Testing server
Offline 95.26.136.6:28015 checked 41d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
Where does Testing server place among Rust servers?
In the top – of all ranked servers sits Testing server, at #13,350 on hours played over seven days.
What is the current population on Testing server?
At the moment Testing server is offline, having last been seen 41 days 20 hours ago.
Map and rules
On what map does Testing server take place?
The map on Testing server is procedural, produced by the game.
What settings and rules should you know for Testing server?
The name of Testing server gives no gather rate. The group limit goes unpublished. You get hardcore here, Facepunch's most punishing ruleset. Raiding and PvP are both on. Plugins or settings alter the game on this one, which sits under Modded in the server browser. The plugins run on Oxide. VAC, the anti-cheat from Valve, is active.
About the server
In which region is Testing server based?
There is no region published for Testing server. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 95.26.136.6:28015.
How reliable is Testing server, and is it currently online?
Offline for now: Testing server was last seen 41 days 20 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 16 September 2026.
What Rust version is Testing server using?
Rust network protocol 2633 and build 163794 on Windows is what Testing server runs. The same protocol is required to join, and Steam takes care of updating it.
Map resets
How often does Testing server wipe, and at what times?
Its rhythm cannot yet be told: too few of Testing server's wipes are on record. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 43 days 13 hours.
Tags and listings
Where does Testing server appear across the Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include Testing server are: Modded Rust servers. On the server list, apply Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o and it appears.
How should you read the tags on Testing server?
Read off the game's server browser, the tags for Testing server are: gmhardcore (Game mode): Hardcore rules, which are harsher; mp1 (Max players): It holds 1 slots; ts0 (Group limit): Team play is disabled; v2633 (Protocol): Protocol 2633 is required; a different version can't join; cs163794 (Build): The game build is 163794; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Getting started
What is the process to join Testing server?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 95.26.136.6:28015.