Modding Sandbox (kein EAC)
Offline 89.57.40.87:28015 checked 39d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 【南瓜】Build-Test 6 / 101
- Raichu Staging | F1 Spawn | Noclip | DLC Unlocked 4 / 25
- [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | 155 / 999
- [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | 139 / 999
- [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes 27 / 150
- Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA 34 / 100
Quick answers
From the figures on this page.
Population
What is the ranking of Modding Sandbox (kein EAC) against other Rust servers?
A seven-day player-hours count places Modding Sandbox (kein EAC) at #13,269: the top – of every ranked server.
Is Modding Sandbox (kein EAC) busy at the moment?
At the moment Modding Sandbox (kein EAC) is offline, having last been seen 39 days 15 hours ago.
Map and rules
Which map is active on Modding Sandbox (kein EAC)?
The map on Modding Sandbox (kein EAC) is procedural, produced by the game.
What settings and rules should you know for Modding Sandbox (kein EAC)?
The name of Modding Sandbox (kein EAC) gives no gather rate. Up to 8 players can join a group, the default for the game. It runs survival, gather, build and raid, as the standard game goes. Raiding and PvP are both on. The server browser files it under Community, as a community server. VAC, the anti-cheat from Valve, is not active.
Operator and location
What location does Modding Sandbox (kein EAC) run from?
No region is published by Modding Sandbox (kein EAC). Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 89.57.40.87:28015.
How reliable is Modding Sandbox (kein EAC), and is it currently online?
Modding Sandbox (kein EAC) is offline at the moment, with the last sighting 39 days 15 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 17 September 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is Modding Sandbox (kein EAC) using?
The version on Modding Sandbox (kein EAC) is Rust network protocol 2633 and build 164530, running on Windows. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe times
On what schedule does Modding Sandbox (kein EAC) reset its map?
Its rhythm cannot yet be told: too few of Modding Sandbox (kein EAC)'s wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 53 days 10 hours.
Tags and listings
Where does Modding Sandbox (kein EAC) appear across the Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take Modding Sandbox (kein EAC): Rust build servers and Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the server tags on Modding Sandbox (kein EAC)?
The game's server browser picks up these Modding Sandbox (kein EAC) tags: gmrust (Game mode): Survival in standard Rust; mp8 (Max players): It holds 8 slots; ts8 (Group limit): 8 per team, which is the default; v2633 (Protocol): Protocol 2633 is required; a different version can't join; cs164530 (Build): The game build is 164530; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Connecting
How do you connect to Modding Sandbox (kein EAC)?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 89.57.40.87:28015.