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Network live 11,836 servers online 72,948 players aboard 218 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Epic PvE | 2X | RB | XP | RP | LB | NO Decay | NO Kill | NO Rai

Online NA · us5 91.229.114.175:28015 checked 7m ago

2x monthly wipes moddedcarbonpve
Tracking number · connect
Wipe progress · wiped 27d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA Thu 5 Nov, 19:00 UK Thu 5 Nov, 19:00 UTC FW in 7d 5h · high confidence
1/ 200 players now 0% full
27-day averagepeak 8
#1,972ranktop 9% · #303 in NA
27d agolast wipemonthly schedule
7d 5hnext wipeThu 5 Nov, 19:00 UTC FW
Delivery history

Players, performance and rank

Players

AveragePeak
0246814:0023:0008:0017:0003:0012:00

Hourly average and peak, UTC.

Server performance

05010015020014:0023:0008:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 9% of all ranked servers, top 16% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next delivery expected

Next wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 7d 5h.

The force wipe · high confidence
11wipe-day peakplayers, last three wipes

Coming wipes

  1. 7d 5hThu 5 Nov, 19:00 UTC19:00 UKFW
  2. 35d 5hThu 3 Dec, 19:00 UTC19:00 UKFW

The first 48 hours of its last wipes

02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 11, 31 hours in.

Wipes

every wipe as a delivery, newest first
  1. Thu 5 Nov, 19:00 UTC FW19:00 UK · in 7d 5h
    Next wipe expected · the force wipe
  2. Thu 1 Oct, 18:04 UTC FW 19:04 UK · 27d ago
    Force wipe delivered
    Peak
    11
    Crowd
    –
    Lasted
    running
    Players before
    3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Good Times Custom Maps Server I (PVE-Build)NA · groups of 8+ · monthly · 1 on average 1 / 50
  2. [US] RustDecay PVE 15x Relax & Build - No Kill No RaidNA · groups of 8+ · 15x · monthly · 11 on average 10 / 50
  3. [US] RustDecay PVE 200x Relax & Build - No Kill No RaidNA · groups of 8+ · 200x · monthly · 5 on average 4 / 50
  4. Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1NA · groups of 8+ · biweekly · 1 on average 0 / 50
  5. Outpost Omega | PVE | Build | Explore | ThriveNA · groups of 8+ · biweekly · 1 on average 1 / 100
  6. |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]groups of 10+ · monthly · 13 on average 13 / 200
Help desk

Quick answers

From the figures on this page.

Player count

How does Epic PvE | 2X | RB | XP | RP | LB | NO Decay | NO Kill | NO Rai compare with other Rust servers in the rankings?

Ranked #1,972 on player hours over the last seven days, Epic PvE | 2X | RB | XP | RP | LB | NO Decay | NO Kill | NO Rai is #303 in North America and in the top 9% of all ranked servers.

What is the current population on Epic PvE | 2X | RB | XP | RP | LB | NO Decay | NO Kill | NO Rai?

Checking now: 1 players on 200 slots at Epic PvE | 2X | RB | XP | RP | LB | NO Decay | NO Kill | NO Rai. Averaged over the past week: 2 players, peaking at 8. The busiest hour over the last 48 hours was 23:00 UTC, averaging 6 players.

Map and rules

Which map is active on Epic PvE | 2X | RB | XP | RP | LB | NO Decay | NO Kill | NO Rai?

Size 5,000 and seed 1337 define the procedural map Epic PvE | 2X | RB | XP | RP | LB | NO Decay | NO Kill | NO Rai runs, generated by the game. You can see the map on RustMaps from this page, since one size and seed give one map. Its name for the map: Custom Map.

What are the rules on Epic PvE | 2X | RB | XP | RP | LB | NO Decay | NO Kill | NO Rai, and what settings does it run?

The name of Epic PvE | 2X | RB | XP | RP | LB | NO Decay | NO Kill | NO Rai announces 2x gathering. The game's default applies: 8 players to a group at most. build & creative is the mode, building in a sandbox, gathering off. The server browser lists it as Modded, because plugins or settings alter the game. The plugins run on Carbon. The VAC anti-cheat from Valve is enabled.

Server details

What is the location of Epic PvE | 2X | RB | XP | RP | LB | NO Decay | NO Kill | NO Rai?

With its NA tag, Epic PvE | 2X | RB | XP | RP | LB | NO Decay | NO Kill | NO Rai places itself in North America, and the region code is us5. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 91.229.114.175:28015 is its address.

What is the performance like on Epic PvE | 2X | RB | XP | RP | LB | NO Decay | NO Kill | NO Rai?

Averaged over the last 48 hours, server fps was 81, with a low of 39. The world held as many as 192,682 entities: buildings, deployables and the rest. Memory use peaked at 7,944 MB. What players call lag is the mix of low fps and an entity count that keeps climbing.

Is Epic PvE | 2X | RB | XP | RP | LB | NO Decay | NO Kill | NO Rai up, and how good is its uptime?

You can find Epic PvE | 2X | RB | XP | RP | LB | NO Decay | NO Kill | NO Rai online at present. About 2 hours ago is when it last restarted, judged by the uptime it gives. It was up 157 of 168 hours over the last 7 full days, 93% of the time. 13 September 2026 is when Rust Wipe Tracker first recorded it.

What Rust version is Epic PvE | 2X | RB | XP | RP | LB | NO Decay | NO Kill | NO Rai using?

On Linux, Epic PvE | 2X | RB | XP | RP | LB | NO Decay | NO Kill | NO Rai runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles that update for you.

Wipe schedule

What happens on Epic PvE | 2X | RB | XP | RP | LB | NO Decay | NO Kill | NO Rai when wipe day arrives?

11 players is the average peak across its recent wipes. On the latest wipe, 31 hours passed before the crowd peaked.

When does Epic PvE | 2X | RB | XP | RP | LB | NO Decay | NO Kill | NO Rai wipe? What schedule does it follow?

The only wipe Epic PvE | 2X | RB | XP | RP | LB | NO Decay | NO Kill | NO Rai takes is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it is running was made 27 days 17 hours. In its tags it publishes the wipe schedule: monthly.

Tags and listings

Where does Epic PvE | 2X | RB | XP | RP | LB | NO Decay | NO Kill | NO Rai appear in Rust Wipe Tracker lists and filters?

The Rust Wipe Tracker lists that include Epic PvE | 2X | RB | XP | RP | LB | NO Decay | NO Kill | NO Rai are: Rust servers with a 2x gather rate, Modded Rust servers, Rust build servers, Best Rust PvE servers and North America Rust servers. On the server list, apply Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x and it appears.

What is the meaning of the server tags on Epic PvE | 2X | RB | XP | RP | LB | NO Decay | NO Kill | NO Rai?

Read off the game's server browser, the tags for Epic PvE | 2X | RB | XP | RP | LB | NO Decay | NO Kill | NO Rai are: gmrust (Game mode): Survival in standard Rust; mp200 (Max players): Slot count: 200; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $rus5 (Region code): Region code: us5; ^m (Monthly): It wipes monthly, together with the force wipe from Facepunch; ^k (Build server): Base design and practice; ^p (PvE): There's no player combat; the world itself is the threat; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): It uses Carbon for plugins; NA (North America): Server browser category: North America. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Connecting

What steps do you take to join Epic PvE | 2X | RB | XP | RP | LB | NO Decay | NO Kill | NO Rai?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 91.229.114.175:28015. https://discord.com/invite/q5xgHUHhnh is its website.

Server tags

what each one means

Published as mp200,ptrak,$rus5,v2635,^z,^y,^m,^k,NA,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp200
Max players Slot count: 200.
ts8
Group limit 8 per team, which is the default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$rus5
Region code Region code: us5.

Wipe schedule

^m
Monthly It wipes monthly, together with the force wipe from Facepunch.

Gameplay

^k
Build server Base design and practice.
^p
PvE There's no player combat; the world itself is the threat.

Mods and access

^z
Modded The game is changed by plugins or settings, hence the Modded listing.
^y
Carbon It uses Carbon for plugins.

Region

NA
North America Server browser category: North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.