Creative / Build
Offline 72.5.34.66:28015 checked 23d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 【南瓜】Build-Test 7 / 101
- Raichu Staging | F1 Spawn | Noclip | DLC Unlocked 2 / 25
- [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | 196 / 999
- [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | 87 / 999
- [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes 26 / 150
- Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA 14 / 100
Quick answers
From the figures on this page.
Player count
How does Creative / Build compare with other Rust servers in the rankings?
A seven-day player-hours count places Creative / Build at #14,737: the top 65% of every ranked server.
How many players are on Creative / Build right now?
At the moment Creative / Build is offline, having last been seen 23 days 23 hours ago.
Rules and settings
On what map does Creative / Build take place?
The game generates the procedural map that Creative / Build runs.
What are the rules on Creative / Build, and what settings does it run?
No gather rate appears in the name of Creative / Build. The game's default applies: 8 players to a group at most. It runs survival, the usual game: build, gather, raid. Fighting and raiding between players is allowed. It appears in the server browser under Community, being a community server. VAC, Valve's anti-cheat, is switched on.
About the server
What is the location of Creative / Build?
No region is published by Creative / Build. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 72.5.34.66:28015.
Is Creative / Build up, and how good is its uptime?
The current status for Creative / Build is offline, last seen 23 days 23 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 3 October 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is Creative / Build using?
On Windows, Creative / Build runs Rust network protocol 2634 and build 166652. To join, your game must be on the same protocol; Steam handles that update for you.
Map resets
When does Creative / Build wipe? What schedule does it follow?
There are too few of Creative / Build's wipes on record so far to show its rhythm. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 23 days 23 hours.
Tags and listings
On Rust Wipe Tracker, which lists and filters is Creative / Build part of?
The Rust Wipe Tracker lists that include Creative / Build are: Rust build servers, Rust community servers, unmodded and Creative Rust servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Creative / Build?
gmvanilla (Game mode): Vanilla survival gameplay; mp1 (Max players): It holds 1 slots; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set are the tags Creative / Build publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
How to join
What steps do you take to join Creative / Build?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 72.5.34.66:28015.