ClaudeBot Local Lab build
Offline 95.58.250.204:28055 checked 24d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 【南瓜】Build-Test 18 / 101
- Raichu Staging | F1 Spawn | Noclip | DLC Unlocked 0 / 25
- [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | 158 / 999
- [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | 31 / 999
- [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes 87 / 150
- Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA 20 / 100
Quick answers
From the figures on this page.
Player activity
Where does ClaudeBot Local Lab build place among Rust servers?
In the top 71% of all ranked servers sits ClaudeBot Local Lab build, at #16,009 on hours played over seven days.
Is ClaudeBot Local Lab build busy at the moment?
The last sighting of ClaudeBot Local Lab build was 24 days 22 hours ago; it is offline right now.
Rules and settings
On what map does ClaudeBot Local Lab build take place?
The map on ClaudeBot Local Lab build is procedural, produced by the game.
Which settings and rules apply on ClaudeBot Local Lab build?
No gather rate appears in the name of ClaudeBot Local Lab build. Up to 8 players can join a group, the default for the game. You get survival here, gather and build and raid: the standard game. You can raid and fight other players. You will find it listed under Community in the server browser: it is a community server. VAC, the anti-cheat from Valve, is not active.
Operator and location
What is the location of ClaudeBot Local Lab build?
There is no region published for ClaudeBot Local Lab build. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 95.58.250.204:28055.
Is ClaudeBot Local Lab build up, and how good is its uptime?
Offline for now: ClaudeBot Local Lab build was last seen 24 days 22 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 4 October 2026.
On what Rust version does ClaudeBot Local Lab build operate?
The version on ClaudeBot Local Lab build is Rust network protocol 2633 and build 163207, running on Windows. To join, your game must be on the same protocol; Steam handles that update for you.
Map resets
On what schedule does ClaudeBot Local Lab build reset its map?
To tell its rhythm we would need more of ClaudeBot Local Lab build's wipes on record; there are too few yet. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 24 days 22 hours have passed since this world was made.
Tags and listings
Where does ClaudeBot Local Lab build appear across the Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take ClaudeBot Local Lab build: Rust build servers and Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on ClaudeBot Local Lab build?
gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): The server has 4 slots; ts8 (Group limit): Team limit: 8, the standard default; v2633 (Protocol): To join, your game must match protocol 2633; cs163207 (Build): The game build is 163207; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set are the tags ClaudeBot Local Lab build publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
What is the process to join ClaudeBot Local Lab build?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 95.58.250.204:28055.