[SEA] Facepunch 2
Online 15.235.180.211:28015 checked 14m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 4% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 7d 10h.
The force wipe · high confidenceComing wipes
- 7d 10hThu 5 Nov, 19:00 UTC19:00 UKFW
- 35d 10hThu 3 Dec, 19:00 UTC19:00 UKFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 56, 25 hours in.
Wipes
every wipe as a delivery, newest first-
Thu 5 Nov, 19:00 UTC FW19:00 UK · in 7d 10hNext wipe expected · the force wipe
-
Thu 1 Oct, 17:42 UTC FW 18:42 UK · 27d agoForce wipe delivered
- Peak
- 56
- Crowd
- –
- Lasted
- running
- Players before
- 7
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rustoria.co - SEA Long 72 / 200
- Rustafied.com - SEA Long 16 / 100
- RustGalaxy Nexus Japan 3 / 50
- nomarust LL | JP | Vanilla | Monthly 1 / 200
- RustGalaxy Nexus Singapore 0 / 50
- AX公益服/原倍仿官/10.2新档 0 / 100
Quick answers
From the figures on this page.
Player activity
How does [SEA] Facepunch 2 compare with other Rust servers in the rankings?
Over the past seven days, [SEA] Facepunch 2 has climbed to #867 for player hours, putting it in the top 4% of all ranked servers.
Is [SEA] Facepunch 2 busy at the moment?
At the moment 7 players are on [SEA] Facepunch 2, which has 250 slots. Averaged over the past week: 12 players, peaking at 28. Over the last 48 hours, the peak hour came at 17:00 UTC with an average of 24 players.
Map and rules
On what map does [SEA] Facepunch 2 take place?
Generated by the game with seed 1720588492, the procedural map on [SEA] Facepunch 2 is size 4,500. You can see the map on RustMaps from this page, since one size and seed give one map.
What settings and rules should you know for [SEA] Facepunch 2?
No gather rate appears in the name of [SEA] Facepunch 2. 8 players is the group limit, since the game's default applies. survival is the mode, gather, build and raid, as the standard game goes. Raiding and PvP are both on. Rust's Official tab, in game, is where it appears. Vanilla is the label it uses for itself: unchanged rates, kits and rules: Facepunch's standard game. VAC, the anti-cheat from Valve, is active.
Operator and location
What location does [SEA] Facepunch 2 run from?
The name of [SEA] Facepunch 2 points to Asia, though no region tag is published. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 15.235.180.211:28015 is its address.
What is the performance like on [SEA] Facepunch 2?
The 48-hour average for server fps stands at 161, never dipping below 114. Buildings, deployables and all the rest of the world pushed its entity count as high as 149,354. 5,950 MB of memory was its top figure. Lag, to players, means low fps alongside an entity count on the rise.
How reliable is [SEA] Facepunch 2, and is it currently online?
[SEA] Facepunch 2 is up and online at the moment. Its reported uptime suggests a restart roughly 19 hours ago. 99% is the uptime for the last 7 full days, up for 167 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.
What Rust version is [SEA] Facepunch 2 using?
Rust network protocol 2635 and build 168909 on Windows is what [SEA] Facepunch 2 runs. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe times
How does [SEA] Facepunch 2 handle its wipe days?
The average busiest point of its recent wipes was 56 players. On the latest wipe, 25 hours passed before the crowd peaked.
On what schedule does [SEA] Facepunch 2 reset its map?
The only wipe [SEA] Facepunch 2 takes is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. You are playing a world created 27 days 15 hours. In its tags it publishes the wipe schedule: monthly.
Tags and filters
Where does [SEA] Facepunch 2 appear in Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take [SEA] Facepunch 2: Rust tutorial servers, Official Rust servers and Vanilla Rust servers. These are the filters that bring it up on the server list: Region: Asia; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Average players: 10+ on average; Boxes: Official only.
Who is behind [SEA] Facepunch 2?
[SEA] Facepunch 2 and 124 other servers we track both publish a playrust.com hostname, which points to the same operator in all likelihood.
What is the meaning of the server tags on [SEA] Facepunch 2?
Read off the game's server browser, the tags for [SEA] Facepunch 2 are: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): The game mode is standard Rust survival; mp250 (Max players): The server has 250 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset; ^m (Monthly): It wipes monthly, together with the force wipe from Facepunch; ^v (Vanilla): Unchanged rates, kits and rules: Facepunch's standard game; ^t (Tutorial on): Facepunch's tutorial is available here for new players; sc2 (Custom tag): This isn't a standard Rust tag; it comes from the owner or a plugin. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Connecting
What is the process to join [SEA] Facepunch 2?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 15.235.180.211:28015.
