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Network live 11,649 servers online 46,030 players aboard 109 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

[SEA] Facepunch 2

Online 15.235.180.211:28015 checked 14m ago

official monthly wipes vanilla
Tracking number · connect
Wipe progress · wiped 27d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA Thu 5 Nov, 19:00 UK Thu 5 Nov, 19:00 UTC FW in 7d 10h · high confidence
7/ 250 players now 3% full
127-day averagepeak 28
#867ranktop 4%
27d agolast wipemonthly schedule
7d 10hnext wipeThu 5 Nov, 19:00 UTC FW
Delivery history

Players, performance and rank

Players

AveragePeak
01020304009:0018:0003:0012:0022:0007:00

Hourly average and peak, UTC.

Server performance

05010015020009:0018:0003:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12505007501k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next delivery expected

Next wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 7d 10h.

The force wipe · high confidence
56wipe-day peakplayers, last three wipes

Coming wipes

  1. 7d 10hThu 5 Nov, 19:00 UTC19:00 UKFW
  2. 35d 10hThu 3 Dec, 19:00 UTC19:00 UKFW

The first 48 hours of its last wipes

020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 56, 25 hours in.

Wipes

every wipe as a delivery, newest first
  1. Thu 5 Nov, 19:00 UTC FW19:00 UK · in 7d 10h
    Next wipe expected · the force wipe
  2. Thu 1 Oct, 17:42 UTC FW 18:42 UK · 27d ago
    Force wipe delivered
    Peak
    56
    Crowd
    –
    Lasted
    running
    Players before
    7

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rustoria.co - SEA LongEA · groups of 12+ · monthly · 106 on average 72 / 200
  2. Rustafied.com - SEA LongEA · groups of 16+ · monthly · 26 on average 16 / 100
  3. RustGalaxy Nexus JapanEA · groups of 100+ · monthly · 3 on average 3 / 50
  4. nomarust LL | JP | Vanilla | MonthlyEA · groups of 8+ · monthly · 2 on average 1 / 200
  5. RustGalaxy Nexus SingaporeEA · groups of 100+ · monthly · 2 on average 0 / 50
  6. AX公益服/原倍仿官/10.2新档EA · groups of 8+ · monthly · 1 on average 0 / 100
Help desk

Quick answers

From the figures on this page.

Player activity

How does [SEA] Facepunch 2 compare with other Rust servers in the rankings?

Over the past seven days, [SEA] Facepunch 2 has climbed to #867 for player hours, putting it in the top 4% of all ranked servers.

Is [SEA] Facepunch 2 busy at the moment?

At the moment 7 players are on [SEA] Facepunch 2, which has 250 slots. Averaged over the past week: 12 players, peaking at 28. Over the last 48 hours, the peak hour came at 17:00 UTC with an average of 24 players.

Map and rules

On what map does [SEA] Facepunch 2 take place?

Generated by the game with seed 1720588492, the procedural map on [SEA] Facepunch 2 is size 4,500. You can see the map on RustMaps from this page, since one size and seed give one map.

What settings and rules should you know for [SEA] Facepunch 2?

No gather rate appears in the name of [SEA] Facepunch 2. 8 players is the group limit, since the game's default applies. survival is the mode, gather, build and raid, as the standard game goes. Raiding and PvP are both on. Rust's Official tab, in game, is where it appears. Vanilla is the label it uses for itself: unchanged rates, kits and rules: Facepunch's standard game. VAC, the anti-cheat from Valve, is active.

Operator and location

What location does [SEA] Facepunch 2 run from?

The name of [SEA] Facepunch 2 points to Asia, though no region tag is published. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 15.235.180.211:28015 is its address.

What is the performance like on [SEA] Facepunch 2?

The 48-hour average for server fps stands at 161, never dipping below 114. Buildings, deployables and all the rest of the world pushed its entity count as high as 149,354. 5,950 MB of memory was its top figure. Lag, to players, means low fps alongside an entity count on the rise.

How reliable is [SEA] Facepunch 2, and is it currently online?

[SEA] Facepunch 2 is up and online at the moment. Its reported uptime suggests a restart roughly 19 hours ago. 99% is the uptime for the last 7 full days, up for 167 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.

What Rust version is [SEA] Facepunch 2 using?

Rust network protocol 2635 and build 168909 on Windows is what [SEA] Facepunch 2 runs. To join, your game must be on the same protocol; Steam handles that update for you.

Wipe times

How does [SEA] Facepunch 2 handle its wipe days?

The average busiest point of its recent wipes was 56 players. On the latest wipe, 25 hours passed before the crowd peaked.

On what schedule does [SEA] Facepunch 2 reset its map?

The only wipe [SEA] Facepunch 2 takes is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. You are playing a world created 27 days 15 hours. In its tags it publishes the wipe schedule: monthly.

Tags and filters

Where does [SEA] Facepunch 2 appear in Rust Wipe Tracker lists and filters?

These Rust Wipe Tracker lists take [SEA] Facepunch 2: Rust tutorial servers, Official Rust servers and Vanilla Rust servers. These are the filters that bring it up on the server list: Region: Asia; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Average players: 10+ on average; Boxes: Official only.

Who is behind [SEA] Facepunch 2?

[SEA] Facepunch 2 and 124 other servers we track both publish a playrust.com hostname, which points to the same operator in all likelihood.

What is the meaning of the server tags on [SEA] Facepunch 2?

Read off the game's server browser, the tags for [SEA] Facepunch 2 are: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): The game mode is standard Rust survival; mp250 (Max players): The server has 250 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset; ^m (Monthly): It wipes monthly, together with the force wipe from Facepunch; ^v (Vanilla): Unchanged rates, kits and rules: Facepunch's standard game; ^t (Tutorial on): Facepunch's tutorial is available here for new players; sc2 (Custom tag): This isn't a standard Rust tag; it comes from the owner or a plugin. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Connecting

What is the process to join [SEA] Facepunch 2?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 15.235.180.211:28015.

Server tags

what each one means

Published as mp250,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Wipe Tracker

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode The game mode is standard Rust survival.
mp250
Max players The server has 250 slots.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is unset.

Wipe schedule

^m
Monthly It wipes monthly, together with the force wipe from Facepunch.

Difficulty

^v
Vanilla Unchanged rates, kits and rules: Facepunch's standard game.

Gameplay

^t
Tutorial on Facepunch's tutorial is available here for new players.

Other

sc2
Custom tag This isn't a standard Rust tag; it comes from the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.