Private Rust Test
Offline 93.214.171.81:28015 checked 38d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 6d 22h.
The force wipeWipes
every wipe as a delivery, newest first-
Thu 5 Nov, 19:00 UTC FW19:00 UK · in 6d 22hNext wipe expected · the force wipe
- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rustoria.co - EU East Long 318 / 350
- Rusty Moose |EU Monthly| 212 / 250
- [EU East] Facepunch 4 124 / 350
- [EU] Facepunch 1 167 / 400
- Rustopia.gg - US Large 96 / 200
- Rustafied.com - EU Long - Large 101 / 150
Quick answers
From the figures on this page.
Player activity
How does Private Rust Test compare with other Rust servers in the rankings?
In the top 67% of all ranked servers sits Private Rust Test, at #15,482 on hours played over seven days.
What is the current population on Private Rust Test?
The last sighting of Private Rust Test was 38 days 3 hours ago; it is offline right now.
Server rules
On what map does Private Rust Test take place?
The game generates the procedural map that Private Rust Test runs.
What are the rules on Private Rust Test, and what settings does it run?
No gather rate appears in the name of Private Rust Test. Up to 8 players can join a group, the default for the game. It runs survival, the usual game: build, gather, raid. Fighting and raiding between players is allowed. You will find it listed under Community in the server browser: it is a community server. By its own description it is vanilla: played as Facepunch ships it, with rates, kits and rules unchanged. The VAC anti-cheat from Valve is enabled.
Operator and location
What location does Private Rust Test run from?
You will find no region published by Private Rust Test. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 93.214.171.81:28015 is its address.
What is the uptime of Private Rust Test, and is it online?
Offline for now: Private Rust Test was last seen 38 days 3 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 13 September 2026.
What Rust version is Private Rust Test using?
Rust network protocol 2632 and build 160556 on Linux is what Private Rust Test runs. To join, your game must be on the same protocol; Steam handles that update for you.
Map resets
On what schedule does Private Rust Test reset its map?
From the force wipe, Private Rust Test's next wipe is estimated. On Thursday 5 November at 19:00 UTC comes its next wipe, the force wipe that every Rust server shares. The world it is running was made 80 days. A wipe every month is the schedule given in its tags.
Tags and listings
On Rust Wipe Tracker, which lists and filters is Private Rust Test part of?
These Rust Wipe Tracker lists take Private Rust Test: Rust community servers, unmodded and Vanilla Rust servers. These are the filters that bring it up on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.
What is the meaning of the server tags on Private Rust Test?
Read off the game's server browser, the tags for Private Rust Test are: gmrust (Game mode): Standard Rust survival is the game mode here; mp5 (Max players): Slot count: 5; ts8 (Group limit): Team limit: 8, the standard default; v2632 (Protocol): To join, your game must match protocol 2632; cs160556 (Build): The game build is 160556; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set; ^m (Monthly): One wipe a month, alongside the force wipe; ^v (Vanilla): Played as Facepunch ships it, with rates, kits and rules unchanged. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
How to join
What is the process to join Private Rust Test?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 93.214.171.81:28015.