[US West] Facepunch Premium 4
Online 148.113.198.87:28020 checked 11m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 4% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 7d 1h.
The force wipe · high confidenceComing wipes
- 7d 1hThu 5 Nov, 19:00 UTC19:00 UKFW
- 35d 1hThu 3 Dec, 19:00 UTC19:00 UKFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 26, 9 hours in.
Wipes
every wipe as a delivery, newest first-
Thu 5 Nov, 19:00 UTC FW19:00 UK · in 7d 1hNext wipe expected · the force wipe
-
Thu 1 Oct, 17:41 UTC FW 18:41 UK · 27d agoForce wipe delivered
- Peak
- 26
- Crowd
- –
- Lasted
- running
- Players before
- 3
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rustopia.gg - US Large 74 / 200
- Rusty Moose |US Monthly| 62 / 200
- RustLands | Monthly Large | No BP Wipe | NOOB FRIENDLY 37 / 225
- PICKLE DUO MONTHLY | No BP Wipe | Low Upkeep | Duo Solo 18 / 200
- Rusticated.com - US Premium Long 23 / 150
- Rustoria.co - US Long Premium 20 / 200
Quick answers
From the figures on this page.
Player activity
How does [US West] Facepunch Premium 4 compare with other Rust servers in the rankings?
In the top 4% of all ranked servers sits [US West] Facepunch Premium 4, at #967 on hours played over seven days.
Is [US West] Facepunch Premium 4 busy at the moment?
Checking now: 10 players on 300 slots at [US West] Facepunch Premium 4. Averaged over the past week: 10 players, peaking at 20. The busiest hour over the last 48 hours was 21:00 UTC, averaging 15 players.
Rules and settings
Which map is active on [US West] Facepunch Premium 4?
Generated by the game with seed 531619313, the procedural map on [US West] Facepunch Premium 4 is size 4,500. Size and seed match means the map matches, so you can view it on RustMaps from this page.
Which settings and rules apply on [US West] Facepunch Premium 4?
You will not find a gather rate in the name of [US West] Facepunch Premium 4. Up to 8 players can join a group, the default for the game. It runs survival, the usual game: build, gather, raid. Raiding and PvP are both on. It sits in the Official tab inside Rust. The vanilla label is one it applies to itself: no altered rates, kits or rules: the game as shipped by Facepunch. Rust premium status gets you in; without it you can't join. VAC, Valve's anti-cheat, is switched on.
Server details
What is the location of [US West] Facepunch Premium 4?
The name of [US West] Facepunch Premium 4 points to North America, though no region tag is published. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 148.113.198.87:28020.
What is the performance like on [US West] Facepunch Premium 4?
The 48-hour average for server fps stands at 206, never dipping below 182. Buildings, deployables and all the rest of the world pushed its entity count as high as 150,760. The highest memory reading was 6,354 MB. Lag, to players, means low fps alongside an entity count on the rise.
Is [US West] Facepunch Premium 4 up, and how good is its uptime?
Right now, [US West] Facepunch Premium 4 is online. About 4 hours ago is when it last restarted, judged by the uptime it gives. It was up 167 of 168 hours over the last 7 full days, 99% of the time. 13 September 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is [US West] Facepunch Premium 4 using?
Rust network protocol 2635 and build 168909 on Windows is what [US West] Facepunch Premium 4 runs. The same protocol is required to join, and Steam takes care of updating it.
Wipe times
How does [US West] Facepunch Premium 4 handle its wipe days?
The average busiest point of its recent wipes was 26 players. On the latest wipe, 9 hours passed before the crowd peaked.
On what schedule does [US West] Facepunch Premium 4 reset its map?
The only wipe [US West] Facepunch Premium 4 takes is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next one. 27 days 23 hours have passed since this world was made. A wipe every month is the schedule given in its tags.
Tags and listings
On Rust Wipe Tracker, which lists and filters is [US West] Facepunch Premium 4 part of?
You will find [US West] Facepunch Premium 4 on the following Rust Wipe Tracker lists: Rust tutorial servers, Official Rust servers, North America Rust servers and Vanilla Rust servers. On the server list, apply Region: North America; Type: Vanilla and No plugins at all; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Tutorial on ^t and Premium ^q; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Boxes: Official only and it appears.
Who is behind [US West] Facepunch Premium 4?
A playrust.com hostname is published by [US West] Facepunch Premium 4, and by 124 other servers we track, so one operator most likely runs them all.
How should you read the tags on [US West] Facepunch Premium 4?
official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival in standard Rust; mp300 (Max players): It holds 300 slots; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set; ^m (Monthly): Monthly wipes, timed to Facepunch's force wipe; ^v (Vanilla): No altered rates, kits or rules: the game as shipped by Facepunch; ^t (Tutorial on): The Facepunch tutorial is open to new players on this server; ^q (Premium): Rust premium status gets you in; without it you can't join; sc2 (Custom tag): This isn't a standard Rust tag; it comes from the owner or a plugin are the tags [US West] Facepunch Premium 4 publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Connecting
How do you connect to [US West] Facepunch Premium 4?
Enter client.connect 148.113.198.87:28020 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you. Rust premium status gets you in; without it you can't join.
