland is up and online at the moment. The uptime it reports puts its last restart at about 17 hours ago. It was up 168 of 168 hours over the last 7 full days, 100% of the time. The first sighting of it by Rust Wipe Tracker came on 19 October 2026.
On what Rust version does Apollos Wasteland operate?
Rust network protocol 2635 and build 168909 on Linux is what Apollos Wasteland runs. To join, your game must be on the same protocol; Steam handles that update for you.
Map resets
When does Apollos Wasteland wipe? What schedule does it follow?
From the force wipe, Apollos Wasteland's next wipe is estimated. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next one. You are playing a world created 8 days 2 hours. In its tags it publishes the wipe schedule: monthly.
Tags and listings
Where does Apollos Wasteland appear in Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take Apollos Wasteland: Duo Rust servers, Modded Rust servers, Rust build servers and North America Rust servers. These are the filters that bring it up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Build server ^k, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
What is the meaning of the server tags on Apollos Wasteland?
Read off the game's server browser, the tags for Apollos Wasteland are: gmrust (Game mode): The game mode is standard Rust survival; mp75 (Max players): Slot count: 75; ts2 (Group limit): Team size caps at 2; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, timed to Facepunch's force wipe; ^k (Build server): Design and practise base building; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; NA (North America): Server browser category: North America. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
How to join
What steps do you take to join Apollos Wasteland?
Enter client.connect 66.51.96.53:28055 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.
