Skip to the page
Network live 11,699 servers online 65,959 players aboard 117 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)]

Offline NA 104.143.2.47:28015 checked 8h ago

monthly wipes moddedcarbonpve
Tracking number · connect
Wipe progress · wiped 26d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA Thu 5 Nov, 19:00 UK Thu 5 Nov, 19:00 UTC FW in 8d 7h · high confidence
0/ 50 players now 0% full
17-day averagepeak 3
#4,007ranktop 18% · #666 in NA
26d agolast wipemonthly schedule
8d 7hnext wipeThu 5 Nov, 19:00 UTC FW
Delivery history

Players, performance and rank

Players

AveragePeak
0123414:0021:0005:0012:0020:0003:00

Hourly average and peak, UTC.

Server performance

01020304014:0021:0005:0012:0020:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 18% of all ranked servers, top 36% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next delivery expected

Next wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 8d 7h.

The force wipe · high confidence
5wipe-day peakplayers, last three wipes

Coming wipes

  1. 8d 7hThu 5 Nov, 19:00 UTC19:00 UKFW
  2. 36d 7hThu 3 Dec, 19:00 UTC19:00 UKFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 26 hours in.

Wipes

every wipe as a delivery, newest first
  1. Thu 5 Nov, 19:00 UTC FW19:00 UK · in 8d 7h
    Next wipe expected · the force wipe
  2. Thu 1 Oct, 21:49 UTC FW 22:49 UK · 26d ago
    Force wipe delivered
    Peak
    5
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Drunk Potatoes PVE|XPPro-Lvl-UP|Build+|Shops|QOL|BPACKNA · groups of 8+ · monthly · 1 on average 0 / 50
  2. Good Times Custom Maps Server I (PVE-Build)NA · groups of 8+ · monthly · 1 on average 0 / 50
  3. Epic PvE | 2X | RB | XP | RP | LB | NO Decay | NO Kill | NO RaiNA · groups of 8+ · 2x · monthly · 3 on average 1 / 200
  4. Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1NA · groups of 8+ · biweekly · 1 on average 0 / 50
  5. Outpost Omega | PVE | Build | Explore | ThriveNA · groups of 8+ · biweekly · 1 on average 0 / 100
  6. [US] RustDecay PVE 15x Relax & Build - No Kill No RaidNA · groups of 8+ · 15x · monthly · 12 on average 5 / 50
Help desk

Quick answers

From the figures on this page.

Player count

How does RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)] compare with other Rust servers in the rankings?

On player hours over the last seven days, RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)] ranks #4,007 overall and #666 in North America, in the top 18% of all ranked servers.

What is the current population on RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)]?

At the moment RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)] is offline, having last been seen 8 hours ago. The seven-day figures show an average of 1 players and a peak of 3. Over the last 48 hours, the peak hour came at 01:00 UTC with an average of 2 players.

Server rules

What is the current map on RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)]?

Generated by the game with seed 1337, the procedural map on RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)] is size 4,250. Size and seed match means the map matches, so you can view it on RustMaps from this page. The map goes by this name: Custom Map.

What settings and rules should you know for RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)]?

No gather rate appears in the name of RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)]. 8 players is the group limit, since the game's default applies. It runs pve, other players cannot be fought. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Carbon supplies the plugins. VAC, Valve's anti-cheat, is switched on.

About the server

In which region is RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)] based?

The NA tag is how RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)] lists its location: North America. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 104.143.2.47:28015 is its address.

What is the performance like on RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)]?

Averaged over the last 48 hours, server fps was 30, with a low of 30. The world held as many as 148,049 entities: buildings, deployables and the rest. 6,390 MB of memory was its top figure. Players feel a rising entity count and low fps as lag.

How reliable is RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)], and is it currently online?

Offline for now: RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)] was last seen 8 hours ago. The uptime it reports puts its last restart at about 23 hours ago. It was up 158 of 168 hours over the last 7 full days, 94% of the time. It was first seen by Rust Wipe Tracker on 13 September 2026.

What Rust version is RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)] using?

On Linux, RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)] runs Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.

Wipe schedule

How does RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)] handle its wipe days?

The average busiest point of its recent wipes was 5 players. After 26 hours the latest wipe's crowd hit its peak.

How often does RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)] wipe, and at what times?

The only wipe RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)] takes is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next one. 26 days 14 hours have passed since this world was made. In its tags it publishes the wipe schedule: monthly.

Tags and listings

On Rust Wipe Tracker, which lists and filters is RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)] part of?

These Rust Wipe Tracker lists take RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)]: Modded Rust servers, Rust build servers, Best Rust PvE servers and North America Rust servers. These are the filters that bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the tags on RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)]?

Read off the game's server browser, the tags for RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)] are: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): The server has 50 slots; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set; ^m (Monthly): It wipes monthly, together with the force wipe from Facepunch; ^p (PvE): The world provides the danger, not other players; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon, a plugin framework, is installed here; NA (North America): Server browser category: North America. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Getting started

What is the process to join RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)]?

Enter client.connect 104.143.2.47:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you. Its website can be found at https://discord.com/invite/478SQzbUU9.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^m,NA,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp50
Max players The server has 50 slots.
ts8
Group limit 8 per team, which is the default.
v2635
Protocol Protocol 2635 is required; a different version can't join.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code isn't set.

Wipe schedule

^m
Monthly It wipes monthly, together with the force wipe from Facepunch.

Gameplay

^p
PvE The world provides the danger, not other players.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon Carbon, a plugin framework, is installed here.

Region

NA
North America Server browser category: North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.