[CAN] Facepunch Large 1
Online 148.113.198.15:28015 checked 14m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 3% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 7d 14h.
The force wipe · high confidenceComing wipes
- 7d 14hThu 5 Nov, 19:00 UTC19:00 UKFW
- 35d 14hThu 3 Dec, 19:00 UTC19:00 UKFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 23, 47 hours in.
Wipes
every wipe as a delivery, newest first-
Thu 5 Nov, 19:00 UTC FW19:00 UK · in 7d 14hNext wipe expected · the force wipe
-
Thu 1 Oct, 17:41 UTC FW 18:41 UK · 27d agoForce wipe delivered
- Peak
- 23
- Crowd
- –
- Lasted
- running
- Players before
- 9
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rustoria.co - EU East Long 119 / 200
- Rusty Moose |EU Monthly| 73 / 200
- Rustopia.gg - US Large 116 / 200
- Rustafied.com - EU Long - Large 45 / 100
- Magic Rust — Long | Kлaccикa x1 | Pyccкий 26 / 300
- Rusty Moose |US Monthly| 125 / 200
Quick answers
From the figures on this page.
Player count
What is the ranking of [CAN] Facepunch Large 1 against other Rust servers?
Over the past seven days, [CAN] Facepunch Large 1 has climbed to #777 for player hours, putting it in the top 3% of all ranked servers.
How many players are on [CAN] Facepunch Large 1 right now?
At the moment 9 players are on [CAN] Facepunch Large 1, which has 400 slots. The seven-day figures show an average of 14 players and a peak of 33. Over the last 48 hours, the peak hour came at 01:00 UTC with an average of 23 players.
Rules and settings
Which map is active on [CAN] Facepunch Large 1?
Size 5,000 and seed 1205868088 define the procedural map [CAN] Facepunch Large 1 runs, generated by the game. Identical size and seed give an identical map: view it on RustMaps from this page.
Which settings and rules apply on [CAN] Facepunch Large 1?
The name of [CAN] Facepunch Large 1 gives no gather rate. The game's default applies: 8 players to a group at most. It runs survival, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. It sits in the Official tab inside Rust. By its own description it is vanilla: no altered rates, kits or rules: the game as shipped by Facepunch. VAC, Valve's anti-cheat, is switched on.
Operator and location
What is the location of [CAN] Facepunch Large 1?
You will find no region published by [CAN] Facepunch Large 1. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 148.113.198.15:28015.
How smoothly does [CAN] Facepunch Large 1 run?
The 48-hour average for server fps stands at 245, never dipping below 208. Buildings, deployables and all the rest of the world pushed its entity count as high as 182,288. The highest memory reading was 6,504 MB. Players feel a rising entity count and low fps as lag.
What is the uptime of [CAN] Facepunch Large 1, and is it online?
You can find [CAN] Facepunch Large 1 online at present. About 14 hours ago is when it last restarted, judged by the uptime it gives. 99% is the uptime for the last 7 full days, up for 167 of 168 hours. It was first seen by Rust Wipe Tracker on 13 September 2026.
What Rust version is [CAN] Facepunch Large 1 using?
On Windows, [CAN] Facepunch Large 1 runs Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.
Wipe schedule
What should you expect from wipe day on [CAN] Facepunch Large 1?
At their busiest, its recent wipes drew an average of 23 players. On the latest wipe, 47 hours passed before the crowd peaked.
On what schedule does [CAN] Facepunch Large 1 reset its map?
Once a month is all [CAN] Facepunch Large 1 wipes, along with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next one. 27 days 10 hours have passed since this world was made. Its tags carry a monthly wipe schedule.
Tags and listings
Where does [CAN] Facepunch Large 1 appear in Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include [CAN] Facepunch Large 1 are: Rust tutorial servers, Official Rust servers and Vanilla Rust servers. On the server list, apply Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Average players: 10+ on average; Boxes: Official only and it appears.
Who operates [CAN] Facepunch Large 1?
[CAN] Facepunch Large 1 and 124 other servers we track both publish a playrust.com hostname, which points to the same operator in all likelihood.
What is the meaning of the server tags on [CAN] Facepunch Large 1?
official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival in standard Rust; mp400 (Max players): It holds 400 slots; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): It runs game build 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set; ^m (Monthly): Monthly wipes, timed to Facepunch's force wipe; ^v (Vanilla): No altered rates, kits or rules: the game as shipped by Facepunch; ^t (Tutorial on): Facepunch's tutorial is available here for new players; sc2 (Custom tag): Set by the owner or a plugin, it isn't a standard Rust tag are the tags [CAN] Facepunch Large 1 publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Connecting
How do you connect to [CAN] Facepunch Large 1?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 148.113.198.15:28015.
