[EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build
Offline SA 83.223.173.30:28015 checked 21d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers, top 90% in SA. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 8 hours in.
Wipes
every wipe as a delivery, newest first-
Sat 3 Oct, 09:02 UTC 10:02 UK · 24d agoWipe delivered
- Peak
- 3
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Tue 22 Sep, 10:04 UTC 11:04 UK · 35d agoWipe delivered
- Peak
- 3
- Crowd
- held half
- Lasted
- 11 days
- Players before
- 0
-
Sat 19 Sep, 08:26 UTC 09:26 UK · 38d agoWipe delivered
- Peak
- 1
- Crowd
- halved by day 1
- Lasted
- 3.1 days
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- LTG — Aim Training | 1v1 · Arena · BedWars · Helli ·BR/LA 0 / 200
- RustReborn.gg EU - Bedwars | AimTrain | Creative | Arena | FFA 1,172 / 1500
- R2 - Aim training / Matchmaking / Facechecks - RU Main 268 / 400
- RustGames.gg | Lucky Pillars - EU 1 120 / 400
- DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP 92 / 200
- R2 - Aim training / Matchmaking / Facechecks - EU Main 70 / 400
Quick answers
From the figures on this page.
Population
How does [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build compare with other Rust servers in the rankings?
On player hours over the last seven days, [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build ranks #15,939 overall and #208 in South America, in the top 71% of all ranked servers.
Is [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build busy at the moment?
The last sighting of [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build was 21 days 22 hours ago; it is offline right now.
Server rules
What is the current map on [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build?
The game generates the procedural map on [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build at size 2,500 with seed 1. Size and seed match means the map matches, so you can view it on RustMaps from this page. Its name for the map: Custom Map.
What settings and rules should you know for [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build?
No gather rate appears in the name of [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build. The game's default applies: 8 players to a group at most. It runs minigames & battle royale, arenas and parkour, Bedwars and battle royale. Because plugins or settings change the game, it is filed under Modded in the server browser. Carbon supplies the plugins. VAC, the anti-cheat from Valve, is active.
Operator and location
In which region is [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build based?
The SA tag is how [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build lists its location: South America. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 83.223.173.30:28015 is its address.
What is the uptime of [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build, and is it online?
The current status for [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build is offline, last seen 21 days 22 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 18 September 2026.
What Rust version is [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build using?
The version on [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build is Rust network protocol 2634 and build 166652, running on Windows. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe schedule
What should you expect from wipe day on [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build?
At their busiest, its recent wipes drew an average of 2 players. On the latest wipe, 8 hours passed before the crowd peaked. Until the next wipe, the crowd stayed over half the peak in 50% of recent cases. Where that did not hold, it dropped below half by day 1.
How often does [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build wipe, and at what times?
There is no next wipe to predict for [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build: it wipes at irregular times. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 24 days 11 hours have passed since this world was made.
Tags and listings
Where does [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build appear across the Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build: Modded Rust servers, Aim training servers, live and Rust build servers. These are the filters that bring it up on the server list: Region: South America; Type: Modded; Server tag: Minigames ^e, Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the tags on [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build?
gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): Slot count: 50; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs166652 (Build): It runs game build 166652; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset; ^e (Minigames): Other minigames such as arenas, Bedwars and parkour; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): The plugin framework here is Carbon; SA (South America): Server browser category: South America are the tags [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
How to join
How do you connect to [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 83.223.173.30:28015.
