[CAN] Facepunch 1
Online 148.113.198.4:28015 checked 7m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 4% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 8d 13h.
The force wipe · high confidenceComing wipes
- 8d 13hThu 5 Nov, 19:00 UTC19:00 UKFW
- 36d 13hThu 3 Dec, 19:00 UTC19:00 UKFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 23, 45 hours in.
Wipes
every wipe as a delivery, newest first-
Thu 5 Nov, 19:00 UTC FW19:00 UK · in 8d 13hNext wipe expected · the force wipe
-
Thu 1 Oct, 17:40 UTC FW 18:40 UK · 26d agoForce wipe delivered
- Peak
- 23
- Crowd
- –
- Lasted
- running
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rustoria.co - EU East Long 162 / 200
- Rusty Moose |EU Monthly| 87 / 200
- Rustopia.gg - US Large 99 / 200
- Magic Rust — Long | Kлaccикa x1 | Pyccкий 16 / 300
- Rustafied.com - EU Long - Large 56 / 100
- Rusty Moose |US Monthly| 112 / 200
Quick answers
From the figures on this page.
Player count
What is the ranking of [CAN] Facepunch 1 against other Rust servers?
Over the past seven days, [CAN] Facepunch 1 has climbed to #995 for player hours, putting it in the top 4% of all ranked servers.
What is the current population on [CAN] Facepunch 1?
Checking now: 7 players on 400 slots at [CAN] Facepunch 1. Averaged over the past week: 9 players, peaking at 21. Over the last 48 hours, the peak hour came at 21:00 UTC with an average of 17 players.
Map and rules
What is the current map on [CAN] Facepunch 1?
The game generates the procedural map on [CAN] Facepunch 1 at size 4,500 with seed 875579406. Size and seed match means the map matches, so you can view it on RustMaps from this page.
What settings and rules should you know for [CAN] Facepunch 1?
No gather rate appears in the name of [CAN] Facepunch 1. The game's default applies: 8 players to a group at most. survival is the mode, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. The in-game Official tab lists it. By its own description it is vanilla: played as Facepunch ships it, with rates, kits and rules unchanged. VAC, the anti-cheat from Valve, is active.
Operator and location
What is the location of [CAN] Facepunch 1?
No region is published by [CAN] Facepunch 1. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 148.113.198.4:28015 is its address.
How smoothly does [CAN] Facepunch 1 run?
Server fps over the last 48 hours averaged 271; the lowest was 205. Buildings, deployables and all the rest of the world pushed its entity count as high as 140,973. The highest memory reading was 5,890 MB. What players call lag is the mix of low fps and an entity count that keeps climbing.
How reliable is [CAN] Facepunch 1, and is it currently online?
[CAN] Facepunch 1 is up and online at the moment. About 16 hours ago is when it last restarted, judged by the uptime it gives. 100% is the uptime for the last 7 full days, up for 168 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.
What Rust version is [CAN] Facepunch 1 using?
On Windows, [CAN] Facepunch 1 runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe times
What should you expect from wipe day on [CAN] Facepunch 1?
At their busiest, its recent wipes drew an average of 23 players. 45 hours after the latest wipe, the crowd reached its peak.
When does [CAN] Facepunch 1 wipe? What schedule does it follow?
Once a month is all [CAN] Facepunch 1 wipes, along with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next one. The world it is running was made 26 days 12 hours. A wipe every month is the schedule given in its tags.
Server tags
On Rust Wipe Tracker, which lists and filters is [CAN] Facepunch 1 part of?
The Rust Wipe Tracker lists that include [CAN] Facepunch 1 are: Rust tutorial servers, Official Rust servers and Vanilla Rust servers. These are the filters that bring it up on the server list: Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.
Who is behind [CAN] Facepunch 1?
[CAN] Facepunch 1 and 124 other servers we track both publish a playrust.com hostname, which points to the same operator in all likelihood.
How should you read the tags on [CAN] Facepunch 1?
The game's server browser picks up these [CAN] Facepunch 1 tags: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): The game mode is standard Rust survival; mp400 (Max players): Slot count: 400; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set; ^m (Monthly): One wipe a month, alongside the force wipe; ^v (Vanilla): Played as Facepunch ships it, with rates, kits and rules unchanged; ^t (Tutorial on): The Facepunch tutorial is open to new players on this server; sc2 (Custom tag): The owner or a plugin set this non-standard tag. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Getting started
What steps do you take to join [CAN] Facepunch 1?
Enter client.connect 148.113.198.4:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.
