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Network live 11,877 servers online 95,616 players aboard 153 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Testing server

Offline 95.26.143.185:28015 checked 44d ago

teams off moddedoxidehardcore
Tracking number · connect
Wipe progress · wiped 47d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
1/ 1 players now 100% full
07-day averagepeak –
–rankscore 0
47d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. TheLastOfRust Hardcore PvE Zombie Survivalno group limit · 9 on average 7 / 100
  2. Nikki & Yuni Hardcore Solo/Duo | Wiped 10/15 | No Tech Tree | RNA · no group limit · biweekly · 3 on average 2 / 50
  3. [BR/LATAM] Evolution PVE | Hardcore Zombie SurvivalSA · groups of 15+ · biweekly · 2 on average 2 / 50
  4. Alone & AfraidOC · no group limit · biweekly · 2 on average 2 / 50
  5. TheLastOfRust Premium Hardcore PvE Zombie Survivalno group limit · 2 on average 0 / 100
  6. ShockRust | Blue | NoLimitno group limit · 163 on average 215 / 500
Help desk

Quick answers

From the figures on this page.

Player activity

Is Testing server busy at the moment?

The last sighting of Testing server was 44 days 11 hours ago; it is offline right now.

Server rules

Which settings and rules apply on Testing server?

You will not find a gather rate in the name of Testing server. The group limit goes unpublished. hardcore is the mode, Facepunch's most punishing mode. You can raid and fight other players. The server browser lists it as Modded, because plugins or settings alter the game. The plugins run on Oxide. VAC, the anti-cheat from Valve, is active.

Operator and location

In which region is Testing server based?

No region is published by Testing server. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 95.26.143.185:28015 is its address.

How reliable is Testing server, and is it currently online?

The current status for Testing server is offline, last seen 44 days 11 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 13 September 2026 is when Rust Wipe Tracker first recorded it.

What Rust version is Testing server using?

The version on Testing server is Rust network protocol 2633 and build 163794, running on Windows. To join, your game must be on the same protocol; Steam handles that update for you.

Wipe schedule

How often does Testing server wipe, and at what times?

Its rhythm cannot yet be told: too few of Testing server's wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 47 days 19 hours.

Server tags

Where does Testing server appear in Rust Wipe Tracker lists and filters?

You will find Testing server on the following Rust Wipe Tracker lists: Modded Rust servers. On the server list, apply Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o and it appears.

How should you read the tags on Testing server?

gmhardcore (Game mode): Hardcore rules, which are harsher; mp1 (Max players): It holds 1 slots; ts0 (Group limit): Team feature: disabled; v2633 (Protocol): Join only if your game runs protocol 2633; cs163794 (Build): Build number: 163794; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing are the tags Testing server publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Getting started

What is the process to join Testing server?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 95.26.143.185:28015.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmhardcore,cs163794,ts0,^o^z

Game

gmhardcore
Game mode Hardcore rules, which are harsher.
mp1
Max players It holds 1 slots.
ts0
Group limit Team feature: disabled.
v2633
Protocol Join only if your game runs protocol 2633.
cs163794
Build Build number: 163794.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is installed here.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.