DSS_server_0.1
Offline EU 85.115.209.231:28015 checked 26d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 86% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 8d 5h.
The force wipeWipes
every wipe as a delivery, newest first-
Thu 5 Nov, 19:00 UTC FW19:00 UK · in 8d 5hNext wipe expected · the force wipe
- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rustoria.co - EU East Long 429 / 475
- Rusty Moose |EU Monthly| 284 / 300
- [EU East] Facepunch 4 146 / 350
- [EU] Facepunch 1 174 / 400
- Magic Rust — Long | Kлaccикa x1 | Pyccкий 144 / 300
- Rustafied.com - EU Long - Large 137 / 175
Quick answers
From the figures on this page.
Player activity
What is the ranking of DSS_server_0.1 against other Rust servers?
Ranked #15,922 on player hours over the last seven days, DSS_server_0.1 is #2,472 in Europe and in the top 69% of all ranked servers.
What is the current population on DSS_server_0.1?
At the moment DSS_server_0.1 is offline, having last been seen 26 days 6 hours ago.
Map and rules
What is the current map on DSS_server_0.1?
The game generates the procedural map that DSS_server_0.1 runs.
What are the rules on DSS_server_0.1, and what settings does it run?
No gather rate appears in the name of DSS_server_0.1. The game's default applies: 8 players to a group at most. It runs survival, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. It appears in the server browser under Community, being a community server. Vanilla is the label it uses for itself: no altered rates, kits or rules: the game as shipped by Facepunch. The VAC anti-cheat from Valve is enabled.
About the server
What is the location of DSS_server_0.1?
With its EU tag, DSS_server_0.1 places itself in Europe. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 85.115.209.231:28015.
Is DSS_server_0.1 up, and how good is its uptime?
The current status for DSS_server_0.1 is offline, last seen 26 days 6 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 13 September 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does DSS_server_0.1 operate?
On Linux, DSS_server_0.1 runs Rust network protocol 2631 and build 156583. The same protocol is required to join, and Steam takes care of updating it.
Wipe schedule
When does DSS_server_0.1 wipe? What schedule does it follow?
From the force wipe, DSS_server_0.1's next wipe is estimated. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. You are playing a world created 116 days 22 hours. Its tags carry a monthly wipe schedule.
Tags and listings
On Rust Wipe Tracker, which lists and filters is DSS_server_0.1 part of?
These Rust Wipe Tracker lists take DSS_server_0.1: Rust servers in Europe, Rust community servers, unmodded and Vanilla Rust servers. These are the filters that bring it up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the tags on DSS_server_0.1?
The game's server browser picks up these DSS_server_0.1 tags: gmrust (Game mode): Survival in standard Rust; mp40 (Max players): It holds 40 slots; ts8 (Group limit): Team limit: 8, the standard default; v2631 (Protocol): Join only if your game runs protocol 2631; cs156583 (Build): The game build is 156583; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, timed to Facepunch's force wipe; ^v (Vanilla): No altered rates, kits or rules: the game as shipped by Facepunch; EU (Europe): Server browser category: Europe. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
How to join
What steps do you take to join DSS_server_0.1?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 85.115.209.231:28015.