Creative / Build
Offline 70.181.237.212:28015 checked 17d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 【南瓜】Build-Test 11 / 101
- Raichu Staging | F1 Spawn | Noclip | DLC Unlocked 0 / 25
- [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | 50 / 999
- [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | 142 / 999
- [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes 60 / 150
- Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA 5 / 100
Quick answers
From the figures on this page.
Player count
What is the ranking of Creative / Build against other Rust servers?
In the top 62% of all ranked servers sits Creative / Build, at #13,637 on hours played over seven days.
What is the current population on Creative / Build?
At the moment Creative / Build is offline, having last been seen 17 days 22 hours ago.
Map and rules
What is the current map on Creative / Build?
The map on Creative / Build is procedural, produced by the game.
What are the rules on Creative / Build, and what settings does it run?
You will not find a gather rate in the name of Creative / Build. The game's default applies: 8 players to a group at most. survival is the mode, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. It appears in the server browser under Community, being a community server. VAC, Valve's anti-cheat, is switched on.
Server details
What is the location of Creative / Build?
You will find no region published by Creative / Build. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 70.181.237.212:28015.
Is Creative / Build up, and how good is its uptime?
Creative / Build is offline at the moment, with the last sighting 17 days 22 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 11 October 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is Creative / Build using?
The version on Creative / Build is Rust network protocol 2634 and build 167398, running on Windows. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe times
How often does Creative / Build wipe, and at what times?
To tell its rhythm we would need more of Creative / Build's wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 17 days 22 hours.
Server tags
Where does Creative / Build appear across the Rust Wipe Tracker lists and filters?
You will find Creative / Build on the following Rust Wipe Tracker lists: Rust build servers, Rust community servers, unmodded and Creative Rust servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Creative / Build?
gmvanilla (Game mode): Survival in vanilla form; mp1 (Max players): It holds 1 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs167398 (Build): It runs game build 167398; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set are the tags Creative / Build publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
How to join
What is the process to join Creative / Build?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 70.181.237.212:28015.