Skip to the page
Network live 11,803 servers online 71,182 players aboard 205 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

[PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing

Online NA 66.51.99.119:28015 checked 6m ago

monthly wipes moddedoxidepve
Tracking number · connect
Wipe progress · wiped 6d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA Thu 5 Nov, 19:00 UK Thu 5 Nov, 19:00 UTC FW in 7d 5h · high confidence
5/ 100 players now 5% full
77-day averagepeak 19
#1,171ranktop 5% · #171 in NA
6d agolast wipemonthly schedule
7d 5hnext wipeThu 5 Nov, 19:00 UTC FW
Delivery history

Players, performance and rank

Players

AveragePeak
0510152014:0023:0008:0016:0002:0011:00

Hourly average and peak, UTC.

Server performance

02040608014:0023:0008:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k1 Oct7 Oct12 Oct18 Oct23 Oct29 Oct

Top 5% of all ranked servers, top 9% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next delivery expected

Next wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 7d 5h.

The force wipe · high confidence
16wipe-day peakplayers, last three wipes

Coming wipes

  1. 7d 5hThu 5 Nov, 19:00 UTC19:00 UKFW
  2. 35d 5hThu 3 Dec, 19:00 UTC19:00 UKFW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 16, 46 hours in.

Wipes

every wipe as a delivery, newest first
  1. Thu 5 Nov, 19:00 UTC FW19:00 UK · in 7d 5h
    Next wipe expected · the force wipe
  2. Thu 22 Oct, 18:31 UTC 19:31 UK · 6d ago
    Wipe delivered
    Peak
    16
    Crowd
    –
    Lasted
    running
    Players before
    4

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 49 on average 29 / 200
  2. [US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 38 on average 18 / 200
  3. Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 35 on average 57 / 100
  4. Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 34 on average 9 / 100
  5. [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 24 on average 8 / 150
  6. US | For all Mankind PVE | No Raiding/Killing/StealingNA · groups of 8+ · monthly · 12 on average 6 / 200
Help desk

Quick answers

From the figures on this page.

Player count

What is the ranking of [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing against other Rust servers?

Ranked #1,171 on player hours over the last seven days, [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing is #171 in North America and in the top 5% of all ranked servers.

How many players are on [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing right now?

The current count is 5 players on 100 slots for [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing. Averaged over the past week: 7 players, peaking at 19. Over the last 48 hours, the peak hour came at 00:00 UTC with an average of 15 players.

Server rules

Which map is active on [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing?

Generated by the game with seed 1722427781, the procedural map on [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing is size 4,500. Identical size and seed give an identical map: view it on RustMaps from this page.

Which settings and rules apply on [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing?

You will not find a gather rate in the name of [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing. 30 players is the most a group can hold. roleplay is the mode, jobs, towns and rules for roleplay. Because plugins or settings change the game, it is filed under Modded in the server browser. Plugins come from Oxide. VAC, the anti-cheat from Valve, is active.

Operator and location

What is the location of [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing?

The NA tag is how [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing lists its location: North America. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 66.51.99.119:28015.

What is the performance like on [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing?

Server fps over the last 48 hours averaged 60; the lowest was 59. Buildings, deployables and all the rest of the world pushed its entity count as high as 127,390. The highest memory reading was 6,254 MB. What players call lag is the mix of low fps and an entity count that keeps climbing.

How reliable is [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing, and is it currently online?

Right now, [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing is online. About 3 days ago is when it last restarted, judged by the uptime it gives. It was up 167 of 168 hours over the last 7 full days, 99% of the time. The first sighting of it by Rust Wipe Tracker came on 1 October 2026.

What Rust version is [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing using?

The version on [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing is Rust network protocol 2635 and build 168909, running on Linux. The same protocol is required to join, and Steam takes care of updating it.

Wipe schedule

What should you expect from wipe day on [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing?

16 players is the average peak across its recent wipes. After 46 hours the latest wipe's crowd hit its peak.

How often does [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing wipe, and at what times?

The only wipe [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing takes is the monthly force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe, the force wipe that every Rust server shares. You are playing a world created 6 days 18 hours. A wipe every month is the schedule given in its tags.

Server tags

Where does [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing appear across the Rust Wipe Tracker lists and filters?

The Rust Wipe Tracker lists that include [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing are: Modded Rust servers, Best Rust PvE servers, Roleplay Rust servers and their wipes, Rust zombie servers and North America Rust servers. On the server list, apply Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week and it appears.

Which person or group runs [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing?

[PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing and 3 other servers we track both publish a relicpve.com hostname, which points to the same operator in all likelihood.

What is the meaning of the server tags on [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing?

Read off the game's server browser, the tags for [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing are: gmrust (Game mode): Standard Rust survival is the game mode here; mp100 (Max players): The server has 100 slots; ts30 (Group limit): Team size caps at 30; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, timed to Facepunch's force wipe; ^r (Roleplay): A server for roleplay; ^p (PvE): The world provides the danger, not other players; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; NA (North America): In the server browser it appears under North America. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

How to join

How do you connect to [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing?

Enter client.connect 66.51.99.119:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you. Its website can be found at https://relicpve.com.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,^r,NA,^p,gmrust,cs168909,ts30,^o^z

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp100
Max players The server has 100 slots.
ts30
Group limit Team size caps at 30.
v2635
Protocol Protocol 2635 is required; a different version can't join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly wipes, timed to Facepunch's force wipe.

Gameplay

^r
Roleplay A server for roleplay.
^p
PvE The world provides the danger, not other players.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.