Creative / Build
Offline 93.123.199.64:28015 checked 10d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 【南瓜】Build-Test 8 / 101
- Raichu Staging | F1 Spawn | Noclip | DLC Unlocked 0 / 25
- Creative / Build 1 / 1
- [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | 77 / 999
- [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | 203 / 999
- [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes 73 / 150
Quick answers
From the figures on this page.
Population
How does Creative / Build compare with other Rust servers in the rankings?
A seven-day player-hours count places Creative / Build at #13,015: the top 59% of every ranked server.
What is the current population on Creative / Build?
At the moment Creative / Build is offline, having last been seen 10 days ago.
Map and rules
Which map is active on Creative / Build?
A procedural map, generated by the game, is what Creative / Build runs.
What settings and rules should you know for Creative / Build?
The name of Creative / Build gives no gather rate. Up to 8 players can join a group, the default for the game. You get survival here, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. You will find it listed under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is switched on.
Server details
What location does Creative / Build run from?
No region is published by Creative / Build. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 93.123.199.64:28015 is its address.
What is the uptime of Creative / Build, and is it online?
Offline for now: Creative / Build was last seen 10 days ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 19 October 2026.
What Rust version is Creative / Build using?
On Windows, Creative / Build runs Rust network protocol 2634 and build 167781. Steam keeps your game updated; it has to be on the same protocol to join.
Map resets
When does Creative / Build wipe? What schedule does it follow?
Its rhythm cannot yet be told: too few of Creative / Build's wipes are on record. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 10 days 1 hours.
Tags and listings
On Rust Wipe Tracker, which lists and filters is Creative / Build part of?
The Rust Wipe Tracker lists that include Creative / Build are: Rust build servers, Rust community servers, unmodded and Creative Rust servers. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks and it appears.
How should you read the tags on Creative / Build?
gmvanilla (Game mode): This is vanilla survival; mp1 (Max players): Slot count: 1; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Join only if your game runs protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set are the tags Creative / Build publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
How to join
What is the process to join Creative / Build?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 93.123.199.64:28015.