Creative / Build
Offline 83.250.146.234:28015 checked 34d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 【南瓜】Build-Test 13 / 101
- Raichu Staging | F1 Spawn | Noclip | DLC Unlocked 4 / 25
- [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | 222 / 999
- [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | 68 / 999
- [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes 38 / 150
- Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA 19 / 100
Quick answers
From the figures on this page.
Player count
How does Creative / Build compare with other Rust servers in the rankings?
Over the past seven days, Creative / Build has climbed to #13,952 for player hours, putting it in the top 61% of all ranked servers.
How many players are on Creative / Build right now?
At the moment Creative / Build is offline, having last been seen 34 days ago.
Server rules
What settings and rules should you know for Creative / Build?
The name of Creative / Build gives no gather rate. Up to 8 players can join a group, the default for the game. survival is the mode, gather and build and raid: the standard game. Raiding and PvP are both on. The server browser files it under Community, as a community server. The VAC anti-cheat from Valve is enabled.
Operator and location
What location does Creative / Build run from?
You will find no region published by Creative / Build. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 83.250.146.234:28015.
What is the uptime of Creative / Build, and is it online?
Offline for now: Creative / Build was last seen 34 days ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 19 September 2026.
What Rust version is Creative / Build using?
Rust network protocol 2633 and build 165217 on Windows is what Creative / Build runs. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe times
When does Creative / Build wipe? What schedule does it follow?
There are too few of Creative / Build's wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 34 days 1 hours.
Server tags
Where does Creative / Build appear across the Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include Creative / Build are: Rust build servers, Rust community servers, unmodded and Creative Rust servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the server tags on Creative / Build?
Read off the game's server browser, the tags for Creative / Build are: gmvanilla (Game mode): Vanilla survival gameplay; mp1 (Max players): Slot count: 1; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): Protocol 2633 is required; a different version can't join; cs165217 (Build): Build number: 165217; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Connecting
What is the process to join Creative / Build?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 83.250.146.234:28015.