ai-builder Rust [Test]
Online 144.76.112.244:28015 checked 12m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 【南瓜】Build-Test 9 / 101
- Raichu Staging | F1 Spawn | Noclip | DLC Unlocked 1 / 25
- [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | 100 / 999
- [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | 158 / 999
- [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes 46 / 150
- Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA 23 / 100
Quick answers
From the figures on this page.
Player count
What is the ranking of ai-builder Rust [Test] against other Rust servers?
A seven-day player-hours count places ai-builder Rust [Test] at #15,414: the top 69% of every ranked server.
How many players are on ai-builder Rust [Test] right now?
Checking now: 0 players on 50 slots at ai-builder Rust [Test]. For the last seven days the average player count was 0.
Rules and settings
What is the current map on ai-builder Rust [Test]?
Size 3,500 and seed 1337 define the procedural map ai-builder Rust [Test] runs, generated by the game. Identical size and seed give an identical map: view it on RustMaps from this page.
What are the rules on ai-builder Rust [Test], and what settings does it run?
You will not find a gather rate in the name of ai-builder Rust [Test]. Up to 8 players can join a group, the default for the game. It runs survival, gather and build and raid: the standard game. Raiding and PvP are both on. The server browser files it under Community, as a community server. The vanilla label is one it applies to itself: played as Facepunch ships it, with rates, kits and rules unchanged. The VAC anti-cheat from Valve is enabled.
Server details
What location does ai-builder Rust [Test] run from?
You will find no region published by ai-builder Rust [Test]. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 144.76.112.244:28015.
How smoothly does ai-builder Rust [Test] run?
The 48-hour average for server fps stands at 232, never dipping below 220. Buildings, deployables and all the rest of the world pushed its entity count as high as 65,498. The highest memory reading was 4,008 MB. Lag, to players, means low fps alongside an entity count on the rise.
Is ai-builder Rust [Test] up, and how good is its uptime?
Right now, ai-builder Rust [Test] is online. About 3 days 16 hours ago is when it last restarted, judged by the uptime it gives. 100% is the uptime for the last 7 full days, up for 168 of 168 hours. It was first seen by Rust Wipe Tracker on 13 September 2026.
What Rust version is ai-builder Rust [Test] using?
On Linux, ai-builder Rust [Test] runs Rust network protocol 2633 and build 163794. The same protocol is required to join, and Steam takes care of updating it.
Wipe times
On what schedule does ai-builder Rust [Test] reset its map?
There are too few of ai-builder Rust [Test]'s wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 54 days 2 hours have passed since this world was made.
Tags and listings
On Rust Wipe Tracker, which lists and filters is ai-builder Rust [Test] part of?
These Rust Wipe Tracker lists take ai-builder Rust [Test]: Rust build servers, Rust community servers, unmodded and Vanilla Rust servers. On the server list, apply Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more and it appears.
How should you read the tags on ai-builder Rust [Test]?
gmrust (Game mode): Standard Rust survival is the game mode here; mp50 (Max players): It holds 50 slots; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): It runs game build 163794; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set; ^v (Vanilla): Played as Facepunch ships it, with rates, kits and rules unchanged are the tags ai-builder Rust [Test] publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Connecting
What is the process to join ai-builder Rust [Test]?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 144.76.112.244:28015.