[PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing
Offline NA 66.51.99.119:28027 checked 28d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 45% of all ranked servers, top 71% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 6d 16h.
The force wipe · high confidenceComing wipes
- 6d 16hThu 5 Nov, 19:00 UTC19:00 UKFW
- 34d 16hThu 3 Dec, 19:00 UTC19:00 UKFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 9, 5 hours in.
Wipes
every wipe as a delivery, newest first-
Thu 5 Nov, 19:00 UTC FW19:00 UK · in 6d 16hNext wipe expected · the force wipe
-
Thu 24 Sep, 18:28 UTC 19:28 UK · 35d agoWipe delivered
- Peak
- 9
- Crowd
- –
- Lasted
- running
- Players before
- 5
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing 56 / 200
- Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet 104 / 125
- [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing 37 / 200
- Zombie Land PVE Monthly | Raids | Skills | Custom Maps 39 / 100
- [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | 32 / 150
- US | For all Mankind PVE | No Raiding/Killing/Stealing 14 / 200
Quick answers
From the figures on this page.
Player activity
Where does [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing place among Rust servers?
Ranked #10,676 on player hours over the last seven days, [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing is #1,371 in North America and in the top 45% of all ranked servers.
What is the current population on [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing?
At the moment [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing is offline, having last been seen 28 days 8 hours ago.
Rules and settings
What is the current map on [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing?
Size 4,000 and seed 1337 define the procedural map [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing runs, generated by the game. You can see the map on RustMaps from this page, since one size and seed give one map. Its name for the map: Custom Map.
What settings and rules should you know for [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing?
No gather rate appears in the name of [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing. A group holds no more than 30 players. roleplay is the mode, roleplay rules, jobs and towns. Because plugins or settings change the game, it is filed under Modded in the server browser. Plugins come from Oxide. VAC, Valve's anti-cheat, is switched on.
Server details
What location does [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing run from?
With its NA tag, [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing places itself in North America. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 66.51.99.119:28027.
What is the uptime of [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing, and is it online?
The current status for [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing is offline, last seen 28 days 8 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 13 September 2026.
What Rust version is [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing using?
Rust network protocol 2633 and build 165217 on Linux is what [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing runs. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe times
What happens on [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing when wipe day arrives?
The average busiest point of its recent wipes was 9 players. On the latest wipe, 5 hours passed before the crowd peaked.
On what schedule does [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing reset its map?
[PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing wipes with the force wipe and at no other time, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next one. You are playing a world created 56 days 8 hours. A wipe every month is the schedule given in its tags.
Tags and filters
Where does [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing appear across the Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing: Modded Rust servers, Best Rust PvE servers, Roleplay Rust servers and their wipes, Rust zombie servers and North America Rust servers. These are the filters that bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Which person or group runs [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing?
[PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing and 3 other servers we track both publish a relicpve.com hostname, which points to the same operator in all likelihood.
How should you read the tags on [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing?
Read off the game's server browser, the tags for [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing are: gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): It holds 100 slots; ts30 (Group limit): The team limit is 30; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): It runs game build 165217; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set; ^m (Monthly): Monthly wipes, timed to Facepunch's force wipe; ^r (Roleplay): A server for roleplay; ^p (PvE): No PvP here: the world is what threatens you; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; NA (North America): The server browser files it under North America. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
How to join
What steps do you take to join [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 66.51.99.119:28027. Its website can be found at https://relicpve.com.
