FUN LAND
Online NA 66.51.99.82:28055 checked 14m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 31% of all ranked servers, top 58% in NA, and #296 of the duo servers (top 70%). Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 8d 8h.
The force wipe · high confidenceComing wipes
- 8d 8hThu 5 Nov, 19:00 UTC19:00 UKFW
- 36d 8hThu 3 Dec, 19:00 UTC19:00 UKFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.
Wipes
every wipe as a delivery, newest first-
Thu 5 Nov, 19:00 UTC FW19:00 UK · in 8d 8hNext wipe expected · the force wipe
-
Thu 1 Oct, 18:15 UTC FW 19:15 UK · 26d agoForce wipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGrade 2 / 200
- Builders Like Us 1 / 100
- TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! 0 / 200
- [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | 43 / 999
- Intoxicated US Sandbox - Creative | Build | Noclip 4 / 150
- Together We Rust | Build Server 3 / 125
Quick answers
From the figures on this page.
Population
Where does FUN LAND place among Rust servers?
On player hours over the last seven days, FUN LAND ranks #6,992 overall and #1,085 in North America, in the top 31% of all ranked servers. Ranked against other duo servers, it comes in at #296.
What is the current population on FUN LAND?
Checking now: 0 players on 50 slots at FUN LAND. The seven-day figures show an average of 0 players and a peak of 2. The busiest hour over the last 48 hours was 23:00 UTC, averaging 1 players.
Server rules
On what map does FUN LAND take place?
The game generates the procedural map on FUN LAND at size 4,500 with seed 108351968. Identical size and seed give an identical map: view it on RustMaps from this page.
What are the rules on FUN LAND, and what settings does it run?
You will not find a gather rate in the name of FUN LAND. A group may hold 2 players at most (duo). It runs build & creative, building in a sandbox, gathering off. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Plugins come from Oxide. VAC, Valve's anti-cheat, is switched on.
Server details
What is the location of FUN LAND?
With its NA tag, FUN LAND places itself in North America. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 66.51.99.82:28055.
How smoothly does FUN LAND run?
Averaged over the last 48 hours, server fps was 17, with a low of 5. The world held as many as 126,086 entities: buildings, deployables and the rest. The highest memory reading was 3,133 MB. Lag, to players, means low fps alongside an entity count on the rise.
How reliable is FUN LAND, and is it currently online?
Right now, FUN LAND is online. Its reported uptime suggests a restart roughly 3 hours ago. It was up 168 of 168 hours over the last 7 full days, 100% of the time. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.
What Rust version is FUN LAND using?
Rust network protocol 2635 and build 168909 on Linux is what FUN LAND runs. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe schedule
How does FUN LAND handle its wipe days?
The average busiest point of its recent wipes was 1 players. 3 hours after the latest wipe, the crowd reached its peak.
On what schedule does FUN LAND reset its map?
Once a month is all FUN LAND wipes, along with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next one. The world it is running was made 26 days 16 hours. A wipe every month is the schedule given in its tags.
Server tags
Where does FUN LAND appear in Rust Wipe Tracker lists and filters?
You will find FUN LAND on the following Rust Wipe Tracker lists: Duo Rust servers, Modded Rust servers, Rust build servers, Creative Rust servers and North America Rust servers. On the server list, apply Region: North America; Type: Modded; Server tag: Monthly ^m, Creative ^c, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Monthly and it appears.
How should you read the tags on FUN LAND?
gmrust (Game mode): Survival in standard Rust; mp50 (Max players): The server has 50 slots; ts2 (Group limit): Teams are limited to 2 players; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset; ^m (Monthly): Monthly wipes, timed to Facepunch's force wipe; ^c (Creative): No gathering here: it's sandbox building, build what you like; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; NA (North America): Server browser category: North America are the tags FUN LAND publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
What is the process to join FUN LAND?
Enter client.connect 66.51.99.82:28055 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.