DYSFUNCTIONAL FAMILY RUST
Online NA 67.146.3.161:28015 checked 12m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Nyx's Wasteland | Build • Trade • Survive • Belong 4 / 50
- Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1 0 / 50
- Outpost Omega | PVE | Build | Explore | Thrive 3 / 100
- Epic PvE | 2X | RB | XP | RP | LB | NO Decay | NO Kill | NO Rai 2 / 200
- [US] RustDecay PVE 15x Relax & Build - No Kill No Raid 14 / 50
- [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid 8 / 50
Quick answers
From the figures on this page.
Population
What is the ranking of DYSFUNCTIONAL FAMILY RUST against other Rust servers?
On player hours over the last seven days, DYSFUNCTIONAL FAMILY RUST ranks #14,881 overall and #1,503 in North America, in the top 67% of all ranked servers.
What is the current population on DYSFUNCTIONAL FAMILY RUST?
The current count is 0 players on 20 slots for DYSFUNCTIONAL FAMILY RUST. Averaged over the past week: 0 players, peaking at 1. The busiest hour over the last 48 hours was 01:00 UTC, averaging 0 players.
Rules and settings
On what map does DYSFUNCTIONAL FAMILY RUST take place?
Size 5,000 and seed 754859044 define the procedural map DYSFUNCTIONAL FAMILY RUST runs, generated by the game. Identical size and seed give an identical map: view it on RustMaps from this page.
What are the rules on DYSFUNCTIONAL FAMILY RUST, and what settings does it run?
You will not find a gather rate in the name of DYSFUNCTIONAL FAMILY RUST. The game's default applies: 8 players to a group at most. It runs build & creative, building in a sandbox, gathering off. The server browser lists it as Modded, because plugins or settings alter the game. Plugins come from Oxide. VAC, the anti-cheat from Valve, is active.
Operator and location
What is the location of DYSFUNCTIONAL FAMILY RUST?
Its NA tag puts DYSFUNCTIONAL FAMILY RUST in North America. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 67.146.3.161:28015.
Does DYSFUNCTIONAL FAMILY RUST perform well?
Averaged over the last 48 hours, server fps was 56, with a low of 31. The world held as many as 156,177 entities: buildings, deployables and the rest. 4,275 MB of memory was its top figure. Players feel a rising entity count and low fps as lag.
Is DYSFUNCTIONAL FAMILY RUST up, and how good is its uptime?
Right now, DYSFUNCTIONAL FAMILY RUST is online. The uptime it reports puts its last restart at about 10 hours ago. It was up 166 of 168 hours over the last 7 full days, 99% of the time. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.
On what Rust version does DYSFUNCTIONAL FAMILY RUST operate?
The version on DYSFUNCTIONAL FAMILY RUST is Rust network protocol 2635 and build 168909, running on Windows. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe schedule
How often does DYSFUNCTIONAL FAMILY RUST wipe, and at what times?
There are too few of DYSFUNCTIONAL FAMILY RUST's wipes on record so far to show its rhythm. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 51 days 11 hours.
Tags and filters
Where does DYSFUNCTIONAL FAMILY RUST appear in Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include DYSFUNCTIONAL FAMILY RUST are: Modded Rust servers, Rust build servers, Best Rust PvE servers and North America Rust servers. These are the filters that bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the server tags on DYSFUNCTIONAL FAMILY RUST?
Read off the game's server browser, the tags for DYSFUNCTIONAL FAMILY RUST are: gmrust (Game mode): Survival in standard Rust; mp20 (Max players): Slot count: 20; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set; ^k (Build server): A place to design and practise bases; ^p (PvE): No PvP here: the world is what threatens you; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; NA (North America): The server browser files it under North America. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
How to join
What is the process to join DYSFUNCTIONAL FAMILY RUST?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 67.146.3.161:28015. Its website can be found at https://dysfunctionalfamilyservers.space.