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Network live 11,662 servers online 33,506 players aboard 80 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Creative Test Server

Offline 89.247.7.230:28015 checked 5d ago

quad softcore
Tracking number · connect
Wipe progress · wiped 9d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
0/ 10 players now 0% full
27-day averagepeak 3
#7,405ranktop 33%
9d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 33% of all ranked servers, and #420 of the quad servers (top 50%). Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 【南瓜】Build-TestEA · groups of 8+ · 10 on average 9 / 101
  2. Rusty AK x1000 |NoBP|TP|CLANS|SHOP|KIT|FUN| 1000x 100x 10x x10 quad · 1000x · weekly · 6 on average 5 / 111
  3. Rusty AK x10 |BPs|TP|CLANS|SHOP|KIT|SKIN| 10x 1000x x100 x1000quad · 10x · weekly · 2 on average 0 / 112
  4. 【开心萌橙PVE-kxmc】休闲娱乐/5倍/防抄家/任务EA · groups of 20+ · monthly · 2 on average 2 / 150
  5. Raichu Staging | F1 Spawn | Noclip | DLC UnlockedEU · groups of 8+ · 2 on average 0 / 25
  6. New Rusted PVP/E |NoRaid|RaidBase|Barges&more|groups of 8+ · monthly · 1 on average 0 / 30
Help desk

Quick answers

From the figures on this page.

Player activity

How does Creative Test Server compare with other Rust servers in the rankings?

In the top 33% of all ranked servers sits Creative Test Server, at #7,405 on hours played over seven days. The quad group puts it at #420.

Is Creative Test Server busy at the moment?

At the moment Creative Test Server is offline, having last been seen 5 days 22 hours ago. Averaged over the past week: 2 players, peaking at 3.

Map and rules

What is the current map on Creative Test Server?

Size 4,250 and seed 1234 define the procedural map Creative Test Server runs, generated by the game. You can see the map on RustMaps from this page, since one size and seed give one map.

What are the rules on Creative Test Server, and what settings does it run?

No gather rate appears in the name of Creative Test Server. 4 players is the most a group can hold (quad). It runs softcore, Facepunch's gentler ruleset: some of your loot is kept. Fighting and raiding between players is allowed. You will find it listed under Community in the server browser: it is a community server. The VAC anti-cheat from Valve is enabled.

Operator and location

What location does Creative Test Server run from?

There is no region published for Creative Test Server. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 89.247.7.230:28015.

Is Creative Test Server up, and how good is its uptime?

Offline for now: Creative Test Server was last seen 5 days 22 hours ago. 1% is the uptime for the last 6 full days, up for 1 of 144 hours. The first sighting of it by Rust Wipe Tracker came on 22 October 2026.

On what Rust version does Creative Test Server operate?

Rust network protocol 2635 and build 168909 on Windows is what Creative Test Server runs. To join, your game must be on the same protocol; Steam handles that update for you.

Wipe schedule

When does Creative Test Server wipe? What schedule does it follow?

There are too few of Creative Test Server's wipes on record so far to show its rhythm. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 9 days 11 hours have passed since this world was made.

Tags and listings

Where does Creative Test Server appear across the Rust Wipe Tracker lists and filters?

The Rust Wipe Tracker lists that include Creative Test Server are: Rust build servers, Rust community servers, unmodded and Creative Rust servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad; Last wipe: In the last 2 weeks.

How should you read the tags on Creative Test Server?

Read off the game's server browser, the tags for Creative Test Server are: gmsoftcore (Game mode): An easier ruleset, Softcore; mp10 (Max players): It holds 10 slots; ts4 (Group limit): The team limit is 4; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Getting started

How do you connect to Creative Test Server?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 89.247.7.230:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmsoftcore,cs168909,ts4

Game

gmsoftcore
Game mode An easier ruleset, Softcore.
mp10
Max players It holds 10 slots.
ts4
Group limit The team limit is 4.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.