Testing server
Offline 95.26.147.207:28015 checked 40d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
What is the ranking of Testing server against other Rust servers?
A seven-day player-hours count places Testing server at #13,262: the top – of every ranked server.
What is the current population on Testing server?
The last sighting of Testing server was 40 days ago; it is offline right now.
Server rules
On what map does Testing server take place?
A procedural map, generated by the game, is what Testing server runs.
What are the rules on Testing server, and what settings does it run?
You will not find a gather rate in the name of Testing server. No group limit is published. It runs hardcore, Facepunch's most punishing mode. Fighting and raiding between players is allowed. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Plugins come from Oxide. VAC, Valve's anti-cheat, is switched on.
Operator and location
What is the location of Testing server?
There is no region published for Testing server. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 95.26.147.207:28015 is its address.
How reliable is Testing server, and is it currently online?
The current status for Testing server is offline, last seen 40 days ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 17 September 2026.
On what Rust version does Testing server operate?
On Windows, Testing server runs Rust network protocol 2633 and build 164530. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe schedule
On what schedule does Testing server reset its map?
To tell its rhythm we would need more of Testing server's wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 40 days 1 hours have passed since this world was made.
Tags and listings
On Rust Wipe Tracker, which lists and filters is Testing server part of?
The Rust Wipe Tracker lists that include Testing server are: Modded Rust servers. On the server list, apply Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o and it appears.
What is the meaning of the server tags on Testing server?
gmhardcore (Game mode): Hardcore rules, which are harsher; mp1 (Max players): Slot count: 1; ts0 (Group limit): You can't form teams here; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): It runs game build 164530; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it's listed under Modded are the tags Testing server publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Connecting
What steps do you take to join Testing server?
Enter client.connect 95.26.147.207:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.