Private Rust Test
Offline 93.214.160.230:28015 checked 9d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 7d 7h.
The force wipeWipes
every wipe as a delivery, newest first-
Thu 5 Nov, 19:00 UTC FW19:00 UK · in 7d 7hNext wipe expected · the force wipe
- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rustoria.co - EU East Long 399 / 375
- Rusty Moose |EU Monthly| 216 / 200
- [EU East] Facepunch 4 89 / 350
- [EU] Facepunch 1 103 / 400
- Rustopia.gg - US Large 38 / 200
- Rustafied.com - EU Long - Large 73 / 100
Quick answers
From the figures on this page.
Player activity
How does Private Rust Test compare with other Rust servers in the rankings?
A seven-day player-hours count places Private Rust Test at #15,335: the top 69% of every ranked server.
Is Private Rust Test busy at the moment?
The last sighting of Private Rust Test was 9 days 9 hours ago; it is offline right now.
Rules and settings
Which map is active on Private Rust Test?
A procedural map, generated by the game, is what Private Rust Test runs.
Which settings and rules apply on Private Rust Test?
No gather rate appears in the name of Private Rust Test. 8 players is the group limit, since the game's default applies. survival is the mode, gather and build and raid: the standard game. Raiding and PvP are both on. You will find it listed under Community in the server browser: it is a community server. Vanilla is the label it uses for itself: unchanged rates, kits and rules: Facepunch's standard game. VAC, Valve's anti-cheat, is switched on.
Server details
In which region is Private Rust Test based?
You will find no region published by Private Rust Test. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 93.214.160.230:28015 is its address.
How reliable is Private Rust Test, and is it currently online?
Private Rust Test is offline at the moment, with the last sighting 9 days 9 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 21 September 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is Private Rust Test using?
The version on Private Rust Test is Rust network protocol 2632 and build 160556, running on Linux. The same protocol is required to join, and Steam takes care of updating it.
Wipe schedule
When does Private Rust Test wipe? What schedule does it follow?
This next-wipe estimate for Private Rust Test is based on the force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe, the force wipe that every Rust server shares. You are playing a world created 79 days 14 hours. Its tags carry a monthly wipe schedule.
Server tags
Where does Private Rust Test appear in Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include Private Rust Test are: Rust community servers, unmodded and Vanilla Rust servers. These are the filters that bring it up on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the tags on Private Rust Test?
gmrust (Game mode): Survival in standard Rust; mp5 (Max players): The server has 5 slots; ts8 (Group limit): Team limit: 8, the standard default; v2632 (Protocol): Join only if your game runs protocol 2632; cs160556 (Build): It runs game build 160556; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set; ^m (Monthly): It wipes monthly, together with the force wipe from Facepunch; ^v (Vanilla): Unchanged rates, kits and rules: Facepunch's standard game are the tags Private Rust Test publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Connecting
What steps do you take to join Private Rust Test?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 93.214.160.230:28015.